How2: Combat Logging on the Beta – Six Simple Steps!

loggings

Some time recently, Blizzard took the first step towards addon allowance, likely around the same time they released this blue post.

If you haven’t read my last article, I would remind you that it is mandatory, but either way the point is that I think I have even more evidence now towards my prediction.

I’m a bit late discovering this, but it hasn’t been possible for that long. Trust me, its one of the first things I tested during the Alpha! The big issue is the data being gathered by the logging sites isn’t recognizable, and even now it is barely so.

To use an example:
In MoP beta, If anyone used a Symbiosis spell to do damage it completely destroyed the log. While you could upload and read the datum from MoP quite clearly, because it didn’t recognize how a Retribution Paladin was able to use Wrath, everything went haywire. The issue was present in Recount as well when addons were eventually enabled, and made testing a real nightmare, as essentially every time anyone used Symbiosis to effect the combat table, it added a new person to the list and would reset the data

I don’t know how much this was the game’s fault or the actual people developing the combat log coding, but either way I am here to officially inform you that it is now doable. I will walk you though everything you need to know about how to set this up, and will demonstrate a bit of what I was able to acquire this week, despite the bug with DPS gear scaling being non-existent.

Step <ONE>:

Sign up and get started!

Sign up and get started!

Head over to http://www.warcraftlogs.com/

This isn’t an article to bash or promote any of the options, but it does appear that Warcraft Logs is being actively worked on and improving, where as the other options have seemingly fallen into disrepair.

If its your first time using the site, you may need to spend some time familiarizing yourself as well. This is not within the scope of this article, but should be easily figured out. Simply make an account and get comfortable.

Continue on when you are ready.

Step Two:

Get the Client installed!

Get the Client installed!

This client uses Adobe Air instead of java plugins, so you should immediately be satisfied. Its unlikely you have Adobe AIR on your computer already though, so when you click the link, make sure to install AIR first, and then move on to the Client package.

Once you get both done, it should unpack by itself and be ready to mess about with.

Step Three:

Create Shortcut, open client!

Create Shortcut, open client!

The client is pretty basic, even with its expanded features, but lets take a moment to talk about all the things you need to know here.

First of all, you will need to log in with your actual account from the website. The client will sync your data between server side and client side and things will appear as they do now. There is an optional step not included here which you can exercise to create a guild, but once again, beyond the scope of this guide. If you would like to do that, feel free, but it is entirely optional for the beta. If you contribute to a guild, its advisable you upload these as private, especially if your guild takes logs serious. No need to clutter their pages with messy beta logs that make no real sense to non-testers. (we call them no beta club)

Now the two final selectors are your most important assets. Essentially, you can choose to either upload a log that you have stored to view and dissect it, or you can upload a live report which is what most people will chose to do. Both are viable options here, but in case you have already been on the beta and wish to view previous data, you can choose to exercise this option.

If you wish to log from here on out, ignore that feature.

Step Four:

Establish Log Destination!

Establish Log Destination!

Article inception! Anyway, next step is simply press Browse and navigate to your beta folder.

In case you can’t find it, the easiest way to determine the path is to right click any WoW icon you have on your desktop, and click “Open File Location.” Then backwards navigate from there to where the default folder when clicking Browse on the log client takes you.

If you still can’t figure it out, you may need to check if your computer is plugged in. Yes maam, I understand how important this matter is, but please calm down. I’m trying to help.

Step 1-4 were entirely setting up the logging client to receive the data, but the chances are you need to enact a few more steps before you are officially ready to collect!

Step Five:

Establish the Log File!

Establish the Log File!

If this is the first time doing so, your folder will look like it does now. The client is set to recognize any LOG file that appears in there, but currently there are none! You see, Blizzard by default does not have combat logging running. Thankfully as well, because if this were the case your computer may accidentally fill up with crap you don’t even want.

In order to establish the log file, but also keep it neat and tidy, we are going to use a simple macro in game.

Open your macros, find an icon that fits your tastes, and make the entirety of it:
/combatlog

Who said this was going to be complicated!

Now, put that macro some where and press it. When you do, you will see yellow text saying
Combat being logged to Logs/wowcombatlog.txt

Press it again and it will say
Combat logging disabled.

This macro now allows you to log specifically what you want, if you wish to eliminate all the extra crap that will likely come along. Just make sure you remember to turn it on and off at the right times!

