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Can we enter these areas of Ter Mur?

Discussion in 'UHall' started by Vermin, Aug 28, 2014.

  1. Vermin

    Vermin Adventurer

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    I am currently building up a starter arsenal of slayer weapons and farming my own void orbs to do it. I normally run from Talon Point up thru Chicken Chase, then Spiders Guarde up to Coral Desert and a run thru Gated Isle. Void Creature spawn is slow, so I'm always looking for new spots to hit. Looking at a Ter Mur map, two places jump out - Void Isle and Walled Circus.

    It looks like maybe you can reach Void Isle through the Lost Settlement - I gave it a go but got munted by the highlighter demons in the settlement. The only references to Void Isle and Walled Circus I can find suggest that they weren't accessible - but like a lot of UO info I'm not sure if that is out of date. Are they perhaps called something else (I'm just going off the names on the map below)?

    So can anyone answer as to whether these two areas are accessible? If not, were they event areas that were used then not opened up, or just something created and left in reserve for future dev that never happened? They both look like they would be full of void creatures.

    If you can't see the map, you can view it here: http://uo.stratics.com/hunters/atlas/ter_mur_regions.jpg



    [​IMG]
     
  2. Frarc

    Frarc Stratics Legend
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    As far I know, Can't enter them.
     
  3. Dot_Warner

    Dot_Warner Babbling Loonie
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    Some shards have runes to Void Isle due to parts of EM events being held there. I don't think anything spawns there though.
     
  4. Promathia

    Promathia EM Bennu Fanclub
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    Was SA the most rushed, incomplete expansion in UO's history? Really seems like it.
     
  5. MalagAste

    MalagAste Belaern d'Zhaunil
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    No that would be the High Seas winning that award.
     
  6. Zuckuss

    Zuckuss Order | Chaos
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    I thought the High Seas was one of the best ones in recent years. It's overdue for added ships, quests, enemies and loot though.

    I want more things to do on the high seas!
     
  7. Jirel of Joiry

    Jirel of Joiry Certifiable
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    No that would be Samurai Empire ....half done, half baked, and half assed. I can show you a ton of Tokuno stuff that is just unfinished. Stygian Abyss and High Seas just followed precedence. Actually if you wanna be technical Age of Shadows rolled out unfinished. We should start a thread of random UO stuff unfinished and /or inaccessible.
     
  8. Eaerendil

    Eaerendil Younger than Kelmo, but also in the way...
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    SA was an absolutely awesome expansion. The best of them all: The Abyss and the Underworld are the loveliest dungeons with great farming spots and bosses. Imbuing is the top-skill. So useful. SA simply is great!
     
  9. THP

    THP Stratics Legend
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    I remember the devs once stating ..on the release of the abyss ...that some areas that were then unaccessable would become accessable as the story unfolded...maybe the last few pages of the story book need opening still......go figure
     
  10. Goodmann

    Goodmann Babbling Loonie
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    I think you mean only one in recent years! To bad the cannons on ships require 25 diff items to get them to fire, a wasted addition IMO. Never fired one and never will under the current process
     
  11. MalagAste

    MalagAste Belaern d'Zhaunil
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    Illshenar is still largely unfinished. With numerous chests that spawn there EMPTY... as well as hundreds of area's with little to no history, rhyme or reason to them. It has massive potential for expansion and use... yet they took the most beautiful city in the game and destroyed it. *sadface* They also destroyed one of the more unique buildings with a population of mobs that were unique. Some of the EM's do a good job of trying to add some sort of history to area's there... Malas is mostly unfinished. There are almost NO wandering healers in Malas, there is almost no decent overland spawn in Malas which is probably good since there is almost no where to get a rez should you die there. Ter Mur seems unfinished. With many area's still inaccessable like they were meant to have something but don't. Again EM's have attempted to make them useful but really haven't.

    High Seas was put out in such a rush that it may driven off new and returning players because of it's overly bugged nature. Not only did we pay for the expansion but many of us lost a lot of gold worth of items in the beginning. After that the Gothic and Rustic packs again hurried out with a bare minimum of stuff and left largely unfinished. There are no new floors or doors or roofs to go with either of them. Leaving them looking out of place for the most part. But you could say that about many of the tile sets. Shadow and Crystal have many missing corner pieces... The castle tiles are missing the parts to make the ramparts ..... short wall pieces... both half wall and 1/4 wall pieces... as well as a few missing corner tiles. The Ter Mur stuff has no inside corners almost... making most of the sets unusable. But this has been the "norm" for UO for so long. They rush something out cram it at us.. and then leave it. Never to fix or finish it. Becomes lost and forgotten. How many items can you name with no purpose at all?

