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8/10/15 Dev Meet And Greet On Atlantic Transcript (incomplete)

Discussion in 'UO Developer Feed' started by Kyronix, Aug 18, 2015.

  1. Kyronix

    Kyronix UO Designer

    Aug 24, 2012
    Likes Received:
    When it comes to permanent cosmetic changes to the city, that is something that has to be effected by changing the world building, which is going to be perpetuated on every shard. The reason builds within the city limits are temporary is due to the fact that when different shards have changes within the cities it becomes an issue when we are trying to implement future content as we run into problems when items exist on some shards and not others. If there are specific buildings that you wish to hold events in, decorations can be added to them to "spruce" them up. If these events are a "one off" the PEC can help you. If this is an on-going event it would be something that we can add to the library of additions that will eventually be an automated process. The main point to remember is that we do not have the resources to support "deco for the sake of deco." If there is some broader purpose for building the area it's certainly something we can try to accommodate.