And it was mine, together with a friend. Was it intended to fall down? No. The house itself held several years of roleplay- and sentimental memories. Upon noticing the building entered the decay state, I took it upon myself to reactivate it again after my friend couldn't afford to at this present moment. From history, we gathered that reactivating and logging in would be sufficient to revert the decay procedure. I guess not. It fell down without us being aware of it and now we're left with empty space there, collections of books and in-game written diaries being left to decay on the floor while people most likely had fun scooping up all the potted plants and other valuables. A house I've spent hours upon hours decorating; paying attention to every detail. All gone now. In short; what is this nonsense about houses no longer refreshing properly? Stop adding giant turkeys to the game and focus on the little things instead that make this game a coherent, smoothly-running experience.