    Deadwood
    Executioners Caps

    There are even some of the essences in the Abyss with NO use.

    This is just off the top of my head... I'm sure with some thought I could name at least 2 dozen items. Sadly with the questing for Mondains Legacy much of that stuff is a ONE time only per character use... so after 10 years most everyone has used up that one time use. So much of it is worthless and sticks in your backpack where you are unable to rid yourself of the crap if you accidentally pick it up on a character that's already done that quest. Not to mention the rewards that are useful are so few and far between that most folk have quit doing most the quests there. Even that expansion seems unfinished. Much of the wall tiles for it are just cut in half and look bad compared to many of the other tile sets. And again many of the needed corners are missing. Same with stairs sets ...... the red stairs only have 2 facings...

    I can name 10 places with tiles missing in the lands..... or with tiles that don't belong there. There are at least a half dozen missing tiles in the Gauntlet of Doom alone. Shore lines all around look horrible in the EC with water tiles and land tiles all messed up. It's sad to see when you want to encourage people to play a game and they want to know why this stuff is so sloppy... I've no words for it.

    There are how many bugs that are still in the game that when returning players come back they become seriously annoyed that they are still there. Like the bank trade bug that causes you to crash if you try to recall away after trading at many banks. Or like the land changing to fel for no reason... Doors in dungeons and in cities that are still locked years after some event is long forgotten and over that locked them. Or missing doors in many area's because someone felt the need to remove the bugged door and never took the time to put it back.
     
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  12. Obsidian

    Obsidian UO Forum Moderator
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    Completing some of these many things would be a worthy publish in the future.
     
  13. Lady Storm

    Lady Storm Crazed Zealot
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    Outside of EM events.. It must be understood making these areas for open use or discovery may take a few years...
    Think of the Dev as you would your family... the work load is just about the same... and with a few members short...well it is hard to get things done when you got so much to do and only 2 hands.
    Mesanna has evrything under a time line and that poor lady is just about out of nano seconds to sleep!
    We as players need to think before we critisize.. Yes its unfinished.. so was fel in the beginning...
    UO has always been a work in progress... I will agree alot of old publishes were more swiss cheese then content.
    I would love for them to have the team size they did before where content could be upgraded as they go... but to be honest right now with the small team Mesanna has and lacking that vital engineer/gamer.....she has her hands full.
    What do we give up on beng done to have these other things done?
    Give her and the team time... the game is not going anywhere.
    Who knows.... if things work out as they should.. we might even get a boost in players!
     
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  14. Jirel of Joiry

    Jirel of Joiry Certifiable
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    I hear ya! Event crap that is just left long after the event is one of my pet peeves. I mean stuff like in Lord British's castle you can no longer go into the basement because some EM blocked off the throne and the access is behind the throne(at least on Legends). I remember when the EMs locked us out of Lord British's castle all together. People couldn't finish quest and then the real beaut...the EM announces for everyone to meet in...LORD BRITISH'S THRONE ROOM. Khaldun dungeon is still *ahem* Charlie Foxtrot after an event where they removed the ancient liches and they've got these over powered shadow fiends that must be main lining PEDs and redbull! Pablo is still outside the ancient wrym room.
    I mean events are all well and good but EMs and Devs need to clean up after themselves. Shoot if they'd let me I'd clean up but, I don't know how to code so it would be pointless for me to even try. I could go on and on. Instead of *SHINY NEW* content how about clean up what we have, finish it out and flesh it out. I think that would be better that making new stuff.
     
  15. drcossack

    drcossack Babbling Loonie
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    Yup. That's happened on LS too. While I don't know of EVERYTHING that's gone on event-wise since 2005/2007, there are still things on there from the old days that are unused. In Tram Destard, there's an Ancient Wyrm NPC named Kahn the Old that looks like a ghost (completely gray) - you can lore it, and it's far weaker than the Ancient Wyrm (pre-buff.)

    While I don't remember exactly when Kahn was first put in Destard (though I do know it's been down there for many years), I did ask our EM if she possibly incorporate it into events in the future.
     
  16. CovenantX

    CovenantX Babbling Loonie
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    The "Walled Circus", you can get to, it's the place you get teleported when doing the Dream Serpent Quest. Which I think was added via publish instead of released with the expansion, I could be wrong though.

    I don't think you can get into the Void Isle though.
     
  17. TheScoundrelRico

    TheScoundrelRico Stratics Legend
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    Although it wasn't an expansion, publish 16 may have been the least thought out change UO has seen (the basic elimination of the PvP thief profession)...la
     
  18. Uvtha

    Uvtha Grand Poobah
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    Do you really expect them to tell the expansions story in a mere half decade??

