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15th Anniversary/Rewards Ideas for Dev to consider

Discussion in 'UHall' started by Lady Storm, Dec 9, 2011.

  1. Lady Storm

    Lady Storm Crazed Zealot
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    I was thinking... Yea I know thats dangerous.....

    Our 15th year has begun to count down, yes we just got 14th tickets but now is the time to toss ideas at the dev.

    What would be a good gift idea? I thought long and hard on this and came up with something cute and logical.
    Most small home owners are put out cause 99% of all the gifts take up valuable realestate in their homes that they cant spare.
    Shrink it!!!!!
    I have marveled at the items at quite a few EM events, lanscape items that would be the most awsome gift. Mind you they would need to be placeable on tables, but you get my drift.
    I have seen little trees and fountains, mini stuff galore. The perfect gift for a small or large home owner that would be enjoyed.

    My Idea for a Reward for the 15th year is simple. Might make the rest inflamed but how few are up there in years .... not as many as people think.
    Removal of the 1 house rule on the account. It would be slow... on the system and shards.
    The slow flow of this would not hurt the shards any and free up players who really want that house on another shard. The bonus would be that players who have older accounts wont be in that big a hurry to shut down if they know the reward is freedom just a few months away.

    Think about it ....
    A slow gradual release of accounts back to where we belong.
    Yea you can say all you want about cutting back will hurt but think about it. The change will be sooo slow.
    Not a rush of houses or players will happen.
    A few here and a few there trickle to freedom. And I bet you anything more stay in the game that way.
    Think about it a guy with a 13 year old account who just might think of keeping the account open instead of closeing it down thats money in uo pockets.
    Years in uo fly by... a 12th + or a 13+ year only have a few to go...
    This might even free space as grandfathered accounts come of age that let the owners exchange their homes on other shards and allow them to move. A freedom they no longer have at this time.
    I think if it was done in this fashion more not less will come to stay in uo. We might even get more of our old friends to return and hope to get to this account age.

    Many of my 47 accounts are not even close to 15 years old, about 8 are in the goldielocks area of over 12 years, 3 are just turning 14years old, now thats not a high number of accounts that would qualify for the 15th year release.
    (look at the Shard Shield owners, they are few and far between, this shows the slow order it will really be for this)
    We are talking trickle down.. And I think UO will gain by it.
    15 years in UO is a long time to play a game and those people who have stayed this long deserve this idea to become reality.

    I sat back and looked over the years of my accounts and saw a pattern of when many were tossed at me by friends... a great deal of them left shortly after the 1 house rule went in. They couldnt aford to pay UO for more accounts... and got mad at being manipulated.

    Dev offer it up to the boss and see... I beleave UO has a future... this is one small step to making it back to normal.

    I invite your ideas my friends for both....

    Lets tell them what we would like to see, great ideas come from even the smallest thought...
     
  2. Salivern_Diago

    Salivern_Diago Lore Master
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    hang on... did you say you have 47 accounts?

    Wow that beats me considerably, may I ask as to why you have 47 accounts?
     
  3. Lady Storm

    Lady Storm Crazed Zealot
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    Changes made to UO.. many friends up and quit over the years and I told them id hold on to them..... only a few have returned. I give them 1 year before I do any changes to the account or make it mine. If they dont come back in a year, 99% of the time they dont return period.

    Not that I dont bug the hell out of them to come back and play mind you... i down right nag the hadies out of them ... hehe have gotten a few to come back....

    The biggest reasons in their books were the facts UO changed so much away from the real uo in their books it was not fun anymore. The biggest change that killed off tons of friends was the 1 house per account bit that EA pulled to get more revenue from UO players and stop the cry for more land for houses. Oh it stoped the cry all right ....and lost a great deal of players over the years who finally had it with trying to balance needs over money they could spend in RL for a game. Even before the bubble burst many were struggling with making and spending on game time. EA just made the decision for them easer to justify. The game lost alot of players in the following months and years to this one action.
    Yes it was good for EA but not its players.
    I'd only have 12 or 13 accounts of my own between my son, myself and nephew. So you can realy see how many friends have left and I lost even more friends then the accounts show. As many kept their accounts just incase they would return. Very few have returned....
     
