Okay, how should I put this? I can't remember exactly but sometime ago, red players(murderers) were freely able to enter into guard zones, the only time they get attacked by any guards is if they attack a "blue player" or if they are already flagged.. I disagree with this, but I do not agree with guards being able to kill a person in ONE HIT.. That is just ridiculous.. It's time to explore and bring back some of the sandbox aspects of UO and get rid of limitations that don't make sense.. So I will start with this.. Guards: Guards should be weakened, just a bit.. I take that back, by a lot! Guards should come and attack reds like they use to, but take away that one hit kill.. Make it so players can fight off the guards, similar to faction guards. NPC's: There was a time when we could go around and kill NPC's in Bucc's Den where there is no guards, but now they are un-killable, I remember players would always try to attack NPC's and they would get killed over and over again and there would be hundreds of corpse' all over the place, I believe this is why they got rid of it.. But players back then really DID want to kill NPC's and Guards, and we still do.. By weakening the guards, this can happen again.... It was just a really fun aspect of the game..