    Seriously though, I like how the one area that opened up for the story (years ago now) is just a big field of pointless uber monsters with 30k hps. Great use of the land. :/
     
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  19. Cupid

    Cupid Sage
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    I stopped playing one of my favorite chars cus of this, due to the new fish weight, and I blame an old player for this expansion, some captain seas or such that posted for years wanting new ships or pirate ships and he left before it was implemented and has not been back, wish to god I could undo having that expansion.
     
  20. Dodger

    Dodger Certifiable
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    You can, get a new account. It's what all the cool kids are doing these days, wanna cigarette?
     
  21. MalagAste

    MalagAste Belaern d'Zhaunil
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    I like it now that it has most the bugs out... I'll probably like it more once the updates are in for loot... but we'll see. If I have time and want something quiet to do... this is it. Fishing quests are easy, quiet and fun. I just wish most the crap had more of a use. The bait is a joke.
     
  22. Dol'Gorath

    Dol'Gorath Grand Inquisitor
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    I still have not purchased High Seas on my account for the single reason that once you do 1 in every 4 ancient SOS will fish up a scalis, that can't be soloed. I have no need to be fishing those up, I just want the regular leviathans. And until they add a toggle to turn off fishing those, not buying high seas is the only way to 100% prevent fishing those up.

    Nothing in high seas appeals to me anyway so I don't feel as if I am missing out on anything by not adding it to my account.

    Also I think you are referring to Hawkeye Pike. He was a proponent for a pirate expansion for years...I thought he still played though.
     
    #22 Dol'Gorath, Aug 30, 2014
    Last edited: Aug 30, 2014
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  23. MalagAste

    MalagAste Belaern d'Zhaunil
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    It isn't fishing up the Ancient SoS that spawns Scalis.... it's using the white fishing NETS to spawn a Leviathan that does. Fishing the Ancient SoS just gets you the white chest and net. But yes itstops you from being able to do the Leviathans by yourself.
     
  24. Dol'Gorath

    Dol'Gorath Grand Inquisitor
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    That's what I meant, using the nets.
     
  25. Gidge

    Gidge Sage
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    There is a quest, a nice long one that ends with night terrors, that has something to do with that area with the demons. I've not gotten to kill a night terror yet to complete the quest. But is doable. You can go up that path. We had an event I think in that other area for something. I might have a rune for it on LS. I'd have to check one of my billion runebooks.
     
  26. Kojak

    Kojak Lore Master
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    I've killed a bunch of night terrors so far but it's tricky and takes alot of people and you're almost guaranteed to die a few times
     
  27. Uvtha

    Uvtha Grand Poobah
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    Id love to finish those quests, but since in thier infinte wisdom they decided to make it a boss level series of quests it just won't be happening. I really just want the freaking books... and the books and scrolls on the minions. Maybe if I had a bard and a million years to watch the minion whack on each other I could do that quest, but I don't so I'm just sol.

    Really, really, really hated this quest. IMO quests need two stages: 1) A static questing chain that can be accomplished by any regular character, you know...not full of boss monsters, just things like balrons, or miasmas... a challenge but doable for most people. 2) Some one time boss fight. Makes sure there are enough people around to beat him, and that caps off the story.

    Like scenarios.
     
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  28. The Old Man

    The Old Man Journeyman
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    I don't think EVERYTHING needs to be do'able solo, most things yes but there should be some left that take a group.
     
  29. MirandaLace

    MirandaLace Visitor

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    Problem is there are not groups to be found. I end up trying to do them myself and dying a million and half times in disgust.
     
  30. Gidge

    Gidge Sage
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    What ever you do, if you get the item needed from the night terror, do not try to give it to someone else. The one time I did and was going to be nice and let someone who had to leave for the evening finish the quest, it poofed when I tried to trade it. So you can't even give it to another character if you manage the kill. you can provoke on to it, but finding things is difficult. I manage to get one of those big red floating things close enough, but it's not much help. Thankfully they snap back.
     
  31. Uvtha

    Uvtha Grand Poobah
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    Never suggested otherwise. I'm all for encounters that require a group, however I don't think that EVERY step in a quest should be fighting a chain of boss monsters like the queens quests are. In my opinion the only boss level monsters in a quest should be the final stage of the quest, and it should be an event to be sure that a group will actually be there to kill it.

    The minions and the night terrors reward is also a book... so good luck getting someone to spend a billon years killing 10 minions.

    It's just not fun.
     
  32. Dot_Warner

    Dot_Warner Babbling Loonie
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    The minions and night terrors are awesome examples of how not to create an event arc mob. Way over powered, far too many hit points, and at least in the minion's case you need to kill dozens of them. The night terrors were also way to easy to grief.