I hope that Adida can take some constructive criticisms. But before my suggestions I wanted to applaud EA-Mythic for wanting to get involved with events again and it wasn't too bad of an event for her first one. I also wanted to congratulate her for trying to change up the rules to make the event better. However, If you noticed the events yesterday, as soon as the chest were dropped half the players just stood around. Why? Because they already came with the items as the lists were the same. Had you created the items and spread them throughout the land but only allow 5 submissions then would have been better. You didn't have to stick around but to come back the following week to give the prizes. You would have had half the shard hunting all over the land for hours-days. You can create items that won't decay can't ya? I've seen those items created in the past. The hunted items could have been speically marked and the prize a differnt item so that those who ddin't get to submit their find, could at least keep a memory of some sort. This was also done in the past with the EM program and received a lot of positive responses. This is by all means not a complaint but just suggestions to make future events better.