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2D Client does not take the Mouse Wheel as a key ?

Discussion in 'UHall' started by popps, Aug 11, 2010.

  1. popps

    popps Always Present
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    The mouse wheel can be clicked (wheel pressed down...).

    I tried using it as a key for an in game action but doing ALT-O and clicking the wheel in the "key" space for the macro gump gets nothing, it stays blank.

    I wonder why the mouse wheel cannot be selected as a valid macro key in the 2D client.
     
  2. Taylor

    Taylor Former Stratics CEO (2011-2014)
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    You can use the mouse wheel button in the CC with UOAssist.
     
  3. popps

    popps Always Present
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    Actually, not the button itself but the scrolling down or up can be tagged to a UOAssist macro. So, basically, with UOAssist the wheel can be used to command 2 separate macro.

    Still I cannot understand why the 2D client is different and why the pressing of the wheel button won't work.
     
  4. LetheGL

    LetheGL Seasoned Veteran
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    If you are using microsoft inteli-point, just assign a key stroke to the wheel button that UO can recognize. F1-12, A-Z, 0-9, any of those plus alt or ctrl for example.
     
  5. Harlequin

    Harlequin Babbling Loonie
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    On all my systems, the mouse wheel button is detected as "MB Middle" in UOA.

    Scroll up and scroll down can also be assigned to specific functions in UOA. So that's actually 3 UOA functions that you can call just by using the mouse wheel.
     
  6. Taylor

    Taylor Former Stratics CEO (2011-2014)
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    Yes, the button itself. Using UOA, I have set three macros for my mouse wheel: up wheel = target last, down wheel = target self, wheel button = use animal taming.
     
  7. Trevelyan

    Trevelyan Guest

    Mouses didnt have wheels in 1997. :D

    Probably something to do with only certain specific keys being pre-defined for macros. I bet a bunch of different keys don't work either, from different character sets (but I may be wrong).

    On the other hand, it could be that the macros only work for keys and not other devices (joysticks, gamepads, mice). If someone can get a gamepad working for UO, that would be very cool

    Xbox 360 controller;
    left stick = move
    left trigger = run
    right stick = mouse movement
    A, B, X, Y = macros
    bumpers = next target
    back = warmode
    right trigger = select target (if targetting cursor) and attack target (warmode)
    D-pad = hotkeys for options/inventory/paperdoll/skills
    stick pushes in = click (left and right)
     
  8. Stupid Miner

    Stupid Miner Guest

    12 different macros actually.
    MWup, MWdown, Alt+MWup, Alt+Ctrl+MWup, Alt+Shift+MWup, Alt+Ctrl+Shift+MWup... etc.
     
  9. Harlequin

    Harlequin Babbling Loonie
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    DAAMMNNNNNN....Why didn't I think of that!! I use alt/ctrl/shift for the other mouse buttons, never thought of doing the same for the wheel up/down.

    That's brilliant!!
     
  10. longshanks

    longshanks Guest

    Word.
     
  11. Trevelyan

    Trevelyan Guest

    I have most of my spells and stuff done this way:

    Middle Mouse Button
    Mouse Wheel Up
    Mouse Wheel Down

    + alt
    + ctrl
    + shift
    + alt + ctrl
    + alt + shift
    + ctrl + shift
    + alt + ctrl + shift

    24 combinations just from the mouse wheel, alt, shift and ctrl :)