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A missed oppertunity for another mastery in ToL

Discussion in 'UO Time of Legends' started by Sunseri, Sep 4, 2015.

  1. Sunseri

    Sunseri Journeyman

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    I have been enjoying my time testing the new masteries in TC1, but I have noticed one thing that is missing. Lumberjacking mastery. A couple of secondary skills were given masteries, so I feel that lumberjacking should also be given some attention. This is what I would add.

    At 90 Lumberjacking, a player can 'chop' the corpse of a reaper or treefellow to collect random wood based of lumberjack skill and mastery level. This would be equal to skinning dragons or killing elementals for ore. Random colored logs would fall into your pack. Other masteries should be introduced as follows.

    • Permanent damage increase based on swords,LJ, and mastery level.
    • At GM lumberjack, chopping a reaper or treefellow would also yield the special materials we get from trees.
    • At level three mastery, the ax warrior receives a damage boost against all reapers and treefellows when an ax is equipped. This would be comparable to the chivalry enemy-of-one spell but it would be permanent and passive.
    If this mastery were to be introduced, reapers and treefellows would be a major bump in power to compensate.
     
    MalagAste and Gnoopey like this.
  2. Slayvite

    Slayvite Certifiable
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    Seems all the crafting skills have been overlooked for whatever reason.
    You can ask anybody and they all have great ideas for masteries for craft schools that wouldn't interfere with other schools.
    I guess this expac is just not designed for the crafter (yeah I know bits have been added)
     
  3. Sunseri

    Sunseri Journeyman

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    This expansion will be a boon for the miner for the first couple of months and then it will die off. I know I'll be mining like crazy and starting a vendor to take advantage of that market while I can.
     
  4. Slayvite

    Slayvite Certifiable
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    I was thinking this too on Europa but after asking a few it seems most have 1000's of granite stored anyway as its been worthless for so long, I doubt the market will be as big as I've also been hoping it will be.
     
  5. Old Vet Back Again

    Old Vet Back Again Slightly Crazed

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    There are a few that have not been given any love: Stealing/Alchemy/Crafting/Fishing/Tracking Etc...

    I'm not sure why they didn't give crafters masteries. It seems that it would be a great enhancement with the current loot pub...
     
  6. Gamer_Goblin

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    Explain? Just for the castle customization?
     
  7. Sunseri

    Sunseri Journeyman

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    Yeah,that's right. For those that have stored granite, this will be a good chance to make some good gold while the demand is high. I think I heard that the pavers, stairs and walls can be dyed, so the alchemist will benefit as well.