1) "Failed to find path" when honoring. Is likely the most annoying thing ever - especially when it happens with flying mobs that are gonna bless themselves as soon as they start walking. 2) Monster too damaged to honor because of their own Bless. Come ON, it really does not make any sense. have that "too damaged" start when it's under its own default HPs or something! 3) Honor Irk, die, res, go back to Irk - and she is honored no more but if you try to honor there's no result, so rinse and repeat (the die/res part). 4) Fire Ants. They're unaffected by flame slayer talisman, move faster than most paragons, have the largest detection/aggro range this side of a changeling and they run away as soon as they are under 20% health, so to get the honor boost to health and mana you have to follow and hunt down. And they don't lose stamina, so when redlined they run just as fast as at full health. 5) In the enhanced client you can immediately swap two one-handed weapons or two two-handed weapons. If you want to swap a 1-h with a 2-h you need to disarm, wait, rearm. Not much sense here, either, imho. 6) Pet Resurrection countdown - ten minutes is a tad long, isn't it? Especially when there is no visible timer but only the spiteful "lacks cohesion" message. Ahhhh, there. That's some weight off my chest.