<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Stratics</title>
	<atom:link href="http://stratics.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://stratics.com</link>
	<description>Discover the Stratics community!</description>
	<lastBuildDate>Wed, 09 May 2012 19:52:24 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
		<item>
		<title>Portal 2 &#8211; Perpetual Testing Initiative</title>
		<link>http://stratics.com/portal-2-perpetual-testing-initiative/</link>
		<comments>http://stratics.com/portal-2-perpetual-testing-initiative/#comments</comments>
		<pubDate>Wed, 09 May 2012 16:45:40 +0000</pubDate>
		<dc:creator>Cirno</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Stratics Central]]></category>

		<guid isPermaLink="false">http://stratics.com/?p=32980</guid>
		<description><![CDATA[Where most developers would release community content tools with little more that a &#8220;here you go&#8221;, Valve have once again woven the level editor for Portal 2 into the universe. Or multiverse, I should say.  The Perpetual Testing Initiative puts [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>Where most developers would release community content tools with little more that a &#8220;here you go&#8221;, Valve have once again woven the level editor for Portal 2 into the universe.<br />
Or multiverse, I should say. <span id="more-32980"></span></p>
<p>The Perpetual Testing Initiative puts you in the role of an Aperture Science office worker.<br />
After all, who do you think designed the test chambers you played through in Portal and Portal 2?</p>
<p><iframe src="http://www.youtube.com/embed/b7rZO2ACP3A?rel=0" frameborder="0" width="560" height="315"></iframe></p>
<p>Why am I telling you this now, and not back when the video was released?<br />
Well, it&#8217;s out now.<br />
Don&#8217;t have Portal 2, you say?<br />
66% off until tomorrowish: <a href="http://store.steampowered.com/app/620/">http://store.steampowered.com/app/620/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://stratics.com/portal-2-perpetual-testing-initiative/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Raptr Unveil &#8220;Raptr Rewards&#8221;</title>
		<link>http://stratics.com/raptr-unveil-raptr-rewards/</link>
		<comments>http://stratics.com/raptr-unveil-raptr-rewards/#comments</comments>
		<pubDate>Tue, 08 May 2012 09:52:38 +0000</pubDate>
		<dc:creator>Cirno</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Stratics Central]]></category>

		<guid isPermaLink="false">http://stratics.com/?p=32973</guid>
		<description><![CDATA[Raptr Rewards is a bit of a Ronseal name; Does exactly what it says on the tin. The bones of it are that, through achieving ranks playing games, you can earn rewards in the form of in-game items, beta access, [&#8230;]]]></description>
			<content:encoded><![CDATA[<p><em>Raptr Rewards</em> is a bit of a <em>Ronseal</em> name; Does exactly what it says on the tin.</p>
<p>The bones of it are that, through achieving ranks playing games, you can earn rewards in the form of in-game items, beta access, and even full games.<br />
So, earn game stuff through playing games.<br />
<span id="more-32973"></span></p>
<p>Aside from the specific examples, that&#8217;s really about all there is.<br />
Through playing games, and unlocking achievements, you earn ranks for that game.<br />
These ranks, aside from all the perks of bragging rights (who can resist my &#8220;hard core&#8221; ranking in <em>Team Fortress 2</em>?), are used as minimum requirements to unlock particular rewards; currently ranging from having played a game in the genre, all the way up to being in the top 20% of raptr users in that game.</p>
<p>The rewards, thus far, are pretty limited (what with it being a beta, and all).<br />
Currently, there&#8217;s in-game items for <em>Pandora Saga</em> and <em>Blacklight: Retribution</em>, and some offers on <em>Logitech</em> peripherals (US-only).<br />
But, when the system&#8217;s all ironed out, there&#8217;s sure to be more.</p>
