1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

Allow gating off ship keys.

Discussion in 'UHall' started by TheScoundrelRico, Feb 9, 2009.

  1. TheScoundrelRico

    TheScoundrelRico Stratics Legend
    Stratics Veteran Alumni Stratics Legend Secret Society

    Joined:
    Aug 12, 2001
    Messages:
    35,539
    Likes Received:
    908
    I know, I know...this is kinda Siege specific, but this would be a nice feature to have added to Siege, and there might be an increase in my ability to steal ships on Siege. Right now, since gating is the only method of magical travel on Siege, there is no way for players to get themselves to a ship that isn't docked without the aid of a GM.

    Is there a reason that gating was never allowed in the first place? The key is the rune to the ship...if you have enough magery to cast gate...you could go to your current ship's location, especially if there is a server error and you are knocked off your ship while sailing...la
     
  2. Spree

    Spree Babbling Loonie
    Stratics Veteran Stratics Legend

    Joined:
    Mar 13, 2004
    Messages:
    2,596
    Likes Received:
    13
    I would rather be able to mark rune on the boat.
     
  3. SoulWeaver

    SoulWeaver King of The Bearded Ladies
    Stratics Veteran

    Joined:
    Dec 16, 2007
    Messages:
    6,538
    Likes Received:
    731
    That a big fat ol'negative on that Roger Rico! I do not want you stealing my boats! :lick:
     
  4. TheScoundrelRico

    TheScoundrelRico Stratics Legend
    Stratics Veteran Alumni Stratics Legend Secret Society

    Joined:
    Aug 12, 2001
    Messages:
    35,539
    Likes Received:
    908
    That would be fine, but I would imagine that would take more coding work than my original suggestion.

    The other problem I would have with that, is that you could hide that rune in a rune book. LOL, if ships actually start getting used again on Siege, I'd love the chance to steal them again, lol...la
     
  5. TheScoundrelRico

    TheScoundrelRico Stratics Legend
    Stratics Veteran Alumni Stratics Legend Secret Society

    Joined:
    Aug 12, 2001
    Messages:
    35,539
    Likes Received:
    908
    Oh come on, other than to mine, how often do people actually use ships these days? If it were easier to get to them, more people would use them...and yes, it would give me more chance to find a key in someone's pack, lol...la
     
  6. Spree

    Spree Babbling Loonie
    Stratics Veteran Stratics Legend

    Joined:
    Mar 13, 2004
    Messages:
    2,596
    Likes Received:
    13
    you used to be be able to mark runes on boats, but people would mark run move their boat and wait for some one to put their boat in the same spot where the rune is marked. Then loot the hull of the boat.
     
  7. and while we are on the topic how about some incentive to own a ship?

    maybe an ocean only dungeon

    maybe some ocean specific boss monsters or high end hunts

    perhaps an island that cant be recalled or gated too, like ilshiner, but you need a boat to get there

    take buck's den's gate away, and make it a faction town....
     
  8. Bluebottle

    Bluebottle Guest

    Agree - we lost 3 Siege boats to either "server errors" and/or exploits - sure would have helped if we could actually gate via the key when the GMs were not answering the queue :( Heck - I'd much rather the boats had been actually stolen by a capable thief than shredded by a server malfunction or exploit vulnerability! At least there would be a chance to buy em back!
     
  9. Storm

    Storm UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Stratics Legend

    Joined:
    Mar 18, 2004
    Messages:
    7,469
    Likes Received:
    361
    How about some islands that you can only get to by boat with special critters and such and make them no recal gate islands make it so they have a harbor or dock you have to pay to moor the boat kinda like stable master and make the rest of the surrounding water a no park zone so the only way you can access island is to moor the boat?
     
  10. CatLord

    CatLord Guest

    ... or use the serpent pillars teleport to reach a whole new area...
     
  11. Borric

    Borric Seasoned Veteran
    Stratics Veteran

    Joined:
    May 21, 2008
    Messages:
    338
    Likes Received:
    22
  12. TheScoundrelRico

    TheScoundrelRico Stratics Legend
    Stratics Veteran Alumni Stratics Legend Secret Society

    Joined:
    Aug 12, 2001
    Messages:
    35,539
    Likes Received:
    908
    Yeah, the last ship keys I stole, I had to page a GM just to have them transport me to my new ship...since I had no idea where the previous owner had parked it. LOL. A few times the GM couldn't find it...:( so I just trashed the keys...la
     
  13. Tomas_Bryce

    Tomas_Bryce Rares Collector Extraordinaire | Rares Fest Host
    Stratics Veteran

    Joined:
    Aug 14, 2006
    Messages:
    2,212
    Likes Received:
    3
    They already have something like this in Fel. It works great. However, I highly doubt it would work in Trammel.
     
