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Artifacts imbuing ON!

Discussion in 'UHall' started by Lord Gandalf, Oct 4, 2015.

  1. Lord Gandalf

    Lord Gandalf Babbling Loonie
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    I still dont see why some artifacts cannot be imbued???

    Following the 500intensity/5mods imbuing cap, those items will remain balanced and wont cause any major advantages to any particular templates. I hope we all realize that these artifacts were allowed to be imbued at some point before the devs decided to take it off... On the other hand, some of these artifacts remain imbuable (clockwork leggings, venom bracelet, etc...)

    Please Correct me if im wrong by giving me an example of an artifact that could harm game balance.

    Would love to get the ability to imbue artifacts in the next publish...

    Thanks
     
    CovenantX, BrianFreud, Hardy and 5 others like this.
  2. Giles

    Giles Journeyman
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    Great idea. I imbued a bunch right before they took away the ability. Seems like it would not be difficult to turn back on.
     
  3. DJAd

    DJAd Stratics Legend
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    +1
     
  4. Marquis de Sade 209

    Marquis de Sade 209 Journeyman
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    Agreed! Either that or revamp the arties to make them viable!
     
  5. Ender

    Ender Crazed Zealot
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    Well see, there's um....

    Yeah I got no reason they can't be
     
  6. Lord Arm

    Lord Arm Seasoned Veteran

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    I don't really care either way but don't want them wasting their time on this either. it would be fine
     
  7. MalagAste

    MalagAste Belaern d'Zhaunil
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    I've always supported that idea.
     
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  8. Ender

    Ender Crazed Zealot
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    I'd imagine it's as simple as changing imbueable=0 to imbueable=1, considering when imbuing was first released it was allowed. All through beta and for a short time on live shards.
     
    MalagAste and Lord Gandalf like this.
  9. CovenantX

    CovenantX Babbling Loonie
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    That would be game breaking if they allowed things like Djinni's ring to become imbue-able (again...) !!!

    Honestly, I don't see why they took the option to do so away in the first place, It's not like any of those things were exceptional or anything (lower item weight on everything but jewelry),

    I guess they just put a bandaid on it instead of going through all the properties/items that had a mod that wasn't counting as a mod in the imbuing gump.
     
    Lord Gandalf likes this.
  10. Lord Gandalf

    Lord Gandalf Babbling Loonie
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    Yeah thats exactly what i thought, like the damage eater bug when it 1st came out, and the resilient bracelet +30 resisting spells, sc +1fc weapons and more...