hi i was wondering how you deal with monsters that need you to take resisting spells (dark fathers, dreadhorn etc...) with your template? assuming you have 100 base anat, do you just drop that for resist and forego the healing when needed? or does the healing make up for it? i ask because im thinking of switching to a template that (with the wonders of imbuing) has 810 total skills, and is essentially connor grahams template + healing, a kind of hybrid between the two. but im trying to work out what way to go with the +skills and how it all works with resist (worst case scenario would be i make 2 identical sets of jewelery, apart from one has +anat and one has +resist).