  4. Kayne

    Kayne Guest

    I feel a little lost with my lonely two accounts now...for Sal to be surprised he must have a few up his sleeves too
     
  5. Warpig Inc

    Warpig Inc Babbling Loonie
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    Don't see an issue with this at the state UO is in now. As long as the second home is limited to a small vacation cottage. Maybe at 20 a bigger home on another shard.

    Would also consider a tool with a charge or five per month timer. A tool that can change clothing and mask from one to another as long as they are in the same location. CC obi. Hunters Headdress tricorn. Floppy Hat of Chuckles. Surecoat of Fortune.
     
  6. old gypsy

    old gypsy Grand Poobah
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    I'd be glad to pay $5 more per month if I could park a livable gypsy wagon in my front yard with bankbox storage limits and ability to deco. Something an "old gypsy" would be content to live in. :)
     
  7. Jhym

    Jhym Guest

    Goodness, we JUST got the 14th rewards, can they perhaps wait at least until the new year to think about new ones?

    :coco:

    Anyway, I suspect they won't do additional housing for us since that invites other issues and it would have to massively tested (would you like to take the chance that a bug would drop all of your houses on all shards?)


    But if you must... Let's see... future things.

    Jewelry box with search/filter functions, though it should probably be a 5 year

    15th only - Blackthorn's Necklace of Alacrity - any skill gain attempt gets a 15% additional chance to occur for the character when active (15 minutes, cooldown 1 hour). Account-bound, any shard (including seige.) If you wanted to make people more popular, add an "alacrity aura" that extends to 5 spaces which gives everyone within it a 10% additional chance to gain skills.

    10th - Imprisoned Guardian - a crystal that, when used, creates a random, powerful, controlled creature for use by the owner. It lasts one hour and then is re-imprisoned, with a cooldown of 2 hours. It is not a summons, so it can't be dispelled. If killed, the guardian is re-imprisoned but the crystal cannot be used for a full day to recharge. The guardian is a type of wisp that can take any shape, thus it takes the form and capabilities of the creature it mimics.
     
  8. Lord Frodo

    Lord Frodo Grand Poobah
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    Lady Storm I like your thinking on the houses but with UOs current state IMHO there is no reason why that could not be kicked back to say 10 yr or maybe even 5 yr. Every 5th yr you get an extra house on a different shard.

    A friend (I know where he lives, LOL) is using one of my accounts and decided to play Origin. He played pre-AoS so there is a slow learing curve there. Would be nice if he could place a house. Hope he gets rehooked.
     
  9. CovenantX

    CovenantX Babbling Loonie
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    Forged Metal of Artifacts (Max 1 use) - Replenishes 1 charge per 24 hours,
    one guaranteed enhance per day. I wouldn't have bothered to mention this if the x-fer shield didn't work the way it currently does. I know it's not fully functioned as a "Real" x-fer token, but still very useful even if its only a once per month use.

    I believe if a person is loyal enough to stick with this game for so long, they deserve rewards like the x-fer shield. (I hope, some kind of forged metal tool as well).
     
  10. Lorax_Pacific

    Lorax_Pacific Lore Master
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    I would agree more with a tent rather than a house in your OP idea.

    I'm thinking more of a crafter of ultimate desire, a character that every crafter wants to be the most desired crafter that has lines of people to craft your wares by having the artifact tool that can be recharged, but gives either random or imbued or assigned property that has an intensity that is greater than normal. The tool would be able to get a 10 HPR, 60% DI, FCR4, FC3, a property with charges on armour or weapon like 30 bless charges, or whatever. I'm thinking this could only have one thing added to the armour, clothes, or weapon and only accounts for 100% intensity on whatever it adds.

    This idea doesn't have anything to do with game balance, but only to be a desired account age target achievement that would also have other players demand your presence in the game. A reason to keep going to 20 years.

    Some other things I would think would be cool are rideable Serpentine Dragon that can take two players. An addition to my castle that is a dungeon that I could create my own spawn pillows and tweak them with an ability of other people with access rights to be able to enter my custom dungeon. A talisman tool that I could add properties to the talisman. A tool that I can modify the weapon damage property like tweek the katana to have 100% cold damage.