<p>You can check out the rewards, and sign up for Raptr (if you haven&#8217;t already), right here; <a href="http://raptr.com/allrewards?type=live" target="_blank">http://raptr.com/allrewards?type=live</a></p>
]]></content:encoded>
			<wfw:commentRss>http://stratics.com/raptr-unveil-raptr-rewards/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Diablo III Open Beta Weekend Starts Today</title>
		<link>http://stratics.com/diablo-iii-open-beta-weekend-starts-today/</link>
		<comments>http://stratics.com/diablo-iii-open-beta-weekend-starts-today/#comments</comments>
		<pubDate>Sat, 21 Apr 2012 01:16:51 +0000</pubDate>
		<dc:creator>Evan</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Stratics Central]]></category>

		<guid isPermaLink="false">http://stratics.com/?p=32958</guid>
		<description><![CDATA[The Diablo III Open Beta is available this weekend to all who dare enter. Blizzard has opened up Diablo III for everyone to test out this weekend. The Beta began earlier today at noon PDT and will end Monday morning [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>The <em>Diablo III</em> Open Beta is available this weekend to all who dare enter.<span id="more-32958"></span></p>
<p>Blizzard has opened up <em>Diablo III</em> for everyone to test out this weekend. The Beta began earlier today at noon PDT and will end Monday morning at 10:00 PDT.</p>
<p>Beta limitations include the creation of only one character that can only be taken to level 13. It also only includes the first half of Act One.</p>
<p>The client can be downloaded on <a title="Diablo III Beta" href="http://us.battle.net/d3/en/blog/4963739/Diablo%C2%AE_III_Open_Beta_Weekend-4_19_2012#blog" target="_blank"><em>Diablo III</em>&#8216;s official website</a>, which is also where it can be pre-ordered. <em>Diablo III</em> will officially release May 15, 2012.</p>
]]></content:encoded>
			<wfw:commentRss>http://stratics.com/diablo-iii-open-beta-weekend-starts-today/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TERA Open Beta Begins Today</title>
		<link>http://stratics.com/tera-open-beta-begins-today/</link>
		<comments>http://stratics.com/tera-open-beta-begins-today/#comments</comments>
		<pubDate>Sat, 21 Apr 2012 00:32:36 +0000</pubDate>
		<dc:creator>Evan</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Stratics Central]]></category>

		<guid isPermaLink="false">http://stratics.com/?p=32952</guid>
		<description><![CDATA[The Open Beta for TERA starts today for players who have not pre-ordered the game already.The event will run all weekend. Players who have already pre-ordered the game were able to enter the Beta since yesterday. Players who decide to [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>The Open Beta for <em>TERA</em> starts today for players who have not pre-ordered the game already.<span id="more-32952"></span>The event will run all weekend. Players who have already pre-ordered the game were able to enter the Beta since yesterday. Players who decide to pre-order during the Beta will have their characters carry over to the game&#8217;s official launch on May 1, 2012 as well as receiving exclusive content in-game and a special subscription offer.</p>
<p>Beta restrictions include a level cap of 32 per character and limits the amount of characters created to two per server with a total of ten servers available.</p>
<p>Dates for the Beta are as follows:</p>
<p>Pre-Order Exclusive Event</p>
<ul>
<li><strong>Begins:</strong> Thursday, April 19 at 12:00 PM Pacific</li>
<li><strong>Ends:</strong> Friday, April 20 at 12:00 PM Pacific</li>
</ul>
<p>Open Event</p>
<ul>
<li><strong>Begins: </strong>Friday, April 20 at 12:00 PM Pacific</li>
<li><strong>Ends: </strong>Monday, April 23 at 11:59 PM Pacific</li>
</ul>
<p>The Beta can be downloaded on <a title="TERA beta" href="http://tera.enmasse.com/news/posts/open-beta-test/" target="_blank"><em>TERA</em>&#8216;s official website</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://stratics.com/tera-open-beta-begins-today/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dark Souls &#8211; Prepare to Die Edition Announced for the PC</title>
