1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

A few suggestion for turn-ins. Next round.

Discussion in 'UHall' started by Guest, Apr 25, 2008.

  1. Guest

    Guest Guest

    It might be interesting

    To have a runic hammer that you can PRE-USE on metal before a bronze, gold, or valorite runic hammer.

    The PRE runic hammer could be set to strike the metal into the weapon you want and tag it with a choice of ability...

    Here is an example
    A RUNIC HAMMER OF CRAFTING (10 Charges)
    Click hammer. Select property you want.
    Hit metal. Forms sword with tag only Swing Speed Increase.

    Pull out Agapite Hammer. Strike sword, 1 property will be SSI.

    Another one is decorative weapons

    Perhaps a sword with a fire blade and gold handle. That when you move it, fire streaks.
    Yeah pretty.
    But what you do with it is...
    Double click the decorative sword and singe click the weapon you want it to absorb. The target weapon is destroyed but the "decorative weapon is now that weapon"

    We could have some cool eye candy weapons but with true abilities that dont over power the game because the absorb and destroy something already in game.


    Another. More house decos. Just a bunch of them. Why? Because you need stuff that people will actually want and get one of. If you have a limited selection of rewards for turn ins. It would do the trick.


    And of course Amour of Absorbtion or is it sorp
    Decorative armour...
    that you can use to absorb you favorite piece of armour.
    This armour cant be dyed and all that.
    Its cool looking and unique. And eats up a real resource in game.
     
  2. Yenji Yasagari

    Stratics Veteran Stratics Legend

    Joined:
    Nov 17, 2005
    Messages:
    563
    Likes Received:
    1
    Yea, that and some cool ninja armor with HCI and dex bonuses, pure black color would be cool too.

    *Requires 240+ skillpoints in hiding stealth and ninja.*
     
  3. Guest

    Guest Guest

    <blockquote><hr>

    It might be interesting

    To have a runic hammer that you can PRE-USE on metal before a bronze, gold, or valorite runic hammer.

    The PRE runic hammer could be set to strike the metal into the weapon you want and tag it with a choice of ability...

    Here is an example
    A RUNIC HAMMER OF CRAFTING (10 Charges)
    Click hammer. Select property you want.
    Hit metal. Forms sword with tag only Swing Speed Increase.

    Pull out Agapite Hammer. Strike sword, 1 property will be SSI.

    Another one is decorative weapons

    Perhaps a sword with a fire blade and gold handle. That when you move it, fire streaks.
    Yeah pretty.
    But what you do with it is...
    Double click the decorative sword and singe click the weapon you want it to absorb. The target weapon is destroyed but the "decorative weapon is now that weapon"

    We could have some cool eye candy weapons but with true abilities that dont over power the game because the absorb and destroy something already in game.


    Another. More house decos. Just a bunch of them. Why? Because you need stuff that people will actually want and get one of. If you have a limited selection of rewards for turn ins. It would do the trick.


    And of course Amour of Absorbtion or is it sorp
    Decorative armour...
    that you can use to absorb you favorite piece of armour.
    This armour cant be dyed and all that.
    Its cool looking and unique. And eats up a real resource in game.

    [/ QUOTE ]

    See, I think they went and set the player expectation bar really really high with the black rock turn in originally. All these items we have for turn in now, are very very similar to the set of items offered up in the first clean up Britannia, cept dye tubs. And we could really use a metal dye tub, oh well. But I digress. All the folks that play "good guys" are waiting for something similar to what the "bad guys" got when they facilitated the destruction of haven.

    I think part of the turn in at that point, heavy on Tok arties and blacksmith gear was a pseudo public apology from the live team, or dev team to people unhappy with availability of said items both for long term and newer players who felt they had missed out.

    It doesnt look to me like any of the rewards has a possible use in conjunction with the current event, but sashes are hugely popular and expensive, I'm very happy to see them made more available. It would be even better if we had a sash label tool so we could make our own for our guilds.

    Anyway, to the readers and devs, the good guys wanna get paid for being patient, and "good" ya know.