    -Lorax
     
  11. Lady Storm

    Lady Storm Crazed Zealot
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    Thats why I said starting with the accounts that turn 15.
    I beleave there will be sooo few each month that will qualify it will not effect the over all stability of the game. It might even keep someone in the game who has been cubbied into a small house here and there that was grandfathered but really wants a bigger house on their home shard and couldnt aford to open another account.
    This would also give hope to younger accounts also and might keep a few mroe that would drift off due to fustration.
    I do so hope your friend catches the bug again... its always nice to have a friend to play and have fun with.

    Jhym The reason this is here is exactly what you said we just got the gifts for 14th but it takes a long time to set up and code and test and get aproved our gifts. I figure if we give them our wishes now it might get to the planning stage early.

    Not that I didnt mind the repeat of the 13th on the 14th ticket with the add ones but it will only fly once..... You add up that every account has at least 5 characters. That adds up to 5 tickets each account owned per year. How many clocks can you use... or display cases? Now I can see the Manaquins being of use... but how many of the players out there want more then a handfull? Plus many have shard traded tickets and bought from those who dont want any of it.
     
  12. popps

    popps Always Present
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    Hmmm.......my suggestions for a 15th Year Veteran Reward would be...

    - Ability for a 15th Year Active Account Veteran to place an additional House be it on the same server where there already is one or on any other server.
    It makes sense that a Veteran player, after so many years of playing UO, would want to place an additional House perhaps on another shard but why not, perhaps on the same home shard.......

    - An 15th Year Veteran account mount that counts as 0 (zero) followers' slots. And no, I do not think this would inbalance anything more than what speed hacks already do allowing players on foot to outspeed anything and not even be stopped by terrain.......

    - A 15th Year Veteran Account Iterm Search tool. That is, a tool that when used will be able to tell exactly if an entire account, on a given shard, has an item and tell where that item is located within that account.
    A search tool, that is, that would search for the requested item in all characters' main backpacks, bank boxes, riden blue beetles and secures/lockdowns in any home owned by that account on the shard for which the request has been made. If the ittem is found, the search tool would also say where the item is exactly located.

    - As additional Veteran Rewards for lower years, I would add containers with filters (like BOD books) to add, for example, 500 jewels, or 500 Treasure Maps, or 500 MiBs, or 500 SoS/ASoS, 500 Fishing Nets, 500 various pieces of armor etc. These special containers even though holding 500 items would count as 1 item towards storage.
     
  13. Zyon Rockler

    Zyon Rockler Guest

    It's strange how alot of times you start thinking about something and before you can say it someone is already talking about it.

    I was just thinking that they should change how rewards are given out. For example: Every year should count as 1 reward for the next year. It seems kind of a rip off to get 1 reward every year.

    So, how it would work, your first year you get 1 for the first year. The second year you get 1 for the first year and 1 for the second year. So, at 15 years, you would get 15 rewards plus 1 that you could take a 15 year reward with.

    I know this is confusing but what it does is open up the earlier awards to someone who has played a long time but keeps the latest rewards at a minimum.

    So, at 15 years you would be given a total of 16 rewards but they would be accumulating in the previous years so you would be able to choose 15 year 1, 14 year 2, 13 year 3 and so on all the way to 15 +1.

    Some rewards could be one time only and the Devs could add alot more, for example: To year 1 there could be 30 or 40 different choices.

    There should definitely be at least 2 houses per account and at 15 years 2 per shard. If they have a huge problem with housing space they could create more land just for housing with some trees, spawns and water ways that lead to the ocean.
     
  14. Zyon Rockler

    Zyon Rockler Guest

    I would like to have a Roaming Guardian. Maybe the higher levels could be stronger creatures and the lower years could be like cats or dogs, one per house. They could come with a place that they spawn from, like a stone alter or even a bed for a Sleeping Guard.

    In Fel, they could guard your home and protect you from intruders.
     
  15. Jade of Sonoma

    Jade of Sonoma Babbling Loonie
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    Note: abrieviated quote:

    Are you sure you didn't read my diary? Oh wait .. I don't keep one.