		<link>http://stratics.com/dark-souls-prepare-to-die-edition-announced-for-the-pc/</link>
		<comments>http://stratics.com/dark-souls-prepare-to-die-edition-announced-for-the-pc/#comments</comments>
		<pubDate>Thu, 12 Apr 2012 01:27:56 +0000</pubDate>
		<dc:creator>Evan</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Stratics Central]]></category>

		<guid isPermaLink="false">http://stratics.com/?p=32944</guid>
		<description><![CDATA[Dark Souls is getting a PC release with extra content on August 24. Today at a Las Vegas event Namco Bandai officially announced Dark Souls: Prepare to Die Edition for the PC. The new edition will include additional content not [&#8230;]]]></description>
			<content:encoded><![CDATA[<p><em>Dark Souls</em> is getting a PC release with extra content on August 24.<span id="more-32944"></span></p>
<p>Today at a Las Vegas event Namco Bandai officially announced <em>Dark Souls: Prepare to Die Edition</em> for the PC. The new edition will include additional content not previously available to console gamers. The new content will include:</p>
<ul>
<li>New Bosses &#8211; Including Artorias of Abyss, Chimera of Tomb, and more</li>
<li>PVP Online Matchmaking System &#8211; Quick matching for co-op or PVP</li>
<li>New Areas – Including Oolacile Tomb, Old Ruins and more</li>
<li>New Enemies – Including Abyss Guard, Chained Prisoner and more</li>
<li>New NPCs – Including Hawkeye Gough and more</li>
<li>New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs</li>
</ul>
<p><a title="Stratics Dark Souls" href="http://stratics.com/is-dark-souls-on-its-way-to-the-pc/" target="_blank">Rumors of the release</a> have been circulating for months starting with an online petition requesting it back in January. Preorder details and more information about the game can be found on the Dark Souls <a href="http://www.preparetodie.com/en/preorder/" target="_blank">official website</a>.<br />
<object width="640" height="360" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/jzSqBfPQIEk?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="640" height="360" type="application/x-shockwave-flash" src="http://www.youtube.com/v/jzSqBfPQIEk?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
]]></content:encoded>
			<wfw:commentRss>http://stratics.com/dark-souls-prepare-to-die-edition-announced-for-the-pc/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New This Week &#8211; Week of April 8</title>
		<link>http://stratics.com/new-this-week-week-of-april-8/</link>
		<comments>http://stratics.com/new-this-week-week-of-april-8/#comments</comments>
		<pubDate>Mon, 09 Apr 2012 20:22:12 +0000</pubDate>
		<dc:creator>Evan</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Stratics Central]]></category>

		<guid isPermaLink="false">http://stratics.com/?p=32929</guid>
		<description><![CDATA[This week&#8217;s new releases brought to you in&#8230; 2D? Pull out the nostalgia goggles for Skullgirls and Fez, two strange yet beautiful 2D games that highlight the week&#8217;s new releases. Available for the Nintendo 3DS the week of April 8: [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>This week&#8217;s new releases brought to you in&#8230; 2D? Pull out the nostalgia goggles for <em>Skullgirls</em> and <em>Fez</em>, two strange yet beautiful 2D games that highlight the week&#8217;s new releases.<span id="more-32929"></span></p>
<p style="text-align: center;"><img class="size-full wp-image-32735" title="Nintendo-3DS-Logo-175x175" src="http://stratics.com/wp-content/uploads/2012/03/Nintendo-3DS-Logo-175x1751.jpg" alt="Nintendo 3DS Logo 175x1751 New This Week   Week of April 8" width="175" height="175" /></p>
<p style="text-align: left;">Available for the Nintendo 3DS the week of April 8:</p>
<ul>
<li><em>Ketzal&#8217;s Corridors</em>- April 12</li>
<li><em>Spirit Camera: The Cursed Memoir</em> &#8211; April 13</li>
</ul>
<p>&nbsp;</p>
