I've been in pretty steady contact with a friend of mine who used to play UO, but now plays another online game that drew a lot of inspiration from early UO. Apparently they just had another mass banning of players who have been using third party cheat applications. The dev team for this MMO have been very hard core in their approach to cheaters, and there have been many many waves of mass bannings since the game went live just over a year ago now. This recent wave of bannings got me thinking again about cheating, and the war that devs the world over have waged against cheaters and cheating. As long as humans have been playing games, humans have been cheating. If you check out the official Olympic website they have a pdf document on the Ancient Olympics and there is at least a paragraph or two on cheating. According to the Britannica Online Encyclopedia "gaffed" dice have been found in ancient Egyptian and Viking tombs, as well as in prehistoric tombs in North and South America. What the devs of MMO's like UO are battling against really is a world wide culture of cheating among gamers, with roots that go back as far as humans have been playing games, to the first humans to walk the Earth, and who knows, maybe to their ancestors as well. So if you hear some old timer such as myself clucking about "kids these days" when it comes to cheating. It isn't "kids these days", it's our identity as **** sapiens and our grand human culture. I just thought that this might provide a little perspective for people such as myself who get irritated, bothered and bewildered by the extent of the cheating problem in our own beloved UO. None of us should be even slightly surprised or amazed. It isn't a problem that is unique to UO, or even to the 21st century. Cheating and cheaters have been with us for a very long time.