    My son started me in this game while I was caregiving 24/7. Over the years so many friends quit and handed their accounts to me which I couldn't use or accept as mine since I didn't earn them so I too would keep them for the players hoping they would return. Many did come back, would try UO again and then would leave again. Some would return again and again. Recently old and new friends have left due to account migration nightmares/double-billing/closed accounts. For the past two years, I've managed to place two castles and a few Keeps for storage, and have been throwing so much away in Brit Clean up, (because even if I try to give it away or sell it cheap, it's going to end up in the trash for points anyhow. EG: Treasure maps) with the intention of closing more accounts, as is being done by another friend.

    Now back on Topic:

    Vet Rewards for 15 years? I would love to be able to place another house on another shard without having to give up hard earned houses on Sonoma. But I have a question below: It's about Grandfathered Housing. My question with such a New House Vet Reward would be .. how do we get players to give up holding houses on a shard where they never play. I would suggest any house that isn't refreshed by use, within a year, needs to auto-decay. That would include Grandfathered houses in existance on all shards today.

    That would help make up for losing the five Grandfathered houses UO wrestled out of me years ago when they introduced the one house per account rule.

    How many accounts exist today who still own five grandfathered houses = 5 houses per account? There seems to be many many houses that owners never visit, on Sonoma. They are grandfathered no doubt and are seldom, if ever, used since hardly anyone is playing on Sonoma these days.

    Yes: Give 15 year Veteran Accounts a one house allowance on another shard. It certainly isn't asking much.
     
  16. popps

    popps Always Present
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    There is very good reasons for the system to handle picks the way it does, because so, it makes it flexible to pick whatever a player may like from their top year active account age available number of picks downwards........ Otherwise, with a system more rigid, a player would be too much limited to pick only, for example, 1 reward for a given year.
    For example, say that I want 4 mounts all belonging to the same year, or I need 3 teleporters to connect my house with those of different friends/Guildmates, if I was limited in the usage of my picks to only certain years then I could not enjoy my picks the best I wish/need.

    Nope, I think the handling of the Veteran Rewards' picks system is very fine the way it is and has always been........

    I mean, take the latest 14th Year Shard Shields, it is already difficult for a Veteran as it is, with the available picks, to cover a sufficient number of Represented Shards considering their needs/wishes, imagine if the picks were further limited.......

    No, the system is fine as it is now, IMHO, with the way that the available picks per year are handled.
     
  17. Zyon Rockler

    Zyon Rockler Guest

    The way the current system is now, I could agree. I have picked 11 and I have 10 more to pick but I've been dedicated for 15 years, kind of, at least i'm in it and planning to do more but most of the rewards are not that great. For example: The Robes.

    What i'm suggesting is a revamp of the system itself. For example: If we could go back in time and say it was year 1 and the Devs created a reward and allowed everyone 1 choice, then you would get that 1 reward and everyone who played that 1 year could have that 1 gift.

    The next year, they would add another first year gift and you would receive 1 allowance for that year. They would also create a new second year reward. So, now you would get the new first year reward and the new second year reward. With this system you acquire every single gift.

    It also causes the Devs to create a new item for every year. In each year, so at 15 years they would have to create 15 new rewards, 1 for each year of which you would be eligible for if you played.

    So, if you look into the future, 15 years from now, you would have 15, 15th Anniversary Items to choose from, which should be all of them, if you've played every year. The way the system is now, with my 10 rewards left, I cannot receive all of the rewards, that I would like to have because I've wasted alot of them on Robes.

    The shields should probably be able to change so that you could receive a drop down menu every month and choose a different shard which would then change the portal so that on the technical side you would only need 1 but within the 15 years a collector could acquire all, if the system was redone.

    Currently looking at the rewards as is, there's really not much that I want except for the house teleporter.
     
  18. popps

    popps Always Present
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    Note: abrieviated quote:


    Well, if there will be a Veteran Reward allowing a second home for account, I think it should not be limited to "another" shard other than the player's main where the 1 house is located.
    Not all players play the same but I think that they should all be able to enjoy their Veteran Reward if their account is of the right active age.

