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Back to PvP!

Discussion in 'UHall' started by Coffin, Nov 20, 2008.

  1. Coffin

    Coffin Guest

    Hey guys!

    I haven't been into the pvp scene in a while, and I am thinking about getting back on the ball. This new faction stuff looks kinda fun, so that's what I'm going to be going for.

    The problem is, I think my mage templates are a little outdated.

    First, this is a necro mage I was working on -
    Evaluating Intelligence 120.0
    Meditation 120.0
    Necromancy 120.0
    Spirit Speak 120.0
    Magery 113.5
    Magic Resistance 110.0

    And I also have a pure mage -
    Evaluating Intelligence 120.0
    Magery 120.0
    Magic Resistance 120.0
    Wrestling 120.0
    Meditation 101.0 90.0 (101 with +11med scrappers)
    Inscription 100.0
    Chivalry 50.0 (I wanted to remove curse)

    Would I just get destroyed in factions? I don't know. I see a lot of tamer mages and tamer archers? I'm kinda thinking it's a "if you can't beat em, join em" thing.

    So I'm just wondering, does anyone have a good mage tweak recommendation? Will I ever have a chance against the tamers? And hey - if anyone is having fun with a pure mage, or a necro mage, please say so! Would be cool to hear what kind of mages you're all playing.

    Thank you for any input. :]
     
  2. Xaphan

    Xaphan Guest

    Temps are fine, just make sure you load yourself up with DCI (also you'll want a mage weap on that necromage) As far as tamers go just para the pet, kill the tamer, invise self and continue=>
     
  3. Coffin

    Coffin Guest

    Para the pet eh? Thanks! *sharpens knives*
     
  4. Clog|Mordain

    Clog|Mordain Lore Master
    Stratics Veteran

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    Eeek! I hope your going for 120 resist... If you dont have the skill points to get it thta high, drop necro down to around 105-110.

    I play 2 necro mages, 1 red 1 blue, i have a blast on them. I seem to fight better on these then i do on a tactics mage. Go Figure?
     
  5. Chaosy

    Chaosy Guest

    Necro mages have been more powerful than tactics mages for awhile now.
     
  6. Clog|Mordain

    Clog|Mordain Lore Master
    Stratics Veteran

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    Yea, though just my general survivability is much greater, even without disrupting the opponent i can heal alot better, and im using the exact same suit for the 2 temps.. lol
     
  7. Arch Magus

    Arch Magus Guest

    Those templates are great.
    Use the Pure as a healer and the Necro as a killer.

    Just build a suit up with DCI (40+) and as many stats as you can get.
    LMC, mana and health regen. The usual.
    :scholar:
     
  8. Gandie

    Gandie Guest

    Drop scribe on the pure mage and get GM+ parry and 60 dex.
    (80 with pot then and thats enough for max parry chance)
    Now with new faction items its easy to get around 60+ dci so do that.
    (45 dci is cap yes but you can counter HLD with higher dci)

    Now you got a very good teamplaying mage! not for solo as you won't do the best dmg. But in teams you survive and can help kill/heal...
     
  9. Coffin

    Coffin Guest

    Ooo.. good suggestions. Thanks guy!