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700 SP Cap Necr/Mage and Mage Myst template question.

Discussion in 'UO Spellcaster' started by Antmf712, Feb 13, 2012.

  1. Antmf712

    Antmf712 Journeyman
    Stratics Veteran

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    Hi all, my toon is only 3 months old so I am alotted as you all know 700 total real SP. So my question to you guys is how should i alott the SP in the following temps? This is what I was thinking

    Mage/Mystic/Spellweaver:

    Magery 107 +13 from Jewelery
    Eval Intel 120
    Mystic 120
    Focus 120
    Resists 120
    Spellweaver 113 +7 from jewelery

    Mage/necro

    Magery 107 +13 jewelery
    Eval Intel 120
    Med 120
    Resists 120
    Necro 113 +7 from jewelery
    SS 120

    these two temps I will use for Spawns and making some cash off loot and possibly pvping. Let me know what you guys think. Pro's and con;s of each. Thanks...
     
  2. Those will be fine for pvm, but for pvp goes that +7 magery on your ring isnt going to cut it. You will need 120 real magery and a -20 mage wep with dci then +20 magery on items to keep you at 120 magery (or have wrestling on teh temp). If you dont you will get hit by dexxers every time.
     
  3. Podolak

    Podolak Crazed Zealot
    Stratics Veteran

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    Just to help with your plans, you can't put Spellweaving on jewelry.

    Also for the mystic template you may want to consider building a suit with a Crystalline Ring. It is +20 Magery and +20 Focus. You could drop Focus to 100 then use the ring to boost it back up to +20. Use the +20 magery to offset the -magery penalty of a mage weapon. Then you can rock 120 in all of your skills. You can use Night Eyes to offset the lack of FCR3 on the Crystalline Ring or if you are factions the Faction Crystalline Ring has FCR3.

    Good luck.