While looking at the alchemist menu the other day,I came up with a few ideas on new potions that would be fun in the game and useful at the same time. This I would call a '2nd teir potion' of alchemy. This would be a higher end alchemy potion(s) that would take 85-90 skill to craft. 1) Potion of 'blindness'. Ingredients: One Greater Explosion Potion and One to Three Night Sight Potion. Effect: Lowers hci/dci by 5-10% plus minimal/moderate poison element damage depending on the alchemy skill of the character that uses it.This would have the same blast radius as an explosion potion. 2) Frost Potion. Ingredients:One Greater Explosion Potion and either 10 Pig Iron or 10 Grave Dust. Effect: Slows the movement speed of target by 10-25% plus Minimal/Moderate cold element damage depending on the characters skill in alchemy 3) Poison Mist Potion. Ingredients: One Greater Explosion Potion and 10-20 nox crystals and 10-20 nightshade. Effect:Area effect of the necro spell of "strangle",but clicks off damage faster and hits the stamina of the target hard. So what does everyone think? Sounds interesting to you?