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10 years ago (SA Live beta content)...

Discussion in 'UHall' started by Dermott of LS, Aug 14, 2009.

  1. Dermott of LS

    Dermott of LS UOEC Modder
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    ...

    On some distant day lost to the unknown history of the internet and the UHall (then in it's original threaded, non-date-clip, daily archiving version on UOSS), a poster asked at that time for ideas for people to spend their excess moneys on (mind you by "excess money" it was meant anyone with a mill plus in gold... before checks and before tens of millions were standard amounts).

    Having spent a couple of times perusing Inside UO and generally wishing to change the floors of my large patio, I threw out the idea of NPCs selling the various floortiles found in the graphics files. NPCs in different towns would sell a differing selection of tiles based on the town in question (i.e. Yew would sell wood based tiles, Minoc stone, Magincia fancy marble, and so on) each at a decently high price. The buyer would then take their tiles to their house, double click and place them where the tile would behave like an addon and "lock" down in place, then they could use an axe to remove the tiles and change them as desired.

    When UODR's Ideas Den was opened, the idea was fleshed out and posted for voting. The idea was bantered around a few times in The HoC chats to varying degrees of acceptance and non-acceptance.

    In 2001, for a brief time, the idea came to life on Test Center and was shelved due to as later explained "exploit issues".

    When AOS came out, bringing fully customizable houses, I figured the idea was basically fulfilled.

    Fast forward to this year and the SA Expansion and Custom Carpets. Seems that the current team happened to find the old Floortile NPCs and coding buried, asked themselves "why not" and threw it in with Carpets.

    So it took 10 years, (kind of like stackable potions), but they actually put in a player's idea from waaay back when.

    Why make a big deal of this? Because after seeing this and being quite surprised, I showed Draconi a few images form the Test Center run as well as the HoC chat blurbs (unfortunately, the Ideas Den has been lost to the annals of history) and in a very generous gesture, he tweaked the system just a little bit.

    So a public "thank you, that is too cool!" to Draconi and the Team for the inclusion of an OLD idea and the recognition of it! I'm happy, surprised and humbled to see it in the game and even more so for being a part of it and a part of ingame UO (I'll let everyone figure that last bit out for themselves).
     
  2. Zodia

    Zodia Guest

    Congrats Dermott! It has been a long time but your idea made it. You should be proud.

    And I'll see "you" in the game, perhaps on a quest or something... ;)
     
  3. Cal_Mythic

    Cal_Mythic Guest

    wootapotamous :)
     
  4. Ailish

    Ailish Lore Master
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    Um ... Cal ... don't make me go dig up that "other" nickname you were given, that was NOT Uriah ... *wink*
     
  5. RaDian FlGith

    RaDian FlGith Babbling Loonie
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    It's not the first time they've taken player ideas and put them into action. A long, long, long time ago, EA said it was impossible to patch the map files, because doing so would mean patching a 70+mb file down to everyone each time it was updated.

    Someone (perhaps this very poster) described an elaborate, but ultimately efficient, way of patching the map file so that all they sent over was the changes to the map rather than the entire map, and let the client handle it on the other end.

    Lo and behold, for many years now they've been able to make physical changes to the map, and we've gotten some cool (albeit infrequent) things out of it.

    At any rate, congrats on the recognition, Dermott! I'm sort of glad they call the files mapdif and stadif rather than Ra'Dian and Fl'Gith. heh
     
  6. Dermott of LS

    Dermott of LS UOEC Modder
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    ...

    There have been several player-listed ideas that have made it into the game (runebooks was a big one a long time ago as well and rightly made it in).

    To be honest, it shocked me when I saw the posting about it, and then to have it come directly from the attempt made years ago was even more astonishing. They DID add a little on the front end of the whole thing which because of certain systems NOT in the game I did not even consider, and as stated above, I figured that with the AOS customization that the system was considered "taken care of".

    I'm not trying to say that mine is any better than any other that makes it in, but that I'm amazed to see that it did. Basically to anyone else I would say to keep considering new ideas, flesh them out, post them for feedback and push for them, you never know what can happen given the right idea and circumstances.
     
  7. XLaCeDX

    XLaCeDX Guest

    I remember on Test Sosaria stonemason npcs sold floor tiles when super and uber cows where penned in outside Despise entrance. The stonemasoners were on that little island in the upper right corner of the screen at Despise entrance.

    Floor tiles were a great idea to allow us to change the floors in classic houses. The problems we encountered with them on Test Sosaria were that they cost 10,000 gold pieces EACH and if you bought more than one at a time they STACKED and COULD NOT be separated.

    That was a problem since on Test Sosaria every character started with 1,000 gp and had to work for any gold needed beyond that, just like on production shards, so that was an expensive bug!

    I have always wondered what happened to the floor tiles idea.

    Congrats that your suggestion finally got included ingame!

    One of my ideas made it in as a new champ spawn drop and I was pretty happy even though it took 4-5 years (and a UO Stratics crash that lost the New Ideas Den where my ideas for Ilsh champs were posted under my old posting name).

    :)