    So, I think, the bonus should also be for Veteran players to place, if they wished so, a second House on their home shard where they may already have one, rather than on another Shard......

    To my opinion, it should be a second House bonus regardless of what Shard the Veteran player might choose for their second home to be placed.
     
  19. Lady Storm

    Lady Storm Crazed Zealot
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    Well Jade I am not sure if you were playing back before the change to 1 house per account so I will explain it this way.

    Once a account would reach 15years, the account owner will get a message their account is now beyond the 1 house rule and can now place houses as before.
    The term grandfathered would stop for most* as they now could place houses on any shard they play on without the fear of placement of their others going into decay mode.
    Now mind you, if the Dev did put us back to 1 house per shard per account with this 15th year reward its still limits you to that 1 house.
    The freedom to put one house per character was very long ago and this I doubt even the players would except being done. But I do feel the lifting of the ability to have freedom to play on more then one shard is a very valuable gift to many.
    Siege could have players go have fun there and get a house to work from there fore boosting player base.
    I play many shards and even if you dont see me know that I visit my homes quite often. No one shard is left to mold over.

    * Few of us have more then 1 house on an account on 1 shard, I do and understand manys views to keep this from happening though.
     
  20. Jade of Sonoma

    Jade of Sonoma Babbling Loonie
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    You do make some very good points, especially regarding the ability to have a house on other shards so that you can go have fun there and get a house to work from, therefore boosting player base! (<<<that should be the aim of this thread. :)

    The original reason for one house per account was to curb players with numerous accounts from holding all the prime properties on numerous accounts where 1 property per character was in existence.

    The idea of a vet reward that would allow players to have ONE house on any shard and only ONE house on any shard per account, is a good way to go whether or not they give that option as a 15th year Vet reward. With that in mind, some respects need to be carefully considered and the explanation why is somewhere in the mess below:

    - -:scholar:Hrmph! "Now please pardon me if I get kind of wordy here, off track, and repititious. Real life has a bad habit of interupting my ra:rant2:nt: .. and to edit all this again would take me hours .." Crosses fingers and hits submit.

    I started playing a character on one slot in my son's account on Ultima Online Sept 1997; At that time each of your 5 characters could own ONE house. In December 1997 my son gave me his account.

    By 1999 I was looking after a few accounts, each holding five houses and all of them had to be refreshed which kept everyone chained to the game.

    When the 1 house per account RULE came into being, UO convinced many players, including me, that four of the five houses on each account had to be closed. We could only keep one.. and thus I had to drop many of the houses to accommodate the new rule of one house per account. Not only that, but there were restrictions about how many lock downs and secures, vendors, houses could have, etc.

    At that time though, many Players did not comply to the new rules of 1 house per account. I did. Because of mass discontent, later the powers-that-be decided to grandfather 5 houses on those remaining accounts. To this day, many of those houses remaining, are either seldomly used or left unoccupied having no apparent visits or indications of being used, and for such a long time, in many cases, for years.
    I and others after me, have built houses next to where such grandfathered houses still exist, where owners are obviously absent. So after holding an 18x18 house in one of those area for a few years, I dropped it because I lucked into finding a spot for a Castle. Someone else placed an 18 x 18 in that spot I vaccated and stayed for another two years before moving on.. and that spot, as are others, sits unattended.

    Now that explained again .. *(sorry for the repeat) ..what concerns me is the many locations in Sonoma where the existing small house is a grandfathered house and no one is ever there, most of which are being kept because they are grandfathered. So why even bother to get rid of them? They are occupying space that players who pay for and play on Sonoma could be using. Players who own those houses would argue that they don't have to get rid of them because they are grandfathered.

    Thus I keep coming back to the grandfathered houses and at the risk of repeating what you and others have said, plus adding my own opinion, my suggests are these:

    *Grandfather houses should be removed totally in favour of one house per account.

    *Start adding the one house extra as a Veteran 15 year Reward, restricted to using that vet reward on another shard only.

    The reward of One house on one account on one other shard.
    Reason:
    EG: Grandfathered 5 houses plus accumulation of 5 Veteran-House-Rewards over five years to be used on any shard = 10 Houses per account?

