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BODs - SA

Discussion in 'UHall' started by Theo_GL, Oct 29, 2009.

  1. Theo_GL

    Theo_GL Grand Poobah
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    Two questions:

    1 - Why dont the blacksmiths in SA/Tel Mur take bods?

    2 - Why don't we get loyalty points for turning them in Tel Mur?

    That would solve the issue with crafters (imbuing) needing loyalty to use the forge. Makes no sense we have to kill things...

    That is all....
     
  2. jbfortune

    jbfortune Slightly Crazed
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    Good thinking.
     
  3. LordDrago

    LordDrago Certifiable
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    Because the gargoyle smiths do not give a damn about stupid human BoDs?

    Of course, if the Devs create new Gargoyle Bods, maybe with some different rewards, the BoD pool will be diluted if we have to pick wich type of BoD to get on any particular run.

    Isn't there supposed to be some sort of big event screwing up Ter Mur? perhaps something that will need champions from Brittania to help them. Maybe these gargoyle smiths need to amass a stockpile of human gear to outfit the humans recruited to stave off the impending disaster. Waala...BoDs, human type, in Ter Mur, and it makes sense (and could be a very cool story to be played out in Ter Mur and the Abyss.

    Just a bit of brainstorming here folks. Would make it alot eaier to get my artificer inot eh queens forge, I mean the 5 loyalty point quests he is doing are very ssssllllloooooowwwwww in building uo the loyalty :)
     
  4. Shelleybean

    Shelleybean Certifiable
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    Terrific idea!!!!!!
     
  5. Theo_GL

    Theo_GL Grand Poobah
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    This is perhaps the greatest thread in uo hall ever! Three people agree with no arguements?

    Devs please implement asap!