In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.
Discussion in 'UHall' started by BardMal, Feb 10, 2009.
... along with; or instead of, what if nox mages could summon a "form" of poison elemental
Or take on the form of a poison elemental? (poison-on-wrestle) Sounds like there could be an interesting buff-to-wrestling mechanic there.
If you're polymorphed into a slime do peoples' weapons get damaged when they hit you?
No, I think that is a brilliant idea, the poison damage poly morph to wrestle idea.
I like the idea. The strength of the poison would be based on the combined strenth of the spell caster's magery and poisoning...la
I really like this idea. Brings some life to the poisoning skill in a flavorful way.
Necros get benefits from their forms, why not mages when polymorphed?
I like the idea of summoning a Poison Ele too. Currently, besides EV...summoning as a mage is pretty useless.
When was the last time you saw someone actually summon a water ele to use in a fight?
This is something the devs should look at. Summons need to be more powerful than they are.
An idea - combine the Summon ______ Elemental spells into a single spell...Summon Elemental.
Based on your skill points in various other skills (poisoning, etc) your type of ele summoned would change.
I'd love to see mages summoning Blood and Poison Eles. Even maybe throw in a mining tie in to summon various ore eles?
If you have more than one cross skill...use a selection gump, instead of randomly having the game pick.
Also...still championing the 120 mage/120 Spellweaving = Balron summoning idea here!
I think that's a fantastic idea. I would like nothing more than to be able to take my toxic self or summons to annoy the masses.
Great idea. Has my vote
Also allow a mage with item identification and magery to take the form of a wand. Depending on his combined skill would be the type of wand, and the amount of charges he/she has. Once used up they disappear forever and free up some room on their shard.
Best ideas this board lurker has read in awhile. It actually got me out of stealth mode.
I could imagine my gm miner with gm magery summoning a val ele to mine in the more "ahem" dangerous places.
As others have said, it's not a stupid idea at all In fact, it's a great idea.
We already have wild poison elementals, should be relatively easy to add.
Or add possibly even make it like a poison based EV that you cannot control.
Also, to add on an idea I posted on another thread - let people with poison deal extra poison-based damage (both weapons or spells) based on their poison skill levels.