1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

2011 Warrior Template Thread

Discussion in 'UO Warrior' started by Zalan, Jan 1, 2011.

  1. Zalan

    Zalan Babbling Loonie
    Governor Stratics Veteran Alumni Stratics Legend

    Joined:
    Jul 13, 2005
    Messages:
    2,919
    Likes Received:
    346
    New Year so its time for a New Thread. A general thread to post templates, & brief discussion on tactics.
     
  2. Farsight

    Farsight Crazed Zealot
    Stratics Veteran

    Joined:
    May 12, 2008
    Messages:
    3,191
    Likes Received:
    36
    PvM ABC:
    120 archery
    120 tactics
    120 bushido
    100 healing
    100 anatomy
    90 resist
    70 chivalry

    Using a crossbow or composite bow, depending on the situation, deals out a ton of damage with high rate of survivability.

    Key weapon mods: Hit Mana Leech (HML), Hit Stamina Leech (HSL), Swing Speed Increase (SSI)
     
  3. Specialshoes

    Stratics Veteran

    Joined:
    Jul 4, 2008
    Messages:
    509
    Likes Received:
    29
    RPVP/PVM Samurai

    120 Swords
    120 Bushido
    120 Parry
    100 Tactics
    100 Anatomy
    80 Heal
    80 Chivalry

    Any tips to bring it more in align with the current state of regular or factions pvp would be welcome
     
  4. Lynk

    Lynk Grand Poobah
    Stratics Veteran

    Joined:
    May 13, 2008
    Messages:
    6,032
    Likes Received:
    145
    PvP Gargoyle Swords/Thrower

    This is the most recent version of my template based around using the Sword of Shattered Hopes.

    120 Swords
    120 Throwing
    120 Magic Resist
    90 tactics
    100 anatomy
    90 healing
    80 ninjitsu

    Sword of shattered hopes and do focus attack to proc the bleed/forcewalk.

    Switch to Soul Glaive for AI/Mortal.

    The ninjitsu is for images, focus attack, and animal form, and also to get me to 300 skill points so I can get the mana discount on specials.

    I've tried many variations of this build. Some of the history below.

    Tried with 4/6 casting and chiv/parry/spellweaving instead of healing/anatomy/ninja. Found that chiv and weaving were too mana intensive and couldn't do enough burst damage.

    I traded that out for no fc/fcr, dropped chiv and parry (kept weaving) and picked up healing/ninja. Only used it for pixies once the force walk connected. Worked well, but low FC made it tough to get pixies to cast when I needed it.

    The last build before what I'm at now was meditation instead of throwing. I found that when people are force walking, they are really good at cutting corners and still keeping distance form me (i suck at dexer movement on a gargoyle).

    I haven't had a chance to really play this new build but it looks promising.
     
  5. RazicGL

    RazicGL Seasoned Veteran
    Stratics Veteran

    Joined:
    Dec 26, 2009
    Messages:
    334
    Likes Received:
    49
    Hi there, Here is my first archers temp.

    115 Archery
    115 Tactics
    110 anat
    100 bushido
    100 healing
    100 resist
    75 chiv
     
  6. Lynk

    Lynk Grand Poobah
    Stratics Veteran

    Joined:
    May 13, 2008
    Messages:
    6,032
    Likes Received:
    145
    I got to spend a few hours playing this template last night. It took some time to get used to my offense, but WOW. Very fun, very effective.

    Makes my fencer archer look like a chump.

    Throwing has the best weapons, well the boomerang is kind of worthless.

    Cyclone has the riding swipe type dismount special. If you are flying it does a para blow, if you are footed it dismounts, and it is FAST. I have 180 stam, 35 ssi, and its a 3 second wep. After my para shot I get 2 throw attempts to connect on the dismount. And the other special is moving shot. Its like having 3 specials on a ranged weapon. The base damage is good too. I was dishing out 18-21 damage moving shots (before hit spell), coming every 1.25!

    I was worried the soul glaive would be too slow even at 1.75 but with hit fireball on the wep and the bleed ticking I found that I could keep mages disrupted fairly easily.
     
  7. Thunderz

    Thunderz Certifiable
    Stratics Veteran

    Joined:
    Jun 3, 2008
    Messages:
    1,729
    Likes Received:
    64
    I thought this would be usefull to put here as im forever looking through old posts to find it when people ask about sampire suites.

