I know this is indie, I know this is pre-alpha, so forgive me for the question as I know not to expect the world. I have worked for several software companies over the course of the last decade, including a game one. However, one thing that has always been my pet peeve are animations. I can look beyond terrible graphics, and for the record I think these are mediocre not terrible, as long as they animate naturally. I was an artist for the most of my life. I started oil painting when I was 6 years old, and progressed from there to become a professional artist before I changed my careers. So to me unnatural movement is jarring and breaks immersion. I know how early this game is, I am quite frankly shocked with how complete it is given its stage in production. But my question is, are there any plans to improve player character and npc rigging and animations?