Player armor has improved greatly over the past years which has made most pet obsolete in PvM. Yet in PvP the added damage is still powerful. Q: Would you all accept a damage reduction in PvP for better pet survivability & damage on all pets? I certainly would. After the pet's are buffed, I would suggest that they do 75% of their current damage in pvp since they will have increased survivability, and also implement a damage threshold for spell interupts.