If this is your first time and you are serious about this, I would just leave it on whenever you are inside any instance or dungeon. Its best to have the whole log there so you can break down every second of your time in there. But there is also the option to only log for bosses. Just make sure you are out of combat when you start the log, otherwise it wont appear properly, even on Live!

Now logging in enabled, you are welcome to enter an instance and go nuts! Make sure you press the START button on the log client as well.
All your actions will be recorded, including you movement through the rooms, any healing or damage you do, and how long you spend on each combat session.

Once you have completed the dungeon, the next step is viewing your work!

Step Six:

Part 1: Collection Complete?

Part 1: Collection Complete? Click View Report!

Part 2: Decipher!

Part 2: Decipher!

 

Follow the instructions on the above images, and you should now be on the page your log is stored at. Note the highlighted text on the top left of the second image, as it is very important.

So typically, this website’s output reader and storage breaks each combat instance down by “Boss kills” and otherwise. This is obviously to include everything, but negate the pile of crap you would have to wade through to see each attempt on a boss. So typically, you would select the menu you wish to operate out of, and search below it for the specific combat instance you wish to examine.

Unfortunately, currently in the beta this is not the case. However, it is savvy enough to also name each combat instance under the first mob engaged. So essentially, if you see something with a generic name, you can assume this is trash or something equivalent.

However, if you see a specific name such as “Commander Tharbek” then you know this is a boss encounter! It’s just not properly labeled yet. Its very likely that by the time many of you read this, the issue described has been fixed though. So ya, sorry for wasting your time!

Anyway, you should be all set now. Just leaf through every combat instance and find whats important to you. The issue with 5 man content is the bosses typically have a lot of strange mechanics that interact with dps uptime in different ways, so just take it all with a grain of salt.

Also, I think its best if you only examine your ability in dungeons for now. Open world Logging has always been strange, no reason to complicate it even more with Beta!

 

For those of you interested, you can check out some of UBRS done by myself as a Monk tank.

*Also, as of July 11 2014, Beta scaling is not working. Its scaling level 100 DPS specs to 90, and not effecting 90s at all. This is apparently being hotfixed shortly, but just wanted you to understand why the DPS in these logs is so low. Only look at the Tank and Healing numbers! You have been warned.

http://www.warcraftlogs.com/reports/vGX8Zf1N3MxPnTkV#fight=9

Even though the scaling is broken (meaning their characters are level 90 attacking high level bosses,) it is obvious to see Destro locks are currently better then weapon warrior. I’d make a post about this on the official forums.

As always, if you have any questions about this, feel free to ask here or on our forums!

 

Heathsteed Mount Now Available

hearthing

WoWScrnShot_031214_174319

As of today, the ‘Hearthsteed’ mount is available for use in World of Warcraft; the long awaited mount is awarded to players who have successfully beaten 3 real opponents in either play or ranked modes within the Hearthstone game. If you didn’t realise sooner, Hearthstone recently went into open beta, and as of yesterday had its official release, hence the reward.

Hearthstone_Screenshot_3.12.2014.17.37.45To get your very own ‘Hearthsteed’ simply log into Hearthstone (Which is Free to play AND to Download from Battle.net), and join either the ‘casual’ play mode or the ‘ranked’ play mode, both of which allow eligibility for the subsequent reward. When you have beaten three real opponents in either of those two modes, the game gives you the ‘Hearthsteed’ reward in Hearthstone in the form of a pop-up window. Simply log into World of Warcraft after this point to get the ‘HearthStoned’ achievement, and with it mail from mount collector Mei Francis, where you will find enclosed the ‘Hearthsteed’ mount. The mount itself functions as both a flying and ground based mount, meaning players of all levels can make use of it wherever they happen to be. Usual mount training restrictions apply, and the speed of the mount will reflect that of the level of speed skill you purchase from the mount trainer in your local factions city.

lols

Speculation arose during the beta process, as leaked models surfaced of two horse mounts on the internet, one of them Black and Red, one of them Blue and white. It was confirmed that these models were indeed of the ‘Hearthsteed’ mount, however the original Black and red version did not make the cut, with only the Blue version being available to players around the world. Presumably the original intent was for the mounts to be faction specific, Blue for the Alliance players, Red for the Horde. The change to one mount only is a reflection of feedback from WoW players on the WoW forums, many of which arguing against the inclusion of the Red version for various reasons, many of which seem to be based on suiting the feel of the Hearthstone game. I personally like the red version, however I feel that it was indeed perhaps not in keeping with the Hearthstone look, and the blue and white version would be more sought after based on its colour scheme.