<p><img class="wp-image-32730 aligncenter" title="PC-Game-logo_thumb" src="http://stratics.com/wp-content/uploads/2012/03/PC-Game-logo_thumb.gif" alt="PC Game logo thumb New This Week   Week of April 8" width="110" height="102" /></p>
<p>Available for the PC the week of April 8:</p>
<ul>
<li><em>Legend of Grimrock</em> &#8211; April 11</li>
<li>Men of War: Condemned Heroes &#8211; April 12</li>
<li><em>Tribes: Ascend</em> &#8211; April 12</li>
</ul>
<p>&nbsp;</p>
<p><img class="wp-image-32738 aligncenter" title="ps3_logo" src="http://stratics.com/wp-content/uploads/2012/03/ps3_logo.jpg" alt="ps3 logo New This Week   Week of April 8" width="210" height="136" /></p>
<p>Available for the PlayStation 3 the week of April 8:</p>
<ul>
<li><em>Skullgirls</em> &#8211; April 10 (PSN)</li>
<li><em>World Gone Sour </em>- April 10 (PSN)</li>
</ul>
<p>&nbsp;</p>
<p><img class="wp-image-32741 aligncenter" title="xbox360-logo-xonly.thumbnail" src="http://stratics.com/wp-content/uploads/2012/03/xbox360-logo-xonly.thumbnail.jpg" alt="xbox360 logo xonly.thumbnail New This Week   Week of April 8" width="128" height="127" /></p>
<p style="text-align: left;">Available for the Xbox 360 the week of April 8:</p>
<ul>
<li><em>Skullgirls</em> &#8211; April 11 (Arcade)</li>
<li><em>The Splatters</em> &#8211; April 11 (Arcade)</li>
<li><em>World Gone Sour</em> &#8211; April 11 (Arcade)</li>
<li><em>Fez</em> &#8211; April 13 (Arcade)</li>
</ul>
<p>Sources: <a title="Kotaku Week in Games 0408" href="http://kotaku.com/5900171/finally-its-fez" target="_blank">Kotaku</a>, <a title="Gamespot New Releases 0408" href="http://www.gamespot.com/newthisweek.html?date=2012-04-09&amp;mode=all&amp;sort=rdate&amp;dlx_type=all&amp;sortdir=asc&amp;official=all" target="_blank">Gamespot</a></p>
]]></content:encoded>
			<wfw:commentRss>http://stratics.com/new-this-week-week-of-april-8/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Star Wars: The Old Republic &#8211; Free Weekend (deja vu!)</title>
		<link>http://stratics.com/star-wars-the-old-republic-free-weekend-deja-vu/</link>
		<comments>http://stratics.com/star-wars-the-old-republic-free-weekend-deja-vu/#comments</comments>
		<pubDate>Thu, 05 Apr 2012 01:52:58 +0000</pubDate>
		<dc:creator>Cirno</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Stratics Central]]></category>

		<guid isPermaLink="false">http://stratics.com/?p=32926</guid>
		<description><![CDATA[Once again, BioWare are running the &#8220;Weekend Pass&#8221;, allowing new accounts to have a butchers at the opening chapters of the game, for a limited time. The post about the first one of these can be found: http://stratics.com/star-wars-the-old-republic-free-weekend/ The FAQ [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>Once again, BioWare are running the &#8220;Weekend Pass&#8221;, allowing new accounts to have a butchers at the opening chapters of the game, for a limited time.<span id="more-32926"></span></p>
<p>The post about the first one of these can be found: <a href="http://stratics.com/star-wars-the-old-republic-free-weekend/" target="_blank">http://stratics.com/star-wars-the-old-republic-free-weekend/</a></p>
<p>The FAQ for the weekend pass can be found here: <a href="http://www.swtor.com/info/faq/game#q400211">http://www.swtor.com/info/faq/game#q400211</a><br />
The weekend pass sign-up page is here: <a href="http://www.swtor.com/weekendpass">http://www.swtor.com/weekendpass</a><br />
The announcement is here: <a href="http://www.swtor.com/news/news-article/20120404-0" target="_blank">http://www.swtor.com/news/news-article/20120404-0</a></p>
]]></content:encoded>
			<wfw:commentRss>http://stratics.com/star-wars-the-old-republic-free-weekend-deja-vu/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>These Guys Should Make a Real Movie About the Video Game Industry</title>
		<link>http://stratics.com/these-guys-should-make-a-real-movie-about-the-video-game-industry/</link>
		<comments>http://stratics.com/these-guys-should-make-a-real-movie-about-the-video-game-industry/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 22:45:18 +0000</pubDate>
