I've been doing research on this for several months, with some of the other tailors. Now, according to all previous information, tailor BODs are supposed to be 50% normal / 50% exceptional at skill under GM A greater chance of exceptional (said by a dev in the past to be 60% exceptional) at GM and greater. The link below has the current state of our research, turning in BODs to get new ones, with Tailors with 120 skill - with a sample of almost 4400 BOD pulls. http://vboards.stratics.com/showthread.php?t=5019 What appears to be occuring is 2/3 normal, 1/3 exceptional - which is even worse than if the 60/40 ratio was accidentally reversed! 4393 Total BODs Normal: 2936 (66.834%) Exceptional: 1457 (33.166%) We found out over the years that there was an error in the Blacksmith calculations (a missing Parenthesis). After it was fixed, I've tracked the Smith BODs for 2500 BODs, and they have been accurate to expected numbers within 0.02% If the Smith BODs are now that accurate, some thing has to be SERIOUSLY wrong with the Tailor numbers. For that matter, what are the ratios of cloth/leather/spined/horned/barbed BODs?