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Anatomy or Bowcrafting?

Discussion in 'UHall' started by Dragon Slave., May 15, 2008.

  1. I'm building a character that is pretty full on skills at the moment. One thing i do need help with is damage bonuses. I thought I read somewhere that having Bowcrafting at GM gives a damage bonus to anyone using archery. Is that the case? And if so what is the damage bonus? Is it the same or similar to having anatomy? And then finally is it even worth worrying about the damage bonuses, if your template is already full, could i make those damage bonuses up with a primer and jewelry? Any help on the topic would be great. Thanks.
     
  2. Tjalle

    Tjalle Grand Inquisitor
    Professional Stratics Veteran Campaign Supporter Gilfane

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    If the question is whether U should choose between Anatomy or Fletching then I would say Anatomy.

    I have never heard about Fletching giving any damage bonuses (not saying it isn´t so though). Only that Lumberjacking gives/gave (?) a bonus when using an axe. And I think it was only 10% anyway so I guess a Primer and jewelry would be a good thing for damage increase. And also Tactics increases your damage if you doesn´t already have that...
     
  3. Pickaxe Pete

    Pickaxe Pete Lore Master
    Stratics Veteran

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    As far as I know, there is no damage bonus from bowcraft/fletching.

    Anatomy gives a much lesser damage bonus than tactics. So if you need to skimp on one, skimp on anatomy. Even with healing (the primary reason for anatomy) you are fine with only 61 anatomy unless you wish to res others. (61 is the magic number for cures.)

    Damage bonuses from skills apply over and above the item DI cap of 100% and even over the total DI cap of 300%, so you will lose a bit of damage from not having 120 tactics/120 anatomy. But it is not that big a deal.

    From a random FoF:

    Damage Increase and You
    "For PVP and PVM: If I have gm tactics, gm anatomy, and 125 str how much DI percentage do I have w/o items?"

    Stratics has the correct results for these calculations.

    +68.75% for GM Tactics
    +55% for GM Anatomy
    +42.5% for 125 Strength

    "People are saying there is a 300% DI cap for PVM, is this true? "

    Yes, this is true, Damage Increase is capped at 300% (or a 300 internal damage rating). However, anatomy, tactics, strength, and lumberjacking are NOT included in that cap.

    "If I have 300% DI and I cast Enemy of One will I even do more damage?"

    If you already 300% Damage Increase from special moves and profession abilities, then the answer is no, Enemy of One will not increase your damage further.

    Note: that a slayer weapon is double damage (a 200 damage rating). Enemy of One has a rating of 100. The combination of those two alone would reach our cap of 300.

    "Are slayer weapons included in the PVM cap for DI?"

    Yes.
     
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