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[Carpentry] 100% elemental damage?

Discussion in 'UO Craftsman' started by JoO, Mar 21, 2010.

  1. JoO

    JoO Seasoned Veteran
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    Just started playing again. Someone told me 100% elemental damage didn't count as a property when you used a runic anymore? IF that's the case and I still wanted to use a runic to attain that mod what intensity is it considered ie: what runic level would it take to craft it. Thanks.
     
  2. gjohnson5

    gjohnson5 Guest

    As far as imbuing goes , it does not
     
  3. Lorax_Pacific

    Lorax_Pacific Lore Master
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    Dull copper or heartwood runics.

    -Lorax
     
  4. Gelf

    Gelf Guest

    lots and lots of them
     
  5. JoO

    JoO Seasoned Veteran
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    really? wow that seems harsh on the wood side lol. Thanks for the replies.
     
  6. Basara

    Basara UO Forum Moderator
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    Any runic can create elemental damage weapons. It's not counted as a runic property, anymore - just as a side effect of crafting an item with a runic (so if you used a Shadow hammer that gives 2 properties, you could get 2 properties plus elemental damage as an extra).
     
  7. Lorax_Pacific

    Lorax_Pacific Lore Master
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    Ya. Maybe it would have been more fun to have added a slight modifier success chance based on the location an item is crafted since carpentry and fletching don't require a "next to item" for crafting. The developers could have had us craft next to lava for fire damage modifer or around snow for cold damage as examples.

    Another idea would be to spice up ML talismans to add in percent modifiers up to 100%. So maybe I do a quest and get a 100% Fire damage modifier or chaos damage modifier or 60% random damage modifer.

    The best way to get 100% carpentry or bows is from looted items. I remember some coming from peerless, but you would only get 450 max intensity.

    -Lorax