		<dc:creator>Evan</dc:creator>
				<category><![CDATA[Stratics Central]]></category>

		<guid isPermaLink="false">http://stratics.com/?p=32922</guid>
		<description><![CDATA[Mega64, known for their humorous YouTube videos, have recently made a couple new ones in the form of movie trailers satirizing the increasingly cutthroat game industry . Check them out. &#160;]]></description>
			<content:encoded><![CDATA[<p><a title="Mega64" href="http://mega64.com/" target="_blank">Mega64</a>, known for their humorous YouTube videos, have recently made a couple new ones in the form of movie trailers satirizing the increasingly cutthroat game industry . Check them out.</p>
<p><span id="more-32922"></span><br />
<object width="640" height="360" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/9cefRXuXX4A?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="640" height="360" type="application/x-shockwave-flash" src="http://www.youtube.com/v/9cefRXuXX4A?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>&nbsp;<br />
<object width="640" height="360" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Ko1sklmOR9E?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="640" height="360" type="application/x-shockwave-flash" src="http://www.youtube.com/v/Ko1sklmOR9E?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
]]></content:encoded>
			<wfw:commentRss>http://stratics.com/these-guys-should-make-a-real-movie-about-the-video-game-industry/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Happy Anniversary &#8211; Petra Fyde</title>
		<link>http://stratics.com/happy-anniversary-petra-fyde/</link>
		<comments>http://stratics.com/happy-anniversary-petra-fyde/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 13:24:52 +0000</pubDate>
		<dc:creator>Cirno</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Stratics Central]]></category>

		<guid isPermaLink="false">http://stratics.com/?p=32917</guid>
		<description><![CDATA[Three years ago, Petra Fyde made her first update to our Ultima Online portal, after finding a shilling in the bottom of her cup of tea. In the intervening years, aside from wearing small grooves in the floor with her [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>Three years ago, Petra Fyde made her first update to our Ultima Online portal, after finding a shilling in the bottom of her cup of tea.<span id="more-32917"></span></p>
<p>In the intervening years, aside from wearing small grooves in the floor with her rocking chair, she&#8217;s been the guiding force behind the revivification of UO Stratics, and an inspiration to all of us younger Stratics volunteers.</p>
]]></content:encoded>
			<wfw:commentRss>http://stratics.com/happy-anniversary-petra-fyde/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Why Did So Many People Skip BioShock 2?</title>
		<link>http://stratics.com/why-did-so-many-people-skip-bioshock-2/</link>
		<comments>http://stratics.com/why-did-so-many-people-skip-bioshock-2/#comments</comments>
		<pubDate>Mon, 02 Apr 2012 18:30:19 +0000</pubDate>
		<dc:creator>Evan</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Stratics Central]]></category>

		<guid isPermaLink="false">http://stratics.com/?p=32901</guid>
		<description><![CDATA[Later this year a lot of gamers will get back into the BioShock franchise when BioShock: Infinite releases in October. Many of them will have played the original game but not the second. Why? The answers contain some truths and [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>Later this year a lot of gamers will get back into the <em>BioShock</em> franchise when <em>BioShock: Infinite</em> releases in October. Many of them will have played the original game but not the second. Why?</p>
<p><span id="more-32901"></span>The answers contain some truths and some myths. This article will attempt to separate the two. There are spoilers ahead for <em>BioShock</em> <em>1</em> and <em>2</em> so proceed with caution.</p>
