I'm annoyed. Really really annoyed. We were told months ago that the devs were aware of this problem and were implementing more advanced technical information gathering to track down this problem(s). I am crashing on average at least once for every hour I pvp. And that's where it happens most often, in pvp. I'm guessing it is some kind of instability associated with the loading of dynamic objects, because it seems to only happen during movement, and the faster the movement, and the more dynamic objects there are in the area, the more likely it is to happen. It may well be associated with the degradation of video performance that this client is also prone to. I will start with 100+ fps, and before long I will be down to 8-10 fps. I'm assuming there is a graphics associated memory leak here. Why the *&^%! are we still dealing with these issues six months later? Why is this client still in beta? What the %^$#! is going on here?