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[Evaluating Intelligence] Anatomy: Defense Discussion.

Discussion in 'UO Spellcaster' started by Grim [SL], Oct 14, 2009.

  1. A Rev

    A Rev Guest

    All i find interesting about anatomy/eval defence chance is...its a load of bull!!!

    I went on to test and had someone make an archer

    120archery
    120tactics
    120anatomy

    I made a char with

    120magery
    120eval
    120anatomy

    He equipped 45HCI and i equiped 45DCI

    Result out of 50 arrows...50hits!

    Tried it with wrestle instead of anatomy and result was

    50 arrows...32hits.

    Read into that what you will...i decided not to even contemplate anatomy.
     
  2. Lynk

    Lynk Grand Poobah
    Stratics Veteran

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    I use Anatomy / Eval in several of my templates.

    UOGuide is incorrect with the formula about having 100 in each totals to 120.

    The correct formula is (Anat + eval + 20) / 2 .

    I use this on multiple characters and multiple shards. It does work, sometimes I feel like it works better than wrestling.

    I would disregard A Rev's test for two reasons. Reason 1 is I highly doubt he actually performed said test, reason 2 is that 50 shots is not enough data to analyze with such a streaky RNG.

    With all of the sick jewels you can make now, those 20 skill points you save can be tremendously helpful when building a template.

    I just made a parry/tamer mage with 120 resist because of the 20 points I saved from anatomy and the 45 points from a ring.

    Though I do like having wrestling as well. Sometimes if you are playing as a group and a dexer keeps disarming your teammates, it's nice to disarm them to allow everyone to get spells up.

    I also LOVE stun punch. Nothing quite like prepping a bola, getting a stun punch off and one teleport for the dismount.

    If you have the room, and the 20 skill points are going to waste, I would do wrestling. If you are trying to make a cramped build, I would recommend Anatomy.
     
  3. A Rev

    A Rev Guest

    The test was definatly done and i would suggest anyone who thinks of wasting points on anatomy goes and tests it first!

    Although...i do agree 50 arrows is maybe too small of a test range. When you get hit 100% of the time compared to 64% my mind was made up.
     
  4. Lynk

    Lynk Grand Poobah
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    Everything I have ever read indicates a cap of 120.
     
  5. NickyDishes

    NickyDishes Guest

    i tested it and it works fine to me. anatomy is viable.