Greetings, everyone. I've decided to begin this little thread so that we may begin discussing who will be available to represent their respective city-statues, duchies, and kingdoms. I've also begun it so that we might discuss political alliances between states, ideas for upcoming events, and what areas do and do not possess some claim to independance from the Britannian Crown. I am compiling a list of city-statues and villages based on my own understanding of our shard and game lore, as well as current events. This is merely a rough draft, a precursor to an article I'm writing up, and will be continually updated as our discussion continues. So, please begin to discuss. The Kingdom of Britannia - Old - Felucca the Old World; The Dark World. New - Trammel the World of Virtue; The Kingdom of Britannia. New Britain, The City of Compassion & Capitol of the Kingdom of Britannia Old Britain, The Last Bastion of the True Britannian Faction New Cove, The Tradeport of Britannia New Vesper, The City of Industry New Minoc, The Village of Tinkerers New Yew, The Village of Druids New Skara Brae, The City of Rangers New J'helom, The Frontier City New Serpents Hold, The Fortress City New Moonglow, The City of Learning New Magincia, The City of the Wealthy (Ruins) New Haven, The City of the Young Old Wind, The Secret City of Magi Old Trinsic, The City of Paladins Claimed by The Citizens of Old Trinsic, who consider themselves to be in allegience with the Kingdom of Britannia and remain faithful to the Crown. Disputed Territories - The Kingdom of Dawn The Kingdom of Dawn is believed to have separated from Britannia during the early years of Lord British's Reign. Although it was founded by Britannians, namely the Mages Council of the City of Moon and later by a crusading order known as the Guardians of Virtue; Dawnites have always felt that they were too often failed by the politicians and bureauocrats housed within the City of Britain. Dawn feels that it is better able to protect the rights and freedoms of its citizens, which would be infringed upon by a foreign government. The Kingdom of Dawn claims a large swath of land in the northern regions of Felucca, including northern Samlethe, northern Vallachia, and the Bay of Lost Hope. They also possess an outpost in Trammel, an embassy in Occlo, and an embassy just outside of the City of Umbra. The Village of Avalon Avalon was a frontier city that never established ties to the Kingdom of Britannia, although the territory they built their village upon is certainly disputed by the Crown. Relations between Britain and Avalon have been mostly amicable, if not friendly at times. While Avalon no longer possesses the military might to defend against intrusion, the Kingdom of Dawn has mandated that any intrusion upon their independance shall be met with the full weight of their protective might. Avalon rest on a peninsula to the west of the Kingdom of Dawn. You must pass through Dawnite Territory if you wish to enter Avalon by land. The Hordelands The Hordeland is a small strip of territory north of the Kingdom of Dawn and east of the Village of Avalon, currently claimed by the Gulgeth Orc Clan. Gulgeth is believed to be in league with the Kingdom of Dawn and the Village of Avalon, and maintains its independance from the Britannian Crown. The Village of Lumaria & The Lumarian Federation The Lumarians once held far more amicable relations with the Empire of Akalabeth, and were even believed to have once been in league with the proto-Britannian Kingdom. A series of events, including the destruction of the City of Luminate (Vesper) has led to a long standing blood feud between the two peoples, therefore they maintain their independance and have no desire to come under the authority of the Britannian Crown. The Village of Lumaria, also known to some as The Ravenshire, rests in the woodlands north of Vesper in Trammel. The Queendom of Shieba The Queendom of Shieba was an independant, separatist state that left the Kingdom of Britannia many years ago. Although they are said to have maintained amicable relations with the Kingdom of Britannia, the Queendom has mandated that they will bow to no foreign ruler, especially one who seems to have upsurped a position that he has no right to claim. The Queendom lays to the north of Serpents Pass in Trammel. The County of Berg The status, and political leanings of the County of Berg are unknown at this time. The Village of New Scythe The Village of New Scythe is believed to be claimed by the Redcap Gang, and the Dark Tower. Scythe's political status is unknown. It was built on lands claimed by the Kingdom of Britannia, but it is unlikely that the coven of necromancers and their undead lackeys will profess loyalty to the Crown. New Scythe