    .. or do I need a math refresher course again? :popcorn:

    Let's look at that carefully without including the 5 Grandfathered houses which could apply to numerous accounts owned by some players:

    If UO starts giving 15 year Veterans a two house limit per account, and IF that is applicable in the following 5 years .. in five years that Veteran could have 5 extra houses on a perfered home shard or on other shards.

    Again .. that makes it impossible eventually for new or one-account players to find a spot to place a house, or a bigger house, because the vets own so many locations. Isn't this is one of the main reasons why ONE HOUSE per ACCOUNT was originally put into effect by UO? To stop the LAND BARONS from holding all the Castle spots and Keep spots? There were too many players with 30 or more accounts holding X5 houses on each account leaving nothing for others except tents. And before the housing of 5 per account was grandfathered, anyone could place Five castles if they could find a spot which some of the players managed to accomplish through various means...

    ONE HOUSE Per SHARD Per ACCOUNT puts a sensible restriction on how many houses you can have at one time on one account. Many players, like myself, don't want to play on other shards and would fill their preferred home shard with housing again, if the a housing-Vet-Reward could be accumlated over the years.

    15th Vet Reward: One-House Per-Shard Per Account = You cannot place another house on any shard where you already have a house.

    If a person wants more storage space and more houses on their shard, then they need to open a new account and pay for it like the rest of the players. Why ... Because:

    IF UO were to hand me a Veteran housing allowance that accumulates every year, that I could use on Sonoma, then WOW, - I and other Players who, like me, now have many houses on many accounts on one shard, would transfer existing houses from our 'mule' accounts to main accounts which hold all the extra storage features. Then all of the six other accounts previously holding houses could be closed, or be used for placing more houses, because my goal would be to get SEVEN HOUSES on ONE account and close six other accounts.

    I think the 15th Year Vet Housing gift should be restricted to 18 x 18 to prevent Castle-accumulation becoming a goal on other shards.

    I think I have talked myself into disagreeing with having an extra house given to Vets. Just take away grandfathering. LOL
    I am back to thinking:
    The idea of a vet reward that would allow players to have ONE house on any shard and only ONE house on any shard per account, is a good way to go whether or not they give that option as a 15th year Vet reward.

    One thing you SURE got right, Lady Storm .. is that:
    - - it's very dangerous to think !!!!
     
  21. Sevin0oo0

    Sevin0oo0 Guest

    If it was just for storage, as many accts supposedly are, I think Dev's should just sell it to 'em. Maybe by 125 item increments for $x-amt. want another 125, Buy it!
     
  22. Lady Storm

    Lady Storm Crazed Zealot
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    We have such a small player base my idea would be ideal to pull players back.

    My idea for cutting off the need for house's for storage alone is very simple and might even cut back on the need massing bigger homes for that use.

    Make all houses the same storage amount. Plain and very simple. If every house had a castle limit of storage those player who are very happy with the smaller footprint homes wouldnt need to go bigger just to get the room. We all know players who are sitting there with a slide rule trying to hold all the stuff they need in a small house, on unused characters bugs, banks and finally in a house they only pay for if they have to.

    Now can we please get back to the point of the thread...

    What do you want to see as a 15th years anniversary gift, 15th year reward... now is the time to point out that the dev will be on vacation in a few days and wont be back till after new years. They should be given ideas of what the player wants when they return....
     
  23. Njjj

    Njjj Journeyman
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    I suppose opinions on this will vary by shard, but I oppose more housing per account. On Chesapeake there are housing spots available but I think there are enough veteran players around to gobble them up immediately. I like that someone that come to the shard can spend a day or 2 looking around and find themselves a nice spot to place. This is more of a positive than players already owning a house getting a second one.

    Also, having the extra houses available encourages people placing houses on shards they really don't spend any time on, just because they can. We all know how UOer's like to hoard.

    I would be the first to benefit from it, but I vote no.
     
  24. Jade of Sonoma

    Jade of Sonoma Babbling Loonie
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    Nicely put. I too would benifit but I vote NO also. So .. that said ...

