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[Peacemaking] Area peace: How much peacemaking do I need with 120 music?

Discussion in 'UO Bard' started by sirion, Dec 9, 2010.

  1. sirion

    sirion Seasoned Veteran
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    Due to available skill points left in my char, I need to calculate what is the minimum peacemaking skill I need to achieve 100% success rate of area peace, provided that I already have 120 in music.

    ty
     
  2. I'm not 100% sure, Poo would probably know better, but for some reason I think you only need 100 Music/100 Peace for that.
     
  3. Poo

    Poo The Grandest of the PooBah’s
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    i havnt used peace in years.

    but LG sounds right.
    at 100/100 you should be 100%

    i think what you gain with the 120/120 is the direct peaceing.
    also the length the area peace lasts if im not mistaken.
     
  4. I haven't used it since... *thinks back* before publish 16 I think hehe.

    It never seemed to be any better than the same effect as a quick Invis to me. I remember for a while (largely due to there being some no delay bugs) Peace/Necros became popular for spawns and thats where I remember hearing 100/100 from. I still didn't use it though.
     
  5. sirion

    sirion Seasoned Veteran
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    Yes, I know I only need 100/100 for area. But I already have 120 music and 120 provoke (and need those). And I only need as low in peace as possible just for area peacing...
     
  6. PsychoKinetic

    PsychoKinetic Journeyman
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    You will need 100.0 peacemaking to have a 100% chance to succeed area peace.

    Having 120.0 music will make a difference in any targeted peace attempts but will not affect the area check.