    It has a wealth of information on different suite set up and ways of going about building suites. There is also a couple of links as to how people built there suites, with costs and resources used.

    http://vboards.stratics.com/uo-warrior/223709-show-me-your-uber-sampire-suits.html

    Thunderz
     
  8. Should i have HLD or HLA on my weapons? And Lightning or Fireball? Good templates btw. helped me alot
     
  9. [JD]

    [JD] Guest

    ^Going to assume that is a PVP question. Archery and throwing are similar. On any para shot type weapon (bow, cyclone) you want lightning instead of fireball, because the delay on fb will break your own para. The rest of the weapons, hit fireball is good for interrupts, or lightning for damage. I’m going to do HLA testing.

    My Sampire thrower (I'm on 705 skill pt acct)

    120 Throwing (+10 on ring)
    120 bush
    100 tac
    85 anat*
    100 healing
    70 chiv
    99 necro**
    21 focus** (can also be hiding, tracking, detect, or SW)

    * Would bump this to GM if I were 720 pt account.
    **Notice if I decide to PVP I can stone these off and add 120 resist.

    My thoughts: PVM this character is a beast. I have had trouble with Lord Oaks- still working on that. It has limited but effective utility PVP wise, but that is because it isn't optimized for PVP. It is funny to kill people in PVP with your PVM character though ;)

    Weapons:

    PVM “Boss Killer” Soul Glaive: Elemental, DI, SSI, HML, HSL, and Specific Slayer. I've found HSL isn't even necessary so I would probably swap that for HLD on future revisions as the Gargoyle STILL tends to whiff 5-6 times in a row for no reason whatsoever (and that's with 50 HCI!)

    PVM “AOE Killer” Soul Glaive: Elemental, DI, SSI, HML, Hit Area, Super Slayer. Use Momentum Strike.

    PVP Weapons: Elemental, HCI, SSI, DCI, Hit FB/Lightning, HLD
     
  10. Sir Mastermind

    Sir Mastermind Adventurer
    Stratics Veteran

    Joined:
    May 23, 2008
    Messages:
    55
    Likes Received:
    5
    Thinking about a 4/6 chiv bushido template for pvp.

    120 tactics
    120 swords
    120 bushido
    120 parry
    120 resist
    70 chiv
    50 focus

    Might wear a Johns hat for an extra 20 skill points. Run lots of HP, lots of mana and low dex with fast weapons. I think it would be really tough to kill, but would need to have lot of damage inc to make up for not having anatomy.
     
  11. Cetric

    Cetric Grand Inquisitor
    Stratics Veteran

    Joined:
    Aug 1, 2008
    Messages:
    4,110
    Likes Received:
    907
    Make the suit 4/6 with a free hand (no shield) with 50 ep and it is pretty fun Except when i did it, i ran:

    120 swords
    100 tact
    120 bushido
    120 parry
    120 resist
    45 chiv
    92 spellweaving
    60 med

    had some skill bonus stuff, wasn't real good 1v1, but was fun as a support char
     
  12. puni666

    puni666 Slightly Crazed
    Stratics Veteran

    Joined:
    Jul 10, 2008
    Messages:
    1,491
    Likes Received:
    66
    120 Fencing
    120 Anat
    120 Bushido
    120 Resisting Spells
    110 Healing (enhanced aids for 120)
    100 Tactics (Evade bonus)
    80 Meditation (With suit exactly 2 mana a second)

    Works pretty well takes a ton of dmg if you use feint/evade
    Thinking about dropping HLA on weapons for Mana Leech.

    120 Throwing or Fencing
    120 Anat
    120 Resisting Spells
    110 Healing (enhanced aids for 120)
    110 Spell Weaving
    90 Tactics
    90 Med

    3/0 Casitng or 4/0 if I put on a shield... Really you just need to get a spell off with weaving... no need to spam the spells. Use the throwing version for large scale fighting. Use the fencing for more of a solo damage dealing version. (2 diff chars one human one garg obviously)

    All my temps use a ton of skill increase including the orc brute tally and EP. I only have enough DI to cap out my AI's then dump the rest into skill for meditation.
     
  13. ANy other fencing ones? [Templates/Tips]
     
  14. Exeter

    Exeter Guest

    Hi All!
    I am a returning player after 9 years, and I'm still trying to catch up to the changes. Long ago I had created an Axe Warrior.