Yesterday saw the release of the patch for United States servers, and today the remainder of the regional server groups for Europe and Asia. This release coincides with other recent additions in the Blizzard line up for March; Diablo 3 is set to get the release of its long awaited expansion ‘reaper of Souls’ on the 23rd of this month. With this, the beta being out for their new IP; Heroes of the Storm and the more recent release of digital pre orders of the normal and digital deluxe Warlords of Draenor WoW expansion, Blizzard are set to set the year alight with it’s various IP sales.

With Beta for Warlords of Draenor hopefully on the horizon soon, be sure to check out WoW.Stratics daily for more news as it becomes available, for everything World of Warcraft related, there’s a place for it here on Stratics.

 

 

#RACEto20K ~ How to Stay Interested in MoP while Waiting for WoD!

20k

Every expansion around this time, the inevitable happens! No matter what primary focus you have within the game, things start to get a bit stale after nothing new being introduced for weeks, and Mists of Pandaria is not looking to be any different.melting-desk-clock-1

With the recent announcement of ANOTHER pvp season, one can only surmise that we have another 3-4 months remaining in this final tier and patch. There is some gray area however, especially now with the 5.4.7 ptr patch notes public and containing information about the 550 ilvl upcoming season’s gear, as well as some other changes.

Regardless of time, it’s only healthy to feel your interest slip, and even for someone like myself – a 25 man heroic guild leader – I find myself looking for something else to occupy my time. While this is perfectly natural, it’s not without a solution… and today we will discuss what I have found to be the best option towards this!

The whole idea started when Syiler, Meoni, and I were talking about plans for WoD. We were wondering just how many new achievements and secondary -interest type things would be added to the game such as pet battle or brawler’s guild. It was at this point that the idea dawned on me! I would use this vast time to add to my achievement points!

Now at first, I didn’t really understand what this meant. I knew there were a lot of people in my guild with 20k Achievement Points, but I suppose I took it for granted when thinking about just what needed to be done. You have to understand, to reach this level; you need to explore every option in the video game. This means PVP, Pet Battles, PVE and Raiding, Leveling, Questing, World Events, professions and many more!

When I realized this, I felt even more enthusiastic about the idea. As a person who has known to put his head down and focus only on 25 man heroic progression, I have never really put much thought into things like questing or archeology. Once I started, I found myself unable to stop; constantly searching through the vast list for another achievement I could do that wouldn’t take insane efforts.

Looks for Areas that you have the least in and start there! Like Pet Battles!

Looks for Areas that you have the least in and start there! Like Pet Battles!

Soon after a full day of pet battling and cooking, the notion was solidified in my mind: “Everyone should try this, it’s the way the game was meant to be played!” Let’s discuss why as well as how doing this can overcome some common misunderstandings about the game.

The first major thing I realized about this is how much this makes you explore the World of Warcraft. I personally have been playing since day 1 back in 2004, and given the expansions have changed the game complete, saw soooo many things I had no idea about. The more you explore the zones and dig around, the more you realize just what high detail has really gone into this game. Even some zones you may have hated years ago, now truly shine. This is very important for players of the game to realize, as there is a sweeping generalization about that WoW’s golden years are behind them. After you just have a fly around the world discovering everything, you may think different!

The second huge revelation that I arrived at was just how many different types of content there is in the game, and especially how little there used to be. You see, Achievements were introduced in 3.0, the patch that ended BC and began Wrath. This seemed trivial at the time for me, but now I realize that the things I found myself doing in the game were exclusively possible because of achievements. This race to 20k does more than just make you put your head down and grind out points; it allows you to experience content you would have never considered interesting before. For example, I have never really been interested in PVP since Classic, and even less now with all the new additions to MoP. However, it will be impossible to get to 20k with doing most of the BG achieves.

