All we asked for was an icon in the debuff bar for a monster's Curse. What do we get? A Curse similar to the PvP curse which drops resists by 10 from the max resist. So are we expected now to create all 80's suits in order to counter this? Why, yet again, have you nerfed the warrior class when it had finally gotten to the point where it could compete on an even playing field? An additional 10% of protection gone when it's possible for monsters to cast 4-5 Flamestrikes in the same amount of time that a player can cast a single one, even with max FC. Please explain to me the reasoning behind this. I'm hoping it was just some noob from Mythic that had no idea what he was doing that caused this, because the Devs that know UO should know better. Change it back. We didn't ask for a nerf. We asked for an icon. There's a big difference. No warning. No input prior to the change asked for from the players. Nothing in the patch notes, just a random nerf for no good reason. This is exactly the type of thing that ticks players off and makes them quit the game. EVERYONE I've talked to hates the change. Normally I'm one to roll with any changes, but this one is stupid, not thought out at all, and frankly, one of the most boneheaded things I've seen come from the Devs in a very long time. Please advise as to when we can expect this changed back and have just the icon put in place, and not a PvP type curse.