  14. Limlight

    Limlight Guest

    lol @ a thief suggesting a Thief upgrade.

    I find it funny whenever Rico suggest things for his template since he acts like a tool at every other persons suggestion for his shard.

    La ....humbug...
     
  15. TheScoundrelRico

    TheScoundrelRico Stratics Legend
    Stratics Veteran Alumni Stratics Legend Secret Society

    Joined:
    Aug 12, 2001
    Messages:
    35,539
    Likes Received:
    908
    No Rico doesn't. Rico only disagrees with the ideas Rico thinks will harm the shard Rico plays...la
     
  16. Borric

    Borric Seasoned Veteran
    Stratics Veteran

    Joined:
    May 21, 2008
    Messages:
    338
    Likes Received:
    22
    Rico thinks only of himself, and no one else. la
     
  17. TheScoundrelRico

    TheScoundrelRico Stratics Legend
    Stratics Veteran Alumni Stratics Legend Secret Society

    Joined:
    Aug 12, 2001
    Messages:
    35,539
    Likes Received:
    908
    Yes, because this suggestion would only help Rico...*laughs*...la
     
  18. Barry Gibb

    Barry Gibb Of Saintly Patience
    Stratics Veteran

    Joined:
    May 24, 2008
    Messages:
    1,429
    Likes Received:
    235
    This does not need to be SP only. It would be nice to have this on the other shards, for group activities. Leave it up to the foolish player to open a gate in a public place to his boat. It would be no different than it is now when a player casts gate from his boat to the bank (and they do).

    Stayin Alive,

    BG
     
  19. TheScoundrelRico

    TheScoundrelRico Stratics Legend
    Stratics Veteran Alumni Stratics Legend Secret Society

    Joined:
    Aug 12, 2001
    Messages:
    35,539
    Likes Received:
    908
    Well, the reason I said that is, there is currently no way for a player on Siege to transport themselves onto a ship except by walking on, or having a GM teleport them via the key.

    No recall, no sacred journey...gating is the only way we could do that, but at the time, you cannot gate off a ship's key...la
     
  20. Barry Gibb

    Barry Gibb Of Saintly Patience
    Stratics Veteran

    Joined:
    May 24, 2008
    Messages:
    1,429
    Likes Received:
    235
    That is why I don't own a boat on SP.

    Stayin Alive,

    BG
     
  21. TheScoundrelRico

    TheScoundrelRico Stratics Legend
    Stratics Veteran Alumni Stratics Legend Secret Society

    Joined:
    Aug 12, 2001
    Messages:
    35,539
    Likes Received:
    908
    LOL, I've never purchased one myself...but I do own about 5...la
     
  22. BardMal

    BardMal Guest

    Gating on ship keys should be an ability granted to the Pirate Expansion, for the Pirate Class/skill set.

    To paraphrase a dialog at the San Diego Townhall meeting:

    Questioner: When are we going to have a Pirate Expansion?

    Leuro... err, nameless UO representative: We have heard a lot of interest in a Pirate Class from players. I would like to do that.

    Questioner: Is that why EA decided to create a gargoyle expansion?

    nameless UO representative: *Evil smirk* Next question -
     
  23. Limlight

    Limlight Guest

    You are anti recall/SV....but you want the benefits it gives on other shards because it will benefit you as theif?

    Notice the hypocrisy there?
     
  24. Duskofdead

    Duskofdead Sage
    Stratics Veteran

    Joined:
    Dec 6, 2008
    Messages:
    575
    Likes Received:
    16
    This here be nothing more than a pirate plot! Tryin ter trick yer way onto me ships! Foul rotgut-swilling swine that ye be, ye not be getting me ships! HEAR ME, RICO? I banish ye and yer crew back ter Somalia! Gate off ship keys there!
     
  25. TheScoundrelRico

    TheScoundrelRico Stratics Legend
    Stratics Veteran Alumni Stratics Legend Secret Society

    Joined:
    Aug 12, 2001
    Messages:
    35,539
    Likes Received:
    908
    First off it's "thief".

