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10 aniv drops?

Discussion in 'UHall' started by Bouche835, Aug 18, 2008.

  1. Bouche835

    Bouche835 Guest

    Are they still dropping? I go almost every morning and always get at least 1 and somtimes 2. I went this morning and got nothing. Did they turn these off?
     
  2. HOLLYWOOD_Siege

    HOLLYWOOD_Siege Journeyman
    Stratics Veteran

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    RESEARCH BEFOUR POSTING EXACTLY SAME POST WAS YESTERDAY :coco:
     
  3. Bouche835

    Bouche835 Guest

    If I would have ask for a smart ass answer I would have ask. But didn't...thanks for supporting the UO community and helping people when they need it. You could have just posted the link.
     
  4. HOLLYWOOD_Siege

    HOLLYWOOD_Siege Journeyman
    Stratics Veteran

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    they still spawn..
     
  5. Eslake

    Eslake Guest

    They still spawn, but I think they've lowered the rate a bit (not drastically tho).

    With the ramping chances system, you get them a lot more often if you are using a melee character to kill them toe-to-toe. Or at least stay close and don't go invis.
     
  6. packrat

    packrat Guest

    I spent 8 hours in two days killing greater dragons with my pet dragon and did not get any thing. I just thought they had it turned off. I was wearing 2228 luck after clicking the luck trophy. I got a few good loot pieces though.
     
  7. Nenime

    Nenime Guest

    No, the drop rate has not change, everything's working like it should. The dev stateted this on the San Diego Townhall Meeting. What changed indeed was the spawn rate in certain areas where people used to hunt.

    Some "smart arse" ;) made a summary about how they drop. Because this is a frequently ask question, it's in the FAQ and Revision List of Player's Corner.

    http://vboards.stratics.com/showpost.php?p=93853&postcount=40
     
  8. Harb

    Harb Guest

    It appears there was a backend change - yes. I did earthies pre-Melissa, and used looted gold as a metric to determine about when to expect a drop. Drops occurred between 60-70k, as an average. Post-Melissa drops decreased to a rate between 110-120k. It looks like they reduced frequency by about 50%. This of course isn't a problem at all if viewed as a "stand alone" issue, drop rates are appropriately adjusted all the time based upon criteria determined by dev. What irks me are timing and circumstance, it comes at the conclusion of the clean up program (timing) and follows our support/ dev folks allowing young player exploits of the Mel event (circumstance). :(