Along the way, I get to explore content I have never really tried, and develop intelligent approaches to getting the achievements. Another great example would be archeology or fishing. Most people seem to have a predisposed hatred to these professions, and I can say I was among them until recently. I found fishing to be incredibly peaceful, as it demands you play with ambient sounds on to hear the bobber. I also found archeology to be enriching, and helpful to learn a bit more about the lore and the zones. All of these things are extremely important for a player to understand and experience for themselves, because a lot of people further a misconception that the game is boring or dead. This was never something I subscribed to, but now can refute it even easier knowing what I know. If you are bored by the game, the race to 20k will change this for you! It will get you out in the world doing things you never thought of before, and hopefully reinvigorate your interest in the world.

Doubling Up will be your best ally! Try to do Achievements that lead to bigger ones.

Doubling Up will be your best ally! Try to do Achievements that lead to bigger ones.

The final and arguably most important thing I discovered on the starting leg of this marathon was just how much I can do with my characters. Some achievements may be easier to do on a Paladin, while some may be easier to do on a Shaman DPS. Obviously, a lot of them will be best done on your most equipped character, but I was really excited to not only have to do things I wouldn’t normally consider fun, but do them on characters I wouldn’t have used for that purpose otherwise. This goes hand in hand with another fundament revealed here, that I am pushed to develop strategies for not only getting one achievement done, but getting them all done in a timely fashion! When you play the game for as long as I have, you start to grow bored of optimization and facilitation, but now that I have a goal every day, it all feels new and interesting again!

Now, I know a lot of you may be thinking 20k is absurdly far away from your current number, so let’s put it in perspective. I had just fewer than 13000 when I started two weeks ago, and now have 14750. Obviously I will run out of the easy achievements soon and be left with ones that will consume a lot of time, but that is the point after all. It’s best to not look at 20k as the end, but a suggestion. If I only get to 18k when the expansion hits, but had fun along the way, that I still win.

That compliments things nicely, as for a lot of you, 20k may literally not be reachable. You may be playing the game at a casual level, and not even have max professions, let alone enough gear to drudge through old raid achievements.  For those of you in this situation, feel free to set a more realistic goal. The purpose is to have fun and keep you interested in WoW, and I promise you that if you truly enjoy the game for what it is, this will keep your interest. I was skeptical at first and previously had no interest in achievement gathering, but now I realize I was missing a HUGE part of the game!

Hear more about this topic:

 

Kirin Tor Familiar Pet Guide – Higher Learning Achievement

WoWScrnShot_010714_043756

Naw, that’s the little guy!

What’s up guys, Syiler here with another guide for you! This guide is going to cover how to get the Kirin Tor Familiar pet which is a reward from completing the Higher Learning achievement!

But don’t be fooled this is no easy achievement, it will take dedication, knowledge and a bit of luck. After reading this guide you will be armed with everything you need to get your own Kirin Tor Familiar! (Apart from the luck, that costs extra.)

The Kirin Tor Familiar is an Arcane Elemental pet that is usable for pet battles. In terms of pet battling its abilities are as follows

Ability 1

Spells Kirintor (3)

Beam – Blasts the enemy with a beam of arcane power, dealing 22 Magic damage.

 

Spells Kirintor (4)

Arcane Blast – Blasts the enemy with a surge of arcane power, dealing 15 Magic damage. Damage increases by 5 each time it is used (Max 25 magic damage.)

 

Ability 2

Spells Kirintor (5)

Gravity – Slams the target into the ground, dealing 25 Magic damage. If used again on the same target, they are levitated and unable to flee for 2 rounds.

 

Spells Kirintor (6)

Arcane Storm – Deals 8 Magic damage to all enemies and warps the weather into Arcane Winds for 9 rounds. During Arcane winds, pets cannot be stunned or rooted.

 

Ability 3

Spells Kirintor (2)

Arcane Explosion – Deals 10 Magic damage to the enemy’s active pet and 6 Magic damage to the enemy’s backline pets.

 

Spells Kirintor (1)

Rot – Rots the target’s flesh, dealing 25 Undead damage and transforming them into Undead for 5  rounds.

 

Pet Stats

It has Level 1 stats of 155 Health, 12 Power and 11 Speed and Level 25 stats of 1465 Health, 289 Power and 273 Speed. It can only be obtained in one type Rare and a breed of 20% Health, 45% Power and 20% Speed.

Introduction

The Kirin Tor Familiar is a cool pet for many reasons, the first it’s a unique skin in terms of pets, the second it’s difficult to obtain so you will be one of few with it and finally it isn’t to bad in pet battles either!