    Next point, sure it would help any thief, but at the same time, it would help anyone on the shard with enough magery to cast the gate spell. Heck for that matter, it would help anyone on any shard with enough magery to cast the spell...la
     
  26. Thunderz

    Thunderz Certifiable
    Stratics Veteran

    Joined:
    Jun 3, 2008
    Messages:
    1,729
    Likes Received:
    64
    The invasion is still fun when everyone moans that the crimson draggon isnt spawning in vesper..... but i sailed my boat out t that little island no one thinks about and killed the few comandors and recruits that spawned there and had the whole dragon to my self :D got 2 crimmys this way :p

    Oh for the dumb un thinkables of UO today making me rich (er) MWHAHAHA
     
  27. Phaen Grey

    Phaen Grey Lore Master
    Stratics Veteran

    Joined:
    May 12, 2008
    Messages:
    1,053
    Likes Received:
    7
    Can keys be insured on Seige? I guess the idea is if you have the key you are the owner, but if you can gate you don't need to have the key to board the ship. Would make for some interesting sea battles if keys could be stolen and ships boarded via a Gate off the key.
     
  28. Sweeney

    Sweeney Guest

    haha
     
  29. Nystul

    Nystul Lore Master
    Stratics Veteran

    Joined:
    May 15, 2008
    Messages:
    1,240
    Likes Received:
    3
  30. Restroom Cowboy

    Restroom Cowboy Visitor

    Joined:
    Jul 1, 2008
    Messages:
    3,283
    Likes Received:
    0
    I am sorry you just...don't...seem...to...get...it...

    Boats follow the same rules as houses...and like houses...you cannot gate TO the inside of them....hence the inability to GATE from a boat key...since you are trying to gate ONTO it. DUR!

    Stop being such a (la)zy thief...please?
     
  31. Olahorand

    Olahorand Slightly Crazed
    Stratics Veteran Stratics Legend

    Joined:
    Feb 27, 2004
    Messages:
    1,337
    Likes Received:
    243
    You also cant recall into houses, but you can recall on ship keys.
    The request to allow gating from ship keys (or using the ship key on a rune to get it's current position marked on that rune) and gate on it to reach the ship is definitively a valid one. GMs would be free for more important tasks, and given the high price for a ship on Siege the chance to recover the ship is much better.
    *Salute*
    Olahorand
     
  32. Limlight

    Limlight Guest

    Like I said...sounds like another example of Siegers wanting production benefits when it suits their playstyle.

    I was told hundreds of times when I brought up recall that part of Siege is the travel.

    Travel to your ship the old fashioned way. If you lose your ship, its lost. If you forget where it ended up...you lost your ship.

    Siegers act like its supposed to be about traveling. Yet here you are asking for a "trammy" benefit.

    "La"me.
     
  33. TheScoundrelRico

    TheScoundrelRico Stratics Legend
    Stratics Veteran Alumni Stratics Legend Secret Society

    Joined:
    Aug 12, 2001
    Messages:
    35,539
    Likes Received:
    908
    ROFL. Someone seems to have gotten their feelings hurt when they brought up trammy proposals for Siege, and had them shot down in a flame of glory. This is far from it.

    There, you've been ...la'd.

    ...la
     
  34. Mistura

    Mistura Lore Keeper
    Stratics Veteran

    Joined:
    May 29, 2008
    Messages:
    838
    Likes Received:
    0
    lol

    :popcorn:
     
  35. Limlight

    Limlight Guest

    Far from it. More like I am getting a kick out of watching you be a hypocrite.
     
  36. TheScoundrelRico

    TheScoundrelRico Stratics Legend
    Stratics Veteran Alumni Stratics Legend Secret Society

    Joined:
    Aug 12, 2001
    Messages:
    35,539
    Likes Received:
    908
    Not at all, maybe if I had asked for recall to work on Siege you would be correct, but since I'm not...you fail again...la
     
  37. BardMal

    BardMal Guest

    I think Rico is right, at least for SP.

    When I played SP, I was kicked off line while sailing, re log in and I am standing on shore with a useless key and lost the boat, twice.

    I do think that this is a great opportunity for a "pirate ability" - to be able to cast gate and target the boat captain on a neighboring boat and create a "boarding portal" for a pirate battle.

    Like an "8th circle" spell for the "Pirate Class" - "Cast boarding portal" so your scaly wag crew of cutlass waving ruffians can "swing across". Add some risk of falling overboard related to the Pirate class skill level while using the gate maybe.

    Abilities of a Pirate Class:

    "Handle yer Rum" - dispells curses
    "Shiver mi Timbers" - casts an area effect
    "Avast ye Mateys" - casts boarding portal to neighboring ship
    "Yo ho ho" - summons sea serpent
    "Arr" - causes a slowing wind in the sails

    I can go on all day with Pirate Classifications; in several nationalities probably. But that's not the thread topic.