Can Open World MMORPGs Be Successful Today?Ultima Online started as an RPG should, without hard set rules, a little bit of wild west and strong need for community. EVE Online has built its massive success on it in space and there are others from 'back in the day' that found the success of open world gaming a challenge but a rewarding one.It seems today it is harder to release a true MMORPG. Skyrim has amazing success as expected but would it find that success in a multiplayer online platform? SWToR found huge numbers too but it wasn't as open world as it was dialogue motivated and too many were in a rush to reach end game instead of enjoying the experience along the way.I look at open world games like Minecraft and think, "this is the experience players are missing out on today." It is up to the players to device their own world and build it along the way. It is such a simple and basic concept that did not start out with massive projections of defeating the WoW anomaly. It was the players who would word of mouth it to a decent position in the MMO food chain.Is Minecraft an anomaly itself, though? Does it have to get that basic to pull the players out of the rush to end game mindset? Haven't we seen other titles brag of the open world concept only to be met with low subscription fees?Part of it seems to be the pvp aspect of it. If I want to play in an open world I want at least some 'trammel' assurances that I can log in and not log out five minutes later in frustration over the player who just killed my crafter. Okay, not ME per say but a majority of us, yes. That seems to be left out some and I think it's a key element to success of a new MMO bragging of it's open world concept. While it is a thorn in the side of a true pvper to be called out this way, it is what it is in today's society of gamers. No one wants to lose and will blame the developers when they do.It will be interesting to see if a true MMORPG can reach the same sort of success as the games of old who knew to evolve with their community by working closely with them. They are after all the best advertisement of their title ala Minecraft.
Can Open World MMORPGs Be Successful Today?
Blog entry posted by AirmidCecht, Jun 4, 2012.
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