<p><strong>Because you control a Big Daddy in <em>BioShock</em> <em>2</em> it must be really easy. </strong>Myth. This is the most common answer people give. One of the joys of playing through <em>BioShock</em> was its difficulty. It felt rewarding getting through tough areas, taking down Big Daddies in a comparatively feeble state, and managing resources well to make it out of difficult situations. The good news is <em>BioShock 2</em> is even harder than the first. A few examples of why are:</p>
<ul>
<li>Rescuing Little Sisters is a much harder task in <em>BioShock 2</em>. In the first game it was simple: take down the Big Daddy and then harvest or rescue the Little Sister right there. <em>BioShock 2</em> changes this in a big way. The first step still involves killing a Big Daddy, but everything after that changes. The next step is escorting the Little Sister to one of the exit chutes. Along the way she&#8217;ll find corpses to gather more Adam from. When she gathers the Adam, the splicers are alerted to your position and attack in a horde, which means the player must defend themselves and the Little Sister while she gathers the Adam. Once the player reaches the exit, there is always a possibility a Big Sister will come after them. Big Sisters are the biggest addition to <em>BioShock 2</em>. They are fast, stealthy, merciless hunters who are sure to give even the most hardcore gamers some trouble.</li>
<li>Splicers are more abundant and powerful in <em>BioShock 2</em>. Not to mention uglier. In the beginning of the game there is a noticeable difference from the first when battling splicers and it&#8217;s obvious the Big Daddy suit makes them an easier foe. But after the first few stages splicers become worthy opponents again and the Big Daddy suit feels much less relevant.</li>
<li>Resources continue to be scarce. Just like the first game ammunition is precious in <em>BioShock 2</em>, as is Eve. Running out of either is still very possible.</li>
</ul>
<p><strong>Rapture. Been there, done that.</strong> Myth. This isn&#8217;t the same Rapture. Sure, there are some familiar characters from the first game like Andrew Ryan and Tenenbaum, However, exploring it has a much different feeling. <em>BioShock 2</em> takes place almost a decade after the events of the first game. Because of that the atmosphere has become much more jaded and callous.</p>
<p>Parts of Rapture have become worn. The vending machines no longer talk to customers. Some of the walls and glass have become fragile. There are even parts where players can break the glass and venture out into the ocean. The Big Daddy diving suit enables the main character to survive the crushing depths.</p>
<p><strong>There isn&#8217;t a &#8220;would you kindly&#8221; moment.</strong> True. <em>BioShock</em> had one of the greatest and most memorable plot twists in gaming history. It would be hard for any game to top it, much more so the sequel, since it would be easily predictable. <em>BioShock 2</em> does have its own plot twists but nothing compared to the first. Part of it may have also been due to Ken Levine not involving himself in <em>BioShock 2</em>.</p>
<p><strong>The multiplayer looks generic and uninteresting.</strong> True. The multiplayer was clearly an afterthought for <em>BioShock 2</em>. The maps are not laid out well and the game modes are generic although they attempt to incorporate the <em>BioShock</em> terminology and humor (like &#8220;Capture the Sister&#8221;). Skipping the multiplayer in <em>BioShock 2</em> doesn&#8217;t mean missing out on much, since the single player game is still great.</p>
<p>Overall <em>BioShock 2</em> is a game worth playing for survival horror fans. Exploring Rapture this time around is still challenging and unique and the story keeps players engaged even without an insane plot twist like the first game. Check it out on the PC, PlayStation 3, or Xbox 360.</p>
]]></content:encoded>
			<wfw:commentRss>http://stratics.com/why-did-so-many-people-skip-bioshock-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

