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Bugs with new publish =/

Discussion in 'UHall' started by Eyes of Origin, Jul 12, 2009.

  1. We've found some problems with the new "anti ghosting" part of the publish. Already submitted bug reports but in case this doesnt get fixed before it goes live.. fair warning...

    1. When you die at a spawn instead of allowing you to get rezzed it is transporting you out as soon as you die.
    or its not teleporting people to the shrine until 10mins or so after they die.

    2. If you dont get transported out as soon as you die, when you rez its transporting you out.

    3.. If you lose connection and log back in, it transports you out. Even though you are disconnected just a min or two.

    4. If your pets get stuck and you have to log out and in to get them, you get transported out.

    Maybe I misunderstood, but I thought if the player got disconnected there is a small grace period before they got shipped off to a shrine? Also, thought it was suppose to stop people from being able to ghost a spawn, but not hinder the other players.
     
  2. Cloak&Dagger

    Cloak&Dagger Guest

    No, you understand just fine. But if you are being teleported 10 mins after you die if you are still dead your body should have decayed and should have kicked you out of the champ area and then it is working right.
     
  3. Beastmaster

    Beastmaster Guest

    Thanks for reporting this. I hope the Devs pay attention and fix it before it hits the rest of us.
     
  4. Viper09

    Viper09 Grand Poobah
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    No, there is no grace period for those who disconnect. I believe they even mentioned that in the notes.

    However there should be a 10 min. period of time after death where you should be able to res as opposed to being instantly teleported.
     
  5. Viper09

    Viper09 Grand Poobah
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    http://www.uoherald.com/news/news.php?newsid=855

    To continue. So according to this if there is no body in the champ spawn region you will get teleported immediately. The only grace period for those who get disconnected has to do with losing cursed items. Still they will get teleported though.
     
  6. Saris

    Saris Guest

    holy crap.

    thanks for the heads up:thumbsup:
     
  7. G.v.P

    G.v.P Stratics Legend
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    It's about time tamers take some responsibility! This one is no bug, tamers shouldn't be able to log out to save their pet anyway. Stuck schmuck.

    The other three points do need some tweaks though.
     
  8. The bugs are random too. A guildie died at sleeping dragon and was transported to T3. Someone else ended up in Compassion. I have been disconnected 2 times and logged in no problem. I leave the area to log for the ghosts of my pets so I do not know about the pet issues. However given that dying at Sleeping dragon is something that happens alot, there has to be a grace period to allow people to be rezzed at the champ immediately to return to the fight.
     
  9. I agree about using it to save your pet, but pet balls don't work correctly, and sometimes the only way to get your pet back is through logging out and back in. You shouldn't have to leave the sub-server to log out/in to get your pet back.
     
  10. Lefty

    Lefty Lore Keeper
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    This is how champion spawns worked when they were introduced in Publish 16. It sounds that they just reimplemented the code. So it looks like we are at a full circle.

    However there were issues to why this code was taken out in the first place, mainly do to the fact that once a guild gets a foot hold on the spawn it is very hard to organize a raid when your guildies have to wait 10-20 minutes to raid.

    If I remember right, this was not just the champ level of the the dungeon, but the whole dungeon. Maybe someone has a better more accurate memory and can highlight on pub 16 issues.
     
  11. Cloak&Dagger

    Cloak&Dagger Guest

    No, this was not coded before. o.o

    I am not sure why people would have to wait for 10-20 mins to raid, if everyone dies then they all have to get rezzed again is all...
     
  12. Cloak&Dagger

    Cloak&Dagger Guest

    You are only considered logged off after your char leaves the server, that means you should have 10 mins before hand.

    This will only affect players who log out beyond the 10 minute grace period; accidental disconnections will not be punished. <-- this is a bullet there for it is not descriptive of only cursed items but of the whole system, that means it only counts when your character actually logs off (after 10 mins) On a side note, I thought a character logged off after 5 mins?
     
  13. Viper09

    Viper09 Grand Poobah
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    Hmm, I took it as for cursed items only. Ah well. We shall see in time.
     
  14. Cloak&Dagger

    Cloak&Dagger Guest

    Well since it is a bullet of its own, I am going to contribute it to the whole system, plus that just makes more sense. If I am wrong however it would make me greatly sad, could you imagine how much it would suck to be having a bad day? Client keeps crashing, or you keep getting disconnected for any reason, you would have to keep running back down to the spawn x.x
     
  15. When I talked about a guildie logging out and in to get his pet, I wasnt speaking of saving his pet. His pet was literally stuck on the bridge in Destard by the ankh. He ran around telling it to all follow and it would try to fly but couldnt get to him. Pet summoning balls do not work in spawn areas, so to get it unstuck he had to log out and in. As soon as he logged in he was teleported.
    Tamers who normally log their pets to save them are normally already dead so it wouldnt matter if you log the pet once you die and then get teleported. If they were alive when they logged and stay out till they time out, then I think yes, they should be teleported to a shrine.
    And I agree with Frey.. it has been random. Sometimes you die and are able to get rezzed before you get teleported out, other times you die and its instant.
     
  16. Lefty

    Lefty Lore Keeper
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    Well it isn't the exact coding, but very close. Take a look at the pub 16 notes if you would

     
  17. G.v.P

    G.v.P Stratics Legend
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    Ah okay my bad. If it is literally stuck then yeah there should be a fix since pet balls won't work all the time. It's too bad All Come doesn't work right.

    EA could fix the monster teleport AI, for starters.
     
  18. wrekognize

    wrekognize Guest


    make pet balls usable in spawn areas and we would not have to log out.