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[Fishing] 10 Red Snook vs. 10 Fred Lobsters fishmonger orders...

Discussion in 'UO Fishing and Treasure Hunting' started by popps, Jan 17, 2011.

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  1. popps

    popps Always Present
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    Both 1-liners.

    Supposedly, they should be worth the same per Mark of Mythic indications (2 points each)

    So, the reward of a 1-liner 10 Red Snook order (deep water) should be the same as the 10 Fred Lobster order (named crustacean).

    And it is not so.

    Infact,

    - 10 Red Snook order gave as reward 10 charges Autumn Dragonfish bait

    - 10 Fred Lobsters order gave as reward 5 charges Giant Koi bait.

    Can we PLEASE have some developer look at the code and check out what is wrong ??

    Thank you very much.

    Just for the record, a 1-liner 20 Red Drum gave as a reward 20 charges Holy Mackerel bait....
    That is, double the deep fish order gave double the charges bait....
     
  2. Storm

    Storm UO Forum Moderator
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  3. popps

    popps Always Present
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    Well, if they are worth 0.5 then deep sea fish are worth 1 point and not 2.....

    The 10 red snook gave twice the charges as the 10 Fred Lobsters NOT 4 times....

    So, it either is crab/lobsters worth 1 point and deep sea fish worth 2 OR it is crab/lobster worth 0.5 and deep sea fish worth 1 point each.....

    Regardless, for how long have we had the High Seas Booster pack ? Several months right ?

    Ain't this enough evidence to at least warrant a really good double and triple check at the code and see what is NOT working as intended ?

    If I recall right, Mark of Mythic said in a post that crabs/lobsters as well as dungeon fish are or should be counted at 2 points each.

    Players' findings show different.

    Can we PLEASE have someone finally give a good and comprehensive look at the fishmonger orders code?

    Thank you very much.
     
  4. Storm

    Storm UO Forum Moderator
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    crab/lobster/shore fish are .5
    deep sea are 1.0
    dungeon are 1.5

    so in your example
    10 snook (deep sea fish) x 1.0 =10
    10 fred lobsters (crab lobsters) x .5 = 5
    20 red drum (deep sea) x 1.0 = 20
     
  5. soulstoner

    soulstoner Guest

    I understand Popps' frustration & point-of-view given what is in-game results differs from the intent shared by Mythic early December:

    :scholar:


    It's a frustrating scenario to some without clarification if the crustaceans will be fixed to the value reported by our Mythic or if the in-game results will stick. Gotta hate turning in crustaceans for a quest if their point values are working as a detriment vs the design intent. Those darn named lobsters and crabs are time consuming and crab traps cost gold where a fishing pole lasts forever...so Mark's clarification makes logical sense that they would have a point value equal to deep sea in lieu of the shallow lower level fishys.
     
  6. Storm

    Storm UO Forum Moderator
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    let me see if i can get it clarified ... the points I posted work for determining the amount of bait you get but maybe the way it figures loyalty or the quest item you get is different and works on the figures he posted
     
  7. Storm

    Storm UO Forum Moderator
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    the key points he made are this
    "I suppose you might be calculating based on the quantities of bait since the quantity is connected.

    The main reason I wanted to reveal that information is because I wanted you to know that the more difficult to catch fish were going to be worth more. I have not revealed anywhere the brackets for the various rewards."

    so for determining the bait divide by two or use the figures i gave
    for determining what you get or loyalty you get has not been released
     
  8. popps

    popps Always Present
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    Mark of Mythic says quite clearly, to my understanding :

    "The main reason I wanted to reveal that information is because I wanted you to know that the more difficult to catch fish were going to be worth more. I have not revealed anywhere the brackets for the various rewards.".

    The key words here are, IMHO, worth more and rewards.......

    That is, those points are assigned as higher so that rewards would be better. NOT loyalty.

    Points are assigned as a meter to get better rewards.

    A 5 charges bait is not any better than a 10 charges bait. Infact, it is only half as good...... It is WORSE.........

    Therefore, if named crabs and named lobsters are not being counted what they were intended, we are NOT getting the rewards we were intended to have. As I understand it, players are wasting their efforts and time getting LESS for the MORE work they put into the fishmonger orders.

    That is, fishmonger orders are NOT working as they should and this, I would imagine and hope, should get attention and get FIXED because players are spending their gaming time fishing up crabs and lobsters in the hope they will get them rewards comparable to the efforts and instead, because of a bug and wrong calculation on points they get worse points and consequentially, worse rewards.

    Do we still need to say that everything is still fine and dandy and there is nothing to see or is it about time that we finally get some developers' attention and get the code carefully looked at and fixed once and for all ??
     
  9. Wenchkin

    Wenchkin Babbling Loonie
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    Ok, my understanding is this...

    Crabs and lobsters earn the points as stated by Mark.

    BUT

    When you get bait as a reward, the charges you get from crabs and lobsters are 0.5 each. You don't get 1 charge for each point the crabs/lobsters earn.

    So when you see bait charges they aren't going to be the same as your points.

    Wenchy
     
  10. popps

    popps Always Present
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    First, Mark said they were intended to get TWO points, not one....

    Second, there is NO POINT as I see it, to assign 2 points to crabs and lobsters (the same as deep water fish) if in the end they are going to get HALF THE REWARD as deep water fish which are "supposedly" assigned the same 2 points as in regards of their worth.

    As many pointed out, it is way harder to fish crabs and lobsters not to mention that traps cost gold AND they sink while a fishing pole cost basically nothing and can be used forever.....

    The system, to my understanding, is not working right, I am afraid, and it should get attention and get fixed.
     