So lets move to how we get this badass with bracers, it is a reward from completing the achievement Higher Learning which requires you to read eight specific books on The Schools of Arcane Magic. These are all in Dalaran and have set spawn locations for each book but the catch is another “dummy” book can spawn in place of the one you actually need, these dummy books aren’t useful for anything apart from reading of course!

When you do find one of the books all that you need to do is click on the book as if you were reading it. Once you click on it you will notice that book name has been highlighted on the achievement and you have obtained the credit. The book will stay there for around 3 minutes before despawning after being clicked, so even if someone just beats you to it you can both get credit! Once the book has despawned another won’t spawn in its place for 3-4 hours, this is for both the real book and the dummy books. So it is a good idea to click on the dummy book so that it despawns and you have a chance of seeing the achievement book in 3-4 hours’ time!

Once you located all the books you will get a new book called The Schools of Arcane Magic – Mastery in the mail. Using this book will teleport you to the top of the Violet Citadel, a secret room only accessible by owners of this book.  In this room you will see Archmage Vargoth and by talking to him he will reward you with your own little Kirin Tor Familiar!

So let’s start the guide of by taking a look at the different spawn locations of the books, remember each book has its own set location, so if you only need one book then you only need to check one spot, the book won’t change positions so keep that in mind.

The Schools of Arcane Magic – Introduction

The first book The Schools of Arcane Magic – Introducion is found in the room named The Violet Gate. This is the building where you end up when teleporting to Dalaran and houses the Mage Portal Trainer.

The Schools of Arcane Magic – Introduction

 

The Schools of Arcane Magic – Abjuration

The next book is found on the ground next to a stool, within the building called the Dalaran Visitor Center.

The Schools of Arcane Magic – Abjuration

 

The Schools of Arcane Magic – Conjuration

The Violet Citadel contains two of the book locations, Conjuration can be found on the ground floor of the Citadel, on the bottom shelf of the bookcase to the right.

The Schools of Arcane Magic – Conjuration

 

The Schools of Arcane Magic – Divination

This is the second book to be found within the Violet Citadel, this is up the stairs and to the left of the portal that leads to the Caverns of Time. It will spawn on the floor in between the two books cases here.

The Schools of Arcane Magic – Divination

 

The Schools of Arcane Magic – Enchantment

The fifth book is on the balcony of the building called The Threads of Fate. It spawns on the small box next to the larger box with bottles on.

The Schools of Arcane Magic – Enchantment

 

The Schools of Arcane Magic – Illusion

Illusion is found just outside of Violet Hold, it will spawn on the boxes just next to the left of Archmage Timear.

The Schools of Arcane Magic – Illusion

 

The Schools of Arcane Magic – Transmutation

The book of Transmutation is found on the ground floor of the Legerdemain Lounge building. It will spawn on the bookcase at the right of one of the exits. It will spawn on the second shelf of the empty bookcase.

The Schools of Arcane Magic – Transmutation

 

The schools of Arcane Magic – Necromancy

The final book can be found on the top floor of the Legerdemain Lounge building. It will spawn in the left bedroom on the third shelf of the empty bookcase.

The schools of Arcane Magic – Necromancy

 

Tips and Tricks

The books will always respawn after a server shutdown/restart so if you are able to log on when the server comes back up you will find all the books spawned, it can and most likely will be fake books but still worth checking all the spawns you still need.

Keep a note of when you have looted a fake book as you will want to return in 3 hours and sit waiting until it respawns again. This will ensure you don’t ever miss a book spawn that you need and once you find the real book you no longer need to check that location.

Teaming up with someone else who is after the pet will be extremely beneficial as more then one person can read the books as long as you get to it within 3 minutes of the first read. So working with someone means you can cover more spawn locations easier and as long as you all alert each other of a book, all can benefit!

 

So that is the end of this guide, I wish you the best of luck in getting this pet.

Thanks for reading #cya!

IndygoEEI Publishes “Coward’s Guide to Quarantine”

IndygoEEI, a user on Nexon’s Combat Arms (CA) forums, has published an extensive guide on his approach to the quarantine game mode.  The publication, titled “The Coward’s Guide to Quarantine,” represents one of the most comprehensive analyses of the so-called “Coward” playstyle.

Indygo’s guide may be viewed here or on Nexon’s official forums.

Stratics extends a special thanks to Indygo for this valuable contribution!