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1st Time MIB since High Seas Question

Discussion in 'UO Fishing and Treasure Hunting' started by jegilber, Feb 24, 2011.

  1. jegilber

    jegilber Guest

    I just started fishing again as something new to do, and I ran into something that never happened to me before (having done an MIB in years)...

    I went to go get 4 MIBS as I had 4 in realtively similar loctions. As I ventured out to get the 1st 3 I had no issues, I show up, fish for a few times to get the "pre-chest" loot, and then the chest. As I get to the 4th chest, there is an Orc SHip parked right on top of my spot...It had an Orc Bomber, 2 Orc Scouts, and an Orc Mage. All of whom seemed to be firing arrows at me. They were easy enough to defeat, after I realized the Scouts were cross-healing each other and needed to be poisned...

    My questions is, is this normal? After I defeated them, the ship appeaed empty and started floating away. I could not seem to board or stop the ship.

    Any thoughts?
     
  2. Storm

    Storm UO Forum Moderator
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    in order to board them you need to damage the ship with cannons you can damage sails to stop them and the hull to damage them enough to board
     
  3. jegilber

    jegilber Guest

    Is there any benefit to boarding this boat? Can I repair/dry dock or is there good look in the hold?
     
  4. Storm

    Storm UO Forum Moderator
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    To be honest I am not sure i have not done one and I am not seeing any info gathered on it yet! So best bet is loot one and see then let us know :)
     
  5. Storm

    Storm UO Forum Moderator
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    got some new info thanks to Tazar
    Orc ship loot:
    Common: 4 to 12 Light and Heavy Charge Packs, 4 to 12 Light and Heavy Cannon Balls, 4 to 12 Light and Heavy Grapeshot, 4 to 12 Fush Cords, 4 to 12 Matches, Swab, Ramrod
    Occasional: Light Cannon Deed, Heavy Cannon Deed, Case of Smuggled Goods (one of 23 named wines - 20 single drinkable bottles and one deco 2 or 3 bottle group), White Cloth Dye Tub.
    Merchants are about the same, but add lots of ore, wood, leather, food, etc.
     
  6. Basara

    Basara UO Forum Moderator
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    Orcs have ore, wood, food, etc. as well, but the merchants typically have better.

    Orc materials:
    Ore: stacks regular through gold, compact medium type, can't remember the count
    Ingots: Iron only.
    Leathers: stacks of 10 Hides or 25 cut leather, regular, spined and horned (barbed is rare).
    Wood: Boards (forget count) of normal wood only. Logs, stacks of 10, up to Yew in quality. The logs graphic is REVERSED, so they won't stack with lumberjack/tree stump logs (but boards cut from them will stack with those from other sources).
    Food: Obscene amounts. Includes raw materials like sheaves of grain and flour sacks.
    Other: Cotton bales (stacks of 24) can be spun to thread, which can then be made into cloth. Cloth is a possibility too, IIRC
    Cannon support materials and specials as per Storm/Tazar.

    Merchants:
    Ore: Big piles, IIRC, up to Valorite.
    Leather: all types, increments as above.
    Wood: only done one Merchant, but if the ore is any indication, all woods are theoretically possible.
    Otherwise, as orcs.
     
  7. Storm

    Storm UO Forum Moderator
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    Nice Thanks Basara
     
  8. Nimuaq

    Nimuaq Lore Master
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    Ore is not any indication: while valorite is quite common in merchant ships, I have yet to see one frostwood board or log. I've hunted lots of them and got many bloodwood and heartwood, either its rare or it was bad rng.

    I wouldnt waste my time with Orc Ships, their loot is not as good as merchant ships.

    Posted two of my loot list before here:

    Ship I:
    Cannon Ammunition
    27 Matches
    6 Light Powder Charge
    8 Heavy Powder Charge
    9 Fuse Cords
    6 Heavy Cannonballs
    9 Light Cannonballs
    8 Heavy Grapeshots
    8 Light Grapeshots


    Ingots & Ore
    200 Ingots
    150 Dull Copper Ingots
    100 Shadow Iron Ingots
    50 Bronze Ingots
    50 Copper Ingots

    7 Dull Copper Ore
    7 Bronze Ore
    7 Copper Ore
    35 Agapite Ore
    28 Verite Ore
    7 Valorite Ore

    Boards & Logs
    200 Boards
    300 Oak Boards

    25 Oak Logs
    50 Ash Logs
    100 Heartwood Logs
    100 Bloodwood Logs

    Leather & Hides
    200 Leather
    80 Spined Leather
    310 Horned Leather
    90 Barbed Leather

    Ship II:
    Cannon Ammunition
    23 Matches
    9 Light Powder Charge
    8 Heavy Powder Charge
    7 Fuse Cords
    6 Heavy Cannonballs
    8 Light Cannonballs
    9 Heavy Grapeshots
    3 Light Grapeshots

    Ingots
    350 Agapite Ingots
    400 Verite Ingots
    200 Valorite Ingots

    Boards
    350 Oak Boards
    300 Ash Boards

    Leather
    800 Barbed Leather
     
  9. Basara

    Basara UO Forum Moderator
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    2 reasons why I prefer going after the pirates:

    1. I'm not role-playing a pirate, I'm role-playing a hunter of pirates. And I value my Karma.

    2. The one merchant ship I did with my guild pretty much cleaned our clocks repeatedly, until we used a second ship to block them in and let them scuttle BOTH of our ships. The same group typically can do 2-3 pirates before getting scuttled in one ship. Yes, it was a Gargoyle crew on the Merchie...
     
  10. Maximilliean

    Maximilliean Guest

    How difficult is it to solo these ships with an ABC archer?