  11. Beastmaster

    Beastmaster Guest

    popps did you PM Mark as Petra advised before your last thread was locked? Did Petra not say this had been debated ad nauseum?

    I pretty much agree with your stance but ignoring Petra's advice and continuing to preach to the choir is not going to do anything but anger more posters.
     
  12. Basara

    Basara UO Forum Moderator
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    Beastmaster - the problem isn't popps as much as it is the people who continue to bash him for making a legitimate point, resulting in trolls, and popps' repeated attempts to restart the thread without trolls (which get trolled again). Half the people that respond to popps in U.Hall in the threads on this subject would have been perma-banned from stratics already, if it were within my power to do so.

    popps' threads might be obtuse and wandering 90% of the time, but the 10% of the time he brings up legitimate points seem to be the ones that draw the most ire and flame. It's as if the flamemongers can't stand the possibility that he might have a correct position every once and a while, and take it out on him for being right for once.

    Here's what it comes down to, on this subject.

    1. The fish are supposed to be as follows, according to Mark:
    Shallow: 1 point
    Deep & Crustaceans: 2 points
    Dungeon: 3 points

    2. Bait rewards appear to be configured as follows:
    # of bait = the point total times 0.5 (or, divided by two, in other words), rounded down.

    3. There appears to be a mis-key or bug somewhere that is treating Crustaceans as Shallow Water fish, instead as Deep Water Fish, for purposes of calculating the bait rewards. It is unknown, but likely, the bug would apply to calculation the non-bait rewards as wel.

    4. If people would STOP FEEDING THE TROLL with trolling of their own, popps wouldn't be posting this so many times - as they quickly overwhelm every attempt he makes to bring the issue up for discussion legitimately, supposedly because of him "never posting anything legitimate" (talk about a circular argument).
     
  13. Sellingahouse

    Sellingahouse Seasoned Veteran
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    here is a list of some of my one line orders, I can list more if anyone wants. Maybe this will help someone figure out the point system.

    10 Spiney 5 YTB
    10 Shovelnose 5 YTB
    10 RockCrab trap
    10 Cape book 2
    10 Red Group book 4
    10 RBB 5 YTB
    10 BSB book1
    10 BSB 10 GK
    10 Uncommon 5 GK
    10 BGSF trap
    10 Ctt 15 AD

    15 Hummer trap
    15 Spiney 7 HM
    15 Rock crab 7 FS
    15 Rock Lobster 7 HM
    15 DChub 22 GK
    15 Ctt 22FS
    15 tarp 15 GB
    15 lurker 22 SC
    15 Dark 22 AD
    15 DemonT 22 FS
    15 Drake 22 GB

    20 Snow crab pole
    20 Shovelnose 10 HM
    20 Spiney trap
    20 Fred 10 GK
    20 Fred 10 AD
    20 Fred Book 4
    20 Brook 10 FS
    20 GrimC book 1
    20 Gray Snap 30 YTB
    20 Kok 10 AD
    20 Cape pole
    20 Lurker +5 ps
    20 SNTBass 30 HM
     
  14. SashaSeeks

    SashaSeeks Seasoned Veteran
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    Pops, the point system for fish quests and, how the fish quests work, have been a problem since high seas came out. (At least to how us players think it should work.) There were many of us fishers that were dedicated to trying to get the Devs attention, and get either an explanation or a fix to the system. We explained the problems many many times, in great detail even.

    At one time Mark Mythic answered and said he would get back with us. That NEVER happened!!! The fishing was brought up again, to Mark Mythic, during the video conferance thing... Mark Mythic acted as if he had never heard of these problems before, and that he did not understand what we were talking about, even though we had been posting and PM'ing Mark since the first day of High Seas. Nothing has ever been heard from Mark Mythic again as far as I am aware.

    So my conclusion is... we have a Dev that doesn't play UO, or at least the part of the game he was responsible for, he obviously does not follow up on what the players think of the design/system, he just doesn't give a damn, or thinks he's so good that there could not possibly be a problem with the design.

    I suppose that it is possible that his hands are tied, and they may have him busy with other things... but if that were the case, and he really did care about what he has produced, he could have found time somewhere to answer a PM or post something on the boards. I see Logrus, one of the other devs, posting in stratics frequently, and not only does he read, and understand, but he goes into great detail on how something does or does not work and the why's of it.

    As far as I know they still don't even believe that the old fashion fish don't stack anymore, nor do the fish steaks that come from them. Just like the you can't eat these costly fish pies that you can make with all these great gumps, cuz you need to be "hungry" first, and they don't stack. So of course they won't sell. (Which Mark Mythic assumed would be the greatest reward from the fishing- the great pies)

    So unless someone has a magic wand that can get someone's attention, other then Mark Mythic saying everything is just fine and dandy, nothing I'm afraid will change.
     
  15. popps

    popps Always Present
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    Anger ?

    Excuse me ?

    Aren't we playing the same one game here ?

    I am only trying to say that something in the game we play looks broken to my understanding and is meritable of Developers' attention.

    Uhu ? Players perhaps instead like and enjoy playing something that looks and smells as broken so much to get "angered" when attention is being seeked to get the broken thing finally fixed ?

    I am speechless.
     
  16. Mapper

    Mapper Crazed Zealot
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    Popps from what I understand people are getting a bit fed up of the constant talk about points related to the fishing quests. The rewards given rely on the RNG. So you could have a 6 liner worth so many points and get a poor reward.. I don't think you can rely on the point system.

    Until we get any further information from the Devs I'm going to lock this thread, We seem to be going in circles about point values and line numbers...
     
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