1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

80 Resisting Spell skill points for Warior question

Discussion in 'UO Warrior' started by hirikawa, Oct 3, 2014.

  1. hirikawa

    hirikawa Journeyman

    Joined:
    May 21, 2014
    Messages:
    205
    Likes Received:
    85
    The question is how much Resisting Spell is needed for wariors in PVM. I run pure paladin setup with 100 Resisting Spells all the time. I was thinking if 80 Resisting Spells would be enought so i could move those extra 20 skill points to Tatctics or somewhere else. If formula is correct i won't lose a lot of DMG reduction points by duing that. I also wonder how long spells will last at 80 Resisting Spells. Maybe i can lower it to even 60? People mostly use 100, 120 for PVP or none (sampires), or use stones to switch with Anatomy (but still 100 or 120). Didn't found solution of this problem on web. Any ideas? I will try to check it on Test Center.
     
  2. NuSair

    NuSair Babbling Loonie
    Stratics Veteran

    Joined:
    May 21, 2008
    Messages:
    2,989
    Likes Received:
    999
    I run 100, 120 or 0.
     
    Obsidian likes this.
  3. hirikawa

    hirikawa Journeyman

    Joined:
    May 21, 2014
    Messages:
    205
    Likes Received:
    85
    That's what i know, but was it tested if 80 is not enough?
     
  4. Cephas [V]

    Cephas [V] Journeyman

    Joined:
    Jun 13, 2013
    Messages:
    173
    Likes Received:
    39
    At 80.0 Resist, I typically get 6% reduction in stats from stat reducing spells from Joe average daemon. Most ice elemental stat reduction spells fizzle.
     
  5. hirikawa

    hirikawa Journeyman

    Joined:
    May 21, 2014
    Messages:
    205
    Likes Received:
    85
    I did small check on in test shard. At 0 Spell Resisting i got like 15% reduction in stats from Lions. On 80 and 100 i got like 4-7% - i didn't see difference.

    Froum uoguide we can read that percentage reduction of Blood Oath at 100 skill is 15%, and at 80 skill is 14%., not much difference. I think i will test it on my main character on some bosses like Stygian Dragon, Wywern [Renoved] or Deceit Champion Spawn. For me it's important because my character is made by different way (will publish it soon). I cannot just swich Resisting Skills with another skill depending on spawn. So i can use it from 0 to 100.
     
  6. CorwinXX

    CorwinXX Babbling Loonie
    Stratics Veteran

    Joined:
    Aug 8, 2011
    Messages:
    2,954
    Likes Received:
    450
    80 Resists is OK for PvM. 60 looks too low.
     
  7. TimberWolf

    TimberWolf Babbling Loonie
    Stratics Veteran Alumni

    Joined:
    May 12, 2008
    Messages:
    2,644
    Likes Received:
    1,067
    I run 120 RS and o anat on my sampire and love it....makes survival a lot easier when dealing with casters.... Let's face it almost all the big stuff casts on you...
     
    Duncan Drake likes this.
  8. Duncan Drake

    Duncan Drake Lore Keeper
    Stratics Veteran

    Joined:
    Apr 28, 2007
    Messages:
    945
    Likes Received:
    176
    i need 120 resist too, because i use the protection spell all the time
     
  9. Obsidian

    Obsidian UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Campaign Supporter

    Joined:
    May 21, 2008
    Messages:
    3,143
    Likes Received:
    780
    I only find resist necessary with necro casters that use blood oath. I go 120 or nothing typically. When I have 0 resist, I run in protection so my casting is not interrupted. Mana Vamp is the only downside. I mitigate debuffs by having enough stamina to avoid falling down a swing speed tick and using Remove Curse (as necessary).
     
    NuSair likes this.
  10. hirikawa

    hirikawa Journeyman

    Joined:
    May 21, 2014
    Messages:
    205
    Likes Received:
    85
    There are also enchanted apples which can be used to remove course and those cannot be interrupted. It's very comfortable in battle for paladin when we don't need Remove Course from Chivalry. Down side of those is that 30sec delay. Anyway thanks a lot for help i will try out 80 Resisting Spells on my char.
     
  11. CorwinXX

    CorwinXX Babbling Loonie
    Stratics Veteran

    Joined:
    Aug 8, 2011
    Messages:
    2,954
    Likes Received:
    450
    Resist are mostly helpful against Blood Oath and Mana Drain... when enhanced apples can't help.
    I believe that a dexxer without Healing skill need (Resisting + Mana >= 160).
     
  12. NuSair

    NuSair Babbling Loonie
    Stratics Veteran

    Joined:
    May 21, 2008
    Messages:
    2,989
    Likes Received:
    999
    I have multiple sampires (got tired of using stones) that have templates and armor for specific encounters.

    Honestly, I worry more about mana drain than I do blood oath.
     
  13. PlayerSkillFTW

    PlayerSkillFTW Lore Master
    Stratics Veteran

    Joined:
    May 12, 2008
    Messages:
    1,019
    Likes Received:
    430
    Heh, i remember when Resist Spells skill was mandatory for both PvM and PvP. I miss it's ability to resist direct damage spells :(
     
    NuSair likes this.