    105 Swords
    100 Lumberjack
    100 Anat
    100 Tactics
    100 Healing
    100 Resist
    100 Focus

    Is this still a viable template?
    or do the newer skills far outweigh the extra axe damage?

    Any suggestions would be greatly appreciated. :)
     
  15. Lynk

    Lynk Grand Poobah
    Stratics Veteran

    Joined:
    May 13, 2008
    Messages:
    6,032
    Likes Received:
    145
    I would ditch focus, and do the following:

    120 Swords
    120 tactics
    120 Anat
    120 Resist
    100 LJ
    90 Healing
    65 Chiv

    You'll need to get 15 skill points on your jewels, and you'll need a suit with MR, LMC, and a bunch of stat increase.

    Idea would be to keep consecrate up and use an ornate.
     
  16. NoBuddy

    NoBuddy Guest

    And hatchet for AI/disarm....that's my vote anyway!
     
  17. puni666

    puni666 Slightly Crazed
    Stratics Veteran

    Joined:
    Jul 10, 2008
    Messages:
    1,491
    Likes Received:
    66
    Not so sure about wasting 100 skill points on damage increase in LJ when you could just make a fencing/archer and use Disarm/Bleed/Heavy X Bow running shots for the same damage if not more with double proc and max DI from a distance.

    I know it's not unique like a LJ template would be, but it's just as effective if not more.

    Now put LJ on a gargoyle and use a sword of shatterd hopes w/garg axes that might be worth doing if they have the right axes. I haven't investigated yet.
     
  18. Rogundeade

    Rogundeade Guest

    First off The hole point of this build is for PVP/PVE Build. One I can run around in fell and farm stuff with out worrying about dieing and every once in a While pop into Yew gate for some fun

    Swords 100 = 120 With Captain John's Hat
    Rests 105 = 110 When 4 Years Old
    Myst 110 = 120 With Ring Or Brace
    bush 110 = 120 With Ring OR Brac
    Focus 120
    Tactics 90
    Parry 80

    Ring

    FCR = 3
    DCI = 4
    HCI = 5
    Skill Bush/Myst = 10
    EP = 50

    Brace

    FCR = 3
    DCI = 15
    HCI = 15
    Skill Bush/Myst = 10
    LRC = 9

    Wep - Bone Harvester (Well Both Of The Wep. Abilities)

    HLD = 50
    HCI = 10
    DCI = 11
    SSI = 30
    DI = 47

    Wep - Bokuto (NS The Disarmed Archers Trying To Run Away)

    HLD = 40
    HCI = 10
    DCI = 11
    HL = 46
    DI = 50

    Wep - Butcher Knife (Disarming Those Archers)

    HLD = 40
    HCI = 10
    DCI = 11
    HL = 46
    DI = 50

    Wep - Long Sword (For Some Quick Damage)

    HLD = 50
    HCI = 10
    DCI = 11
    SSI = 30
    DI = 47


    Stats Total Needed On Armor

    Swords = 20
    Dexterity = 8
    HC = 15
    LRC = 91
    MR = 40
    MI = 16
    SI = 18
     
  19. What would be a Good suit for Garg/Thrower?
     
  20. jambo

    jambo Guest

    Glad to see that there are fans of Lumberjacking still :) I am in the process right now of making a LJ for pvp but I am going at it alot different than you.

    120 Swordsmanship
    120 Magic Resist
    120 Tactics
    100 Lumberjacking
    100 Alchemy
    100 Bushido*
    60 Chivalry

    I picked up Bushido to heal on the run when my heal pots are on timer. Chivalry is there for the heals when I can stand still, and concecrate weapon for true damage. Maybe I can drop Bushido for Anatomy, idk..
     
  21. What is a good build using 6 skills without power scrolls? This is why I currently have:

    100 Fencing
    100 Parrying
    100 Anatomy
    100 Tactics
    100 Resist
    100 Focus
    100 Fishing. (this is my pirate so I want to keep fishing)

    Thanks
     
  22. NuSair

    NuSair Babbling Loonie
    Stratics Veteran

    Joined:
    May 21, 2008
    Messages:
    2,989
    Likes Received:
    999
    I have found archery a much better skill on the seas.
    I'd go something like-
    100 Archery
    100 Anatomy
    100 Tactics
    100 Resist
    100 Focus
    100 Fishing
    100 Bushido
     