was built surrounding the Shrine to the Principle of Chaos, and currently borders the Queendom of Shieba and Wolf Woods. The City of New Wind The City of New Wind has purportedly been claimed by House Fier, which also has laid claim to the Village of New Scythe. The Village of Wolf Woods The political status of Wolf Woods and its wolfborn citizens are currently unknown. Wolf Woods borders the territory claimed by the Queendom of Shieba and the Village of New Scythe. The Village of Hearthfire The political status of Hearthfire Village and its citizens are currently unknown. Hearthfire Village rests on an isle south of Luna, and is believed to be allied with that city-state. Its political status is likely tied up with the larger entity. Marble Island Naval Base The political status of the Marble Island Naval Community is currently unknown. While the isle currently rests on lands long claimed by the Britannian Crown, the denizens of the isle are believed to possess long standing ties to the Lumarian Federation. Horseshoe Island Horseshoe Island has long been the home to an infamous band of pirates and brigands known as the Cartel. Obviously, they do not recognize the authority of the Britannian Crown. Horseshoe Island is a large island in the Bay of Brittany, and could concievably control trade between the mainland and the island city-states. Occlo Occlo, like Avalon, falls under the protection of the Kingdom of Dawn. The City of New Trinsic The status of New Trinsic is currently unknown, but disputed nevertheless. Lord Elladan, believed by some to hold some sway with the upper echelons of Trinsic Government, has said that Trinsic shall never bow to the rule of Lord Casca. Trinsic, who's people have always been fiercely loyal to Lord British, may or may not agree with the crowning of Lord Casca. Old Buccaneers Den & New Buccaneers Den Buccaneers Den, like Horseshoe Island, has long been held by pirates and other lawless and chaotic entities. Although Britain might claim it as being within their territory, they would not recognize such a foreign government. Old Nujel'm and New Nujel'm The status of Nujel'm is mostly unknown. I once read that in its original incarnation, Nujel'm was implied to be ruled by a Sultan, making it a Sultanate. Whether this is true or not is unknown. Old Magincia & Old Moonglow Old Magincia & Old Moonglow are believed to remain the bastions of the Council of Mages Rebellion, who feel that they were failed by Lord British. The Mages Council has long held a rebellious streak, which had resulted in the creation of Wind and Dawn. The City-State of Luna Luna is currently disputed, and its political leanings are for the most part unknown. Some believe, including myself, that Luna was based on the Greco-Roman Kingdom of Olympus from Ultima I. It had also been independant all this time, with no lore suggesting that it came under the sway of the Kingdom of Britannia. One factor in its independance, or dependance, would be the status of the many merchants who currently call the city home. Also, Ordo Malleus of the Church of Holy Light profess loyalty to Lord Casca, further complicating the political status of the City of Luna. The Outpost & Monestary of Old Scythe The Outpost currently belongs to the Ordo Malleus of the Church of Holy Light, making it a vassal of the City-Statue of Luna. Its political status remains unknown, but unlike its mother-stated, Old Scythe is believed to be allied to the Kingdom of Britannia. Old Scythe rests on the edges of the Great Desert, within sight of the City-State of Umbra. The Monestary was built upon the ruins of Scythe, which once was held by the Dark Tower. Independant - The City-Statue of Umbra Umbra is controlled by a coven of necromancers and witches, descended from the same people that once worshiped the Pharaoh Emperor of the Great Pyramid. Umbra has never held ties to the Kingdom of Britannia, and maintains a long standing feud with the City-State of Luna. Umbra is believed to have been based on the Kingdom of the Black Dragon from Ultima 1. Umbra is believed to be allied with the Village of New Scythe, and the Dark Tower. Ven Lor Reg Ven Lor Reg, the City of Gargoyles, has always been recognized as an independant city outside the domain of the Kingdom of Britannia. Nevertheless, its citizens are believed to be close allies of the Britannians, who rescued them from the Dark Lord Exodus during the Third War of Darkness. The Empire of Zento The Empire of Zento has always been independant of Akalabeth and Britannia, known to have been based on the Kingdom's of Rondolin and Barataria from Ultima 1. Zento is also, according to recent lore, under the rule of an Empress. Zento may or may not consider itself an ally to the Kingdom of Britannia.