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Can the Gargish Summoner's Kilt be altered for humans/elves to wear ?

Discussion in 'UHall' started by popps, May 13, 2014.

  1. popps

    popps Always Present
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    The Gargish Summoner's Kilt http://www.uoguide.com/Summoner's_Kilt is for the Apron slot (same as Tangle and Crimson Cincture) right ?

    Can it be altered for humans/elves to wear it ?

    Also, what items (other than the Lieutenant Of The Britannian Royal Guard [replica]) have Lower Reagents Cost (LRC) for the Feet, Apron, Sash, Cloak slots ?

    Furthermore, is there a way to get on a Ring or Bracelet more than 20% LRC ?

    My goal, is to try get 60% LRC only in between Ring, Gloves, Footware, Apron, Sash and Cloak (I got 30% LRC from Pendant of the Magi + 10% from a Mana Phasing Orb).
    If possible, this is going to be a "cheap" suit so the Lieutenant sash is out of the picture.
    Are there Talismans offering more LCR than the Orb's 10% LRC ?

    Ring and bracelet need to be imbuable as I need to put skills on both of them....
    Also, any spellbook or staff with LRC is not an option since both hands need be free.....

    Also, should I find a "shame" ring or jewellery above 20% LRC but with skills I do not like, if the skill on the ring/bracelet is from the same exact skill group of the skill that I want, even if the ring/bracelet is already at or over imbuing weight, can I at least "swap" the skill I do not like with the skill I like from within the same skill group and leave the other properties as they are ?
    Or would I be prevented at imbuing it althougether (to get the skills swap) because already at max imbuing weight or above it ?

    Thanks !
     
    #1 popps, May 13, 2014
    Last edited: May 13, 2014
  2. Merus

    Merus Babbling Loonie
    Governor Stratics Veteran CasteoftheForgotten

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    Kilts are kilts, not aprons. For the gargoyle race kilts are an armor slot rather than a clothing slot.
     
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  3. popps

    popps Always Present
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    I thought the kilt used the apron slot since it is "cloth"...... so it is "armor cloth" and uses the legs slot ?

    I guess it cannot be altered and used for the apron slot then.....

    So I am stuck with fewer options then..... Any solutions to offer ?

    Thanks.
     
  4. Tjalle

    Tjalle Grand Inquisitor
    Professional Stratics Veteran Campaign Supporter Gilfane

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    Stitcher´s Mittens have 30% but that won´t help unless you use the sash and a 20% ring.

    I can´t think of a solution for you.
     
  5. Picus at the office

    Picus at the office Certifiable
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    Why are you wanting to use these items, if people know the goal they might be able to offer some advise...
     
  6. LetheGL

    LetheGL Seasoned Veteran
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    Shame jewels cap at 25 lrc each. Why do you need both hands free?
     
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  7. popps

    popps Always Present
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    Cannot use stitcher's Mittens, that slot is already taken....
     
  8. popps

    popps Always Present
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    I know that, the problem is, that I also need skills on ring/bracelet and whatever comes over the CAP (LRC is 20%) is usually not imbuable.... That is why I was wondering whether at least one can "swap" skills within the same skill group even if the item is at CAPped imbuing weight or even above it.... This would increase my chances at landing with something usable...

    Otherwise, I could spend forever to find a ring and a bracelet with both 25% LRC AND whatever skills I may want....
     
  9. LetheGL

    LetheGL Seasoned Veteran
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    If the item has 5 or fewer properties you can switch skills around. If the the skill is over cap and you switch it to another skill you'll lose the skill points that are over the regular imbuing cap. Say you had a ring with +20 magery and swap it to a different skill your new skill will only be able to go to +15 ( the regular imbuing cap ). If the item has 5 or fewer properties but the total property weight of said item is over capped ( 500+ ) you'll lose the over cap weight as well ( will only be able to have the normal 500 imbuing cap ).

    You could keep whatever LRC you have currently and carry a few arcane robes\cloaks. The arcane clothes will kick in whenever you get a bad roll on LRC and get the more regs are needed message.
     
    #9 LetheGL, May 13, 2014
    Last edited: May 13, 2014
  10. wanderer1origin

    wanderer1origin Lore Master
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    lol, could just go old school and carry regs imagine suit not needing lrc :)
     
  11. PlayerSkillFTW

    PlayerSkillFTW Lore Master
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    Yep. My Whammies and my Thrower (i sometimes switch his Resist for Mysticism) use Arcane Clothing for their spells. With 0.0 Tailoring, i can still regain 18-19 Charges when i recharge the Clothing with an Arcane Gem. Carrying around Arcane Gems is alot lighter than carrying around a bag full of regs.
    I even made a macro in EC with Pinco's UI that will take off my Arcane Thigh Boots, use a Arcane Gem on it, then reequip the Thigh Boots, takes about 1.5-2 seconds for it to do it. I just wish that Pinco's UI would also notify you when your Arcane Clothing is low on charges, and when it runs out.
     
  12. Warpig Inc

    Warpig Inc Babbling Loonie
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    I think other races are a good thing. Helps to get out of the cookie cutter suits. Now where is the Orc race never promised but highly desired?
     
  13. popps

    popps Always Present
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    Is this valid also if the item is above the 500 imbuing weight ?
    That is, say that a looted item has 5 properties but some has such intensities that bring the overall imbuing weight over 500 (in case of a ring or bracelet), can I still swap skills within the same skill group ? Do negatives (like -100 Luck) count as 1 property ?

    For example, let's take this ring :

    Archery + 5 (skill Group 5)
    Animal Lore +15 (skill Group 3)
    night sight
    Luck -100
    Lower Mana cost 8%
    Lower Reagent cost 25%

    As the ring is, can I just swap the Animal Lore +15 with another skill from the Group 3, say Stealth +15 and keep all of the rest of the properties as they are ?

    This is a good idea, did not think about arcane robes, thanks !
     
    #13 popps, May 14, 2014
    Last edited: May 14, 2014
  14. Warpig Inc

    Warpig Inc Babbling Loonie
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    The -100 Luck counts as a 6th mod. Get the can't be imbued message.
     
  15. popps

    popps Always Present
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    Strange, because when hoovering over this ring, Pinco's UI tells me that it is possible to swap only, but that at least it is possible to swap..... so this is not the case ?
     
  16. Petra Fyde

    Petra Fyde Peerless Chatterbox
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    No, that is not the case. No item with 6 mods is going to be imbuable