As discovered earlier best picture quality with default zoom is obtainable using height=809. With new feature to save camera zoom its possible to make picture better on almost any game window size. 1. Login your desired char to create or update settings and save them. 2. Exit EC. 3. Go to My Documents and find your UserSettings.xml file 4. Open it using text editor and notice your height setting, it may look like this: Code: <Mode window_frame="true" [color=red]fullscreen="true"[/color] /> <FullScreen width="1280" [color=red]height="1024"[/color] /> <Viewport sizex="1.00" sizey="0.79" posx="0.00" posy="0.00" /> or this Code: <Mode window_frame="true" [color=red]fullscreen="false"[/color] /> <Windowed width="1600" [color=red]height="1024"[/color] /> <Viewport sizex="1.00" sizey="0.79" posx="0.00" posy="0.00" /> 5. Using top secret formula (height - 3) / 62 calculate your zoom value, for 1024 its 16.47 6. Locate account_name\shard\char starting from UserSettings.xml file location 7. Open it using text editor, find and replace this value: Code: <CameraZoom Value="[color=red]16.47[/color]" /> 8. Save it and enjoy your clean picture. 9. Don't forget to change mouse wheel macros to something useful. Feel free to fix some possible typos and make it sticky. PS: The formula is calculated using numbers 809 (remember earlier?) and default zoom value 13.00, updated with 16.47 result for 1024
For those who are scratching their heads about where 16.45 came from... Zoom = Height * ( 13 / 809 ) Update: A better formula (found by R Traveler, see below) is: Zoom = (height - 3) / 62
Ah, you made simpler formula. I'v got guess about 809 magic. Size of tile piece in classic is 44x44 pixels. 16 pixels for borders and 1 pixel for border shadows sounds reasonable. 44*18+16+1=809. 18 tiles is common number too - maximum custom plot is 18x18. Tile radius for most spells and speech is 9. Any other numeric experts here?
Fine tuned it on 1024 height, best zoom is 16.47, need to update formula. For 809 and 1024 best formula is: (height - 3) / 62 Finally for 1920x1200 fullscreen, best zoom is 19.30, formula confirmed.
This seriously needs to be patched in as the default "zoom reset" value. It should look at the screen setting, apply this formula, and reset to 1:1. It's just embarrassing that players have figured this out through necessity but the developers seem to regard it as unimportant. This is something fundamental, a first impression, that could make or break a user's acceptance of the client. If they're not going to add higher resolution art then there's little aesthetic value in using the zoom in feature. There is practical use, but otherwise it's just an ugly mess. Anything other than 1:1 makes the game look awful. Nil zoom should be the default for players starting afresh, and it should be something you can achieve with a button press. At the very least it should be a value the user can set easily without having to "tinker under the hood" of the game, but even that is more hands-on than most gamers would expect from a modern client.
I hope to update formula to reflect "The camera zoom settings now save up to four decimal places instead of two" change soon. I think its not possible to workaround rounding errors in code using zoom tweaks. Good luck anyone.
CameraZoom value is under account_name/shard_name/char_name from the usersettings.xml (as in 6th step). 16.47 doesnt work for me with 1024 height and maximized window size. I compared the image of a barrel under 2d with an image of a barrel under EC and I got the best results for 15.66 (just for my resolution and game window size, not a global best settings!). My previous one was 15.55 but the items used to get a column of pixels duplicated when I move with that settings.
Sorry for responding so long after the previous post, but... I can understand that sometimes at some zoom levels the picture quality isnt as clear as it would be in the 2d, but why would you want to get rid of a useful feature like the zoom? I find it very helpful for grabbing small things, for picking up gold after a champ boss falls, and for getting a good idea what kind of monsters are waiting for you outside the borders of your screen. I use a wide zoom angle in champ spawns so I can see that paragon greater dragon in Valor long before it gets the chance to target me, so i have a better chance of planning a safe place to bring it so I can take it out without it's buddies jumping me. If I had a fixed zoom value i would just stumble onto it and try to outrun it when it aggro'ed on me. Same thing goes for the boss, I can see long before the 2d crowd the second the boss pops up. Not worth losing that feature for a slightly better picture, unless I was an epileptic...
question about this fix, does it only improve the image quality in the zoom level it set it to? as in you should not zoom once you applied this fix or you mess it up again?
I'm just a tad bit confused here........I found the info, via the user data files and whatnot.........I open using XML Editor correct? Then what? I mean what're the exact steps in changing the formula?? Do I right click?.....nothing I try seems to work.......I'm not afraid to try, just need the exact steps to do the process.....thnx man.
I just installed the other night for the first time. A note that my user (Character itself) file has no suffix (extension). Also maybe they've fixed this as my height was 800 and value was already set at 13. I had already set the zoom to 'none'.