I could create a thief on Siege and join all my buddies in THIEF, but it just seems so . . . I dunno, done. How about some advice for detective templates, just for fun? Here are a couple I'd considered: Archer/Detective 120 Archery 110 Tactics 100 Anatomy 100 Tracking 100 Alchemy/Mage? 99.9 Detect 90 Heal 0.1 Forensics Mage/Detective 120 Eval 115 Mage 115 Ninja 100 Tracking 100 Hide 99.9 Detect (or alch?) 70 Stealth 0.1 Forensic Here's the main problems I'm running into. First, it is funner to play a detective with hiding, stealth, and ninja, but I'm having trouble figuring out how to fit these skills with mage, eval, tracking, and detect. Second, I have never PvPed with a mage - only with an archer and dexxer. Third, can I have the overhead title "the Detective" with only .1 forensics? Fourth, aside from my thief, this will be my first toon on Siege, so I'm pretty sure I don't have the right perspective on skill allocation (e.g., pretty sure I don't need 120 archery on Siege, as few thieves are going to have 45 dci; may not need 115 eval, as few thieves will have 120 resist). Thoughts are greatly appreciated.