Ok here's a short workup for modifications to the mastery system that are in consideration, pending how well they play together and what the possible implications may be. So some may not make it at all, some may change slightly etc. usual disclaimer about guarantees and product returns. In no particular order All Abilities: No longer interrupted by any bard skills. The non-directed/non-focused/aoe/passive abilities, which is pretty much anything except despair. Though this may go for tribulation as well (pending some testing) Would not be interrupted by the bard casting spells. (I guess nobody on test ran a stoneform preservance bard. That was fun) Despair/Tribulation Slight lowering of the damage from despair/Tribulation in PvP, and raising of the damage in PvM. (Possibly factoring in Resist Spells of target) (Possibly also awarding bonus damage for bard also having provoke/peacemaking , so that high damage still very possible for Bards investing alot of skill points.) AOE Party Effects: Allowing bard to run multiple spellsongs at the same time. (May be interesting to stack Despair and tribulation but for now not being considered) All Abilities: Lower mana cost for casting and upkeep if the bard has multiple bard skills.