    Lady Storm would like us to get back on
    Topic whichSuggestions for 15th Veteran Rewards. Some suggest it is rather early to be discussing this, since the 14th years Rewards for Veterans just came out, but in my opinion it can never be too early. The Developers/Programmers/EA need time to form and develop ideas for the next year's Vet rewards, and also get ideas for years to come.


    Therefore:
    - - because anyone who has played this game for 15 years, is 15 years older and having done it all before and is getting tired of doing it all over and over again, deserves a small break - - and also because prices for such items encountered by craftspeople, PVM characters or solo players, or seniors etc. and the difficulty encountered by them for obtaiing the following items:

    My suggestion is:

    A choice of a NECESSARY stat/skill increase item - -
    EG: POWER SCROLL 120 in any skill of your choice
    or a similar item which will increase a player's skills/stats/etc.
    - - combined with a special 15th Year Vet Soulstone?
     
  25. popps

    popps Always Present
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    I do not think there would be that many 15th year active accounts out there to cause a land problem for a second home....

    Besides, it makes all sense to me that after playing the game for so long a Veteran player with an active account this age could possibly like to enjoy fully playing on a shard other than one's own main which means needing also the ability to own a second House...

    I am convinced that one of the problems of Siege/Muegen is the fact that many Veteran players were deterred to play there because they already had a home on another shard and would have needed to rely on someone else to play Siege?Muegen.

    I think that allowing a second home to 15th year Veteran accounts would be a positive thing for the game.

    If housing space is of concern, this could be a very special Veteran Reward house with a footprint of the small size but allowing maxed out lockdowns as if it was one of the largest types (like a Keep/Castle). A unique special House designed for 15th Year Veteran players that is small to place, but can hold top storage space...... This way, housing space could not be of concern or not so much.
     
  26. MrMightySmith

    MrMightySmith Journeyman
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    a 0 slot mount..... The problem with most of these ideas is they flirt with big time balance issues. Why don't they just institute a rule like this.... You can have as many house you want on a shard but they cannot exceed a combined value of over 18x18 (castles keeps dont apply). I could have a 11x11 and a 7x7 somewhere or i could just have a 18x18. And apply an extra 1x1 bonus for each year the account has been active. So a 15 year account can have a 33x33 ..... Just some food for though.. Not really overpowering because you know 2 9x9s are equal to a 18x18.
     
  27. slayer888

    slayer888 Lore Keeper
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    I don't agree more housing on accounts.

    1 account per house is perfect now.

    This game is very auto now, we don't need more things that benefit the auto anymore, please.

    Mining, lumberjacking, bods, already benefit the autos A BUNCH.

    Sorry, but I vote no.
     
  28. popps

    popps Always Present
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    If there was no speed hack or speed hacking was not possible or blocked somehow, then I could agree that a 0 followers mounts "might" cause problems but since the reality of playing the game is quite different with some players on foot outrunning others mounted and even capable of running through blocking terrain because of hacks, then I do not see how 0 followers' slots mounts could cause any problem other than what there already are in the game.


    Well, since Houses need to have space around and be built free of blocking terrain objects, practically an 11x11 and a 7x7 take up more land space than what an 18x18 does so, allowing that, I am of the opinion it would likely create problems to land space and shortage of it.
     
  29. popps

    popps Always Present
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    I am not sure whether I understand what you are saying.

    If by saying "auto" you mean using scripts in the game to get things done automatically, without actually being at computer, while I agree with the opinion that this is very bad for the game and it should be stopped, somehow, as soon as possible, I honestly do not understand what this may have to do with the ability for a few 15th Year Veteran players to have a second house as a special gift for their loyalty to the game over so many years........
     
  30. Mezzac

    Mezzac Journeyman
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    Hello all,

    As someone who enjoys design and decorating - the only thing I would want to have is the ability to change my castle plot and be able design and build my own design on a plot the size of a castle. (Even if there were restrictions on wall types etc, it would still appreciated)

    Alternatively, the ability to change the design of the castle (including being able to place and lock down items on the grass inside my castle walls would be OK.

    Thanks

    Mezz
     
  31. Lady Storm

    Lady Storm Crazed Zealot
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    Keep the ideas for our 15 year flowing... the Dev might just use one!