Just a single one. Devs, what are you going to do about the most debated aspect of potion chugging? I'm referring to the Cure/Poison issue. I'm asking because I feel it's time Cure and Refresh both get timers OR to completely rebalance Poisoning and Infectious Strike. You know you're gonna have to do this eventually... Poisoning or no Poisoning revision. To be honest Mortal Wound is the new Infect and costs 100 points less. I don't see anyone complaining about Apples having a timer in relation to being hit by Mortal Wound. Why is everyone complaining about Cures having a timer in relation to being hit by Infect? It's totally silly, come on. And yes I know Poison is different because it adds damage. Hello, I spent 100 on it! It BETTER do damage!