  23. Starless

    Starless Guest

    I am returning to UO after a couple years. I would like to make an archer/fencer or even something else. I dont know about the ninja stuff or the other and was wondering if someone would could tell me a template to go off of. Or if something else is better now. Thanks =)
     
  24. Farsight

    Farsight Crazed Zealot
    Stratics Veteran

    Joined:
    May 12, 2008
    Messages:
    3,191
    Likes Received:
    36
    My archer/fencer (only PvP)
    120 archery
    120 fencing (actually macing with a UBWS war fork)
    100 tactics
    100 healing
    100 anatomy
    100 meditation
    80 ninjitsu

    Once a mage figures out that I'm running without resist, I'm pretty much screwed. But meditation and high MR means it's still tough to keep me from using specials via mana vamp. If you keep 120 resist on a soul stone for switching out, it can help to avoid headaches.

    My stats are set up to have only 150 stamina, 140 hit points and a boat load of mana (pre-potion), which gives me a lot of mana for specials, but my swing speed suffers if I've been hit.
     
  25. fluxcapacitr

    fluxcapacitr Visitor

    Joined:
    Nov 15, 2011
    Messages:
    15
    Likes Received:
    2
    Awesome.. but there's only 1 sampire on here and it's not Lynk's build. T_T
     
  26. Rhale27

    Rhale27 Guest

    Hi Everyone,

    Let me start off by saying this is my first post and the last time I have played this game has been over 10+ years ago. I used to play a tank mage and would run around in a robe and a halberd, precasting and hitting people and just having fun. Strayed off to other MMO's but UO just has this distinct charm.

    I am looking for a sampire build that can solo some bosses and champ spawns. The sampire fits my schedule best and after reading forums for a few days and researching things, this is what I can come up with.

    Swords
    Tactics
    Anatomy
    Healing
    Bushido
    Parry
    Chiv
    Necro

    I listed 8 skills and I currently sit at 225 stat and 700 skill caps. I was wondering what the best combo would be? Which skills to take to 110, 120?

    I was thinking 100/100/25 for now until I can expand on my stats, then focus on dex.

    My key questions are: What skill out of the temp above can be removed with the least penalty? I have seen temps without parry and without healing in place of going 110-120 in skills. I know that jewelry can supplement Necro and Chiv, however, with a 700 skill cap is this possible? (Can jewelry put the skill at or above the cap?) Does the cap only reflect *real* values?

    On a side note I play on the Pacific server at the moment and was wondering what the going rate is for some basic 70's resist suits? I have seen vendors with them for anywhere between 350k-850k and need one badly as I am running around in random trog loot which is just horrific and makes it difficult to train as trying to do trogs with 40 phys resist is horrendous(been using wraith form to supplement and am almost GM in swords)

    Thanks for reading! Any help would be appreicated as I am way outdated.
     
  27. Mirt

    Mirt Certifiable
    Stratics Veteran

    Joined:
    Dec 28, 2009
    Messages:
    1,726
    Likes Received:
    286
    If you want to run a sampire dropping the healing brings you to the most prevalent temp. Chiv can be around 80 although you do get benefits for going higher. I would shoot for around 120-130 hit points, you will need to get as much stamina as you can and somewhere around 40-60 mana should do you. Remember as an elf you get more mana. A stat scroll should be one of the first things your looking to get as soon as you get a decent enough suit. There are also quite a few sampire threads that you should look at as there are multiple variations and quite a difference of opinion as to what is best. I am simply giving the most basic that is out there.
     
  28. Rhale27

    Rhale27 Guest

    Thanks Mirt,

    I have reviewed most of these threads and was looking mainly for what kind of tweaks each person has an opinion on. I know removing healing and boosting chiv up to around 80ish with 4/6 gives some added bonuses but would the heal be sufficient? Outside of vamp emb and leech weps. I mainly started with healing as this character is completely from stratch with nothing but the 1000 gold starting up. Bandages are cheap and quite effective and drop off some of the things I am training on.

    Priorities for me are a 70's suit and then a stat scroll. Thanks again!
     
  29. Mirt

    Mirt Certifiable
    Stratics Veteran

    Joined:
    Dec 28, 2009
    Messages:
    1,726
    Likes Received:
    286
    A sampire in form will leech enough to stay alive. Actually you should be leeching enough to stay at max heath. There will be no need for life leech on your weapons as vamp form takes care of all of that for you. Your gold priorities sound good too. Remember it should be a lot easier to cobble together a suit with the shame changes. Have fun and always feel free to PM me or ICQ me I like talking to returing players and getting them started.
     
