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a Mages best friend ..2 x EVs and a Town...

Discussion in 'UHall' started by THP, Dec 15, 2010.

  1. THP

    THP Stratics Legend
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    come on devs a mage cant fight pvm without his 2 EVs helping him...let us cast in town...especially with the bane invasion coming...mages will not be able to compete!!!!!
     
  2. Babble

    Babble Guest

    Nah, go roll a dexer - mages are healers :p

    The no summons is ok I never liked the changes of summon and forget ...

    And you can cast earth elms anyway ...so ...
     
  3. Kiminality

    Kiminality Guest

    You still have to leave the guardzone to do that.
     
  4. Babble

    Babble Guest

    Did mages lose the ability to gate :p
     
  5. Flutter

    Flutter Always Present
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    Mage restrictions in trammel are dumb.
     
  6. Lynk

    Lynk Grand Poobah
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    this doesn't make any sense
     
  7. Martyna Zmuir

    Martyna Zmuir Crazed Zealot

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    The summon restrictions were in place when UO was concerned about lag. Then they were retained because NPCs could be killed in town.

    Now, most NPCs are invulnerable (yellow named) so it shouldn't matter anymore. Mages should be able to cast summons AND use EQ in town. No justifiable reason to tie the hands of a template anymore.
     
  8. Yeah EV's and other summons arn't allowed but when the invasion comes,all we'll get to see are the backs and wings of greater dragons. We'll have to use "all names" to target the banes that come in.
     
  9. AxiamInc

    AxiamInc Seasoned Veteran
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    Ding Ding Ding!! We have a winner Bob!! Tamers will overrun the towns.. :wall:
     
  10. Babble

    Babble Guest

    Not sure but wasn't the restriction done because people EV players?
    Long ago and it has been so for uhm ... lots of years

    Personally I have no idea why guardzones in Trammel exist at all.
    To kill the lonely Ogre or so that follows a new player into town?
     
  11. unified

    unified Guest

    On Great Lakes, you'd feel like there is no guardzone in Moonglow. A mongbat wanders in and you can yell "guards" all you want --- nothing happens.;)
     
  12. Sevin0oo0

    Sevin0oo0 Guest

    >>go roll a dexer

    I have a dexxer, w/ 100+ magery too (w/ stuff), makes magery kinda useless
     
  13. PsychoKinetic

    PsychoKinetic Journeyman
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    Real mages do not need EV's. Your mana and time is much more efficiently utilized with direct damage spells.
     
  14. Maybe we don't 'need' EV's but it is nice to have them as an option. The summons provide a secondary avenue for damage output,and in most cases act as a shield between us and what we are targeting. This option is always denied us when a city is invaded.If summons are not an option then allow us to have aoe spells unblocked. Give us back our 7th and 8th circle spells please.
     
  15. a slave girl

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    Not sure it still works but we used to be able to cast summon spells in West Brit near the bridge by the Brit Invasion Lizardman statue.

    Have to stand close to the river by the bridge's left outside corner.

    Other cities may have areas similiar to that.
     
  16. THP

    THP Stratics Legend
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    devs can we sort this out???