I personally always wanted to see a change in how much resists a piece of crafted armor can have based off of the material used. For example, armor made from leather should not be able to have higher resists than iron made armor. I think armor made from dragon scales should be the strongest made armor with the highest resists possible. Then iron, then leather and finally wood. Armor made from stronger materials should have higher resists than armor made out of weaker materials. Maybe the resists possible should be capped depending on the type of material that is being used. For example- Wood : each resist capped @ 5 Leather : each resist capped @ 10 Iron : each resist capped @ 15 Dragon Scales : each resist capped @ 25 Also the stronger type of that particular material also should be capped. For Example- Regular Leather : each resist capped @ 10 Spined Leather : each resist capped @ 11 Horned Leather : each resist capped @ 12 Barbed Leather : each resist capped @ 13 Please feel free to comment on how you would feel about a change like this. And also comment on other changes you would like to see that has to do with armor that is crafted, spawned re-forged, imbued, whatever. And maybe perhaps someone will look at our ideas and make some of these changes happen in the game that we all love. Keeping the player base happy should be their main concern.