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[Archery] Armor type verses Dex

Discussion in 'UO Warrior' started by Coals McSteel, Jul 31, 2013.

  1. Coals McSteel

    Coals McSteel Visitor

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    I quit playing when the Armor you wore affected Dex which affected how fast you shot.

    With all the imbuing effects (HCI, SSI, etc.) is this still an issue?

    Also, would I be better off with an ABC archer or a Poison Archer? I will be mostly PvE.

    What is a good set of stats to shoot for (Str/Int/Dex)?
     
  2. CorwinXX

    CorwinXX Babbling Loonie
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    Armor type doesn't affect your Dex but there is a Stamina Loss Reduction bonus.
    http://www.uo.com/article/Publish-81-Patch-Notes


    I never heard about Poison Archers.

    Max STR/DEX and as much Int as you manage to get. You can equip an Ecru ring to drink STR/DEX potions then equip your main ring back.
    My archer has:
    base: 109 STR, 104 DEX, 42 INT
    with artifacts: 119 STR/DEX and 47 Int
    with potions: 150 STR/DEX and 47 Int
     
  3. Coals McSteel

    Coals McSteel Visitor

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    Ok, so if I'm reading this correctly I am better off wearing Blacksmith made plate armor on my Archer?

    What about Carpenter made Wood Armor?
     
  4. CorwinXX

    CorwinXX Babbling Loonie
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    As I know wooden armor gives you SLR but it doesn't give you LMC bonus. So there is no much sense to use it except when each piece has 6 mods (but such suit is very expensive).

    It seems that most of players prefer studded to get 55 LMC. I myself prefer plate armor. IMHO SLR is more useful than 10 LMC because in this case I can do without HSL on my weapon getting an additional slot for SSI or something else. If you needn't SSI and hit effects than you could imbue up to 25 DCI and get two free slots on your jewels.

    P.S. My thrower still use 4-mods weapons (Super Slayer, DI, HLL, HML) because I haven't decided yet which 5th mod to imbue :).
     
  5. Lorax_Pacific

    Lorax_Pacific Lore Master
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    I still don't think Poison archer is any good. I tried it awhile ago to get the 300 skill points reduced mana cost. Poison archer still rarely gets opponents lvl5 poisoned and if you succeed they run away. Poison archer is still very very mana intensive because every shot (practically) you are trying to up the poison to lvl5. For pvm, the poison isn't a strong enough affect. I found if you want them not to heal then bleed them. I would point out from my recent review of weapons the Elven Longbow is looking better from a DPS point of view after pub 81. Poison archers are a good team character. Your goal in pvp is to dismount the opponent and then lvl 5 poison them. You won't kill them, but your partner will. I used Liche form for my poison archer with a wisp. In pvm lvl 5 poison can piss off the creature and make them try to move away so the tank needs to continuously draw the creature back to focus. Include enough HPR to offset the loss of health probably max and this suit should be very defensive. You want to stay alive at all costs to get the lvl 5 poison on the foe.

    I would go more towards the abc archer, however, my template is very atypical and not straight abc. I love it though.

    I have 260 stats and generally use GA and GS potions. My stats are set at str 113, dex 100, int 47 and use 50% EP. Potions and armor take me to 150 str and 150 dex.

    -Lorax
     
    #5 Lorax_Pacific, Aug 3, 2013
    Last edited: Aug 3, 2013