  30. curlybeard

    curlybeard Seasoned Veteran
    Stratics Veteran Stratics Legend

    Joined:
    Jun 29, 2006
    Messages:
    399
    Likes Received:
    0


    Interesting. I was trying to figure out how to finish my swords/thrower. Thank you.
     
  31. Rhale27

    Rhale27 Guest

    Thanks again Mirt, and for the advice on the new Shame.

    I tried out the new shame last night with an ele slayer wep (just poking around) My skills are currently:

    Anatomy 100
    Swords 97
    Tactics 96
    Healing 87
    Bushido 87
    Parry 87
    Chiv 61
    Necro 53

    Rest in focus as I used that to max dex out and it helps to recover health/mana when you have literally ettin gear :)

    I found some of the new loot off of earth eles on the first floor and ended up getting some pieces with 20+ phys resist on them so I effectively boosted up my phys from 45ish to 70 which should make it easier to max out my combat abilities. I went down to the 2nd floor and ran into a mud elemental, not fun but did manage to kill it and score a nice bracelet off of it.

    Now I can actually sit inside the painted caves with trogs and raise parry/tac/swords effectively instead of dragging them to the entrance one at a time.

    I plan on dropping healing once my combat skills GM and supplement that with chivalry gains or by just grinding out to vamp embrace. I figure if I finish out my combat skills I can farm a bit easier for a suit then tweak my template to what it needs to be. In order for this though I need to keep healing as it is the quickest way for me to heal myself at the moment. With no full 70's suit or LRC/LMC or anything like that to speed up the Necro grind to 99, I do not want to sit there and only be able to cast 2 spells and have to wait 30 seconds. I think that trogs might give me enough cash to purchase something with 70's across the board, some LMC and maybe some increased mana/regen.

    After the combat skills would you recommend prioritizing a "training" suit and getting necro up ASAP? I was thinking to get that taken care of first as the vamp form is essential and really lets me expand on what I can kill.
     
  32. Mirt

    Mirt Certifiable
    Stratics Veteran

    Joined:
    Dec 28, 2009
    Messages:
    1,726
    Likes Received:
    286
    I would because once you get that up you can really take out large game and get gold. Some of the newer monsters give sampires some problems with corrupted life but over all its a great first char to make to get gold. Also your right the Shame loot is making it so much easier to suit up.
     
  33. Nitewalkr

    Nitewalkr Guest

    I'm a returning player and haven't played in LBTR. Mine so far looks like this:

    Swords 100
    Tactics 100
    Anatomy 100
    Chiv 100
    Parry 100
    Focus 100
    Bushido 100

    I was thinking about dropping focus for healing. Any ideas on that? Any input would be appreciated.

    Stats are 85/100/40
     
  34. Mirt

    Mirt Certifiable
    Stratics Veteran

    Joined:
    Dec 28, 2009
    Messages:
    1,726
    Likes Received:
    286
    That’s a viable temp. Its a pve temp so your not going to be immensely strong in either pvp or pvm but it is a workable system that you can use. The first big question is what are you looking to do in game pvp or pvm? If its pvm right now at least as far as dexxers go the sampire remains king. Your best bet there is to swap out focus for necromancy. With that you go into vampire form and you leech from the mob to heal yourself. If its an option its nice to be able to soul stone off the anatomy with resist. Its also time for you to consider some power scrolls as its good to be able to get your weapon skill and tactics up a bit higher so that you can hit more but that would be something for once your more established.
     
  35. Nitewalkr

    Nitewalkr Guest

    Thanks for the quick reply. it is 100% pvm build. Seems healing is 100% our of the question?
     
  36. Mirt

    Mirt Certifiable
    Stratics Veteran

    Joined:
    Dec 28, 2009
    Messages:
    1,726
    Likes Received:
    286
    You’re welcome. Healing is a way to go, but it’s not as easy as the sampire. I used to run a temp exactly like that to be honest. It ended up becoming an archer but that’s another story. It will work but your going to have some issues going after some of the more "end game" content as your going to have some trouble healing. That being said it is a viable pve temp so you can make it work if you want to. It will work better with another dexxer to cross heal off of and you really need to end up running 150 dex. Other then that if you have another dexxer and you both learn to cross heal you should be good with just about anything other then the Stygian Dragon.