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Chivalry 100 or 120?

Discussion in 'UO Warrior' started by Carl of Rigel, Aug 20, 2012.

  1. Does it make a big difference in having 120 over 100? I'm working up a Swords/Chivalry Char. and wanted to know before investing in the PS. Thanks!
     
  2. Logrus

    Logrus UO Legend
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    Comparing 120 to 100 Chiv will get you 10%(15% total) more damage on your consecrate weapon. Also will bump your EOO damage by 20% (84% total). Should also negate most if not all of the defense chance penalty from Divine Fury and give you about 3% more hit chance 5% more damage (some one can confirm that on test center).
    Close Wounds will probably get you about 3-5 more points.
    I think your Cure Chance for Lethal poison will jump form 80 to 96%
    And I cant remember the math in the other stuff so I'd suggest hitting TC and seeing which works best for your needs.
     
  3. NBG

    NBG Lore Master
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    So Logrus,

    The damage increase from Divine fury goes over the item damage 100 cap? For example if I run 100% damage inc from items, would I gain the extra damage from the DI mod from divine fury within the over all 300% cap that is.

    Bonus from 120 chiv while running consecrate and EOO at the same time means that you can hit the 300% cap without perfection at all? and if DI from divine fury can go over that...
     
  4. Logrus

    Logrus UO Legend
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    Divine Fury doesnt go over the Item cap. But higher chiv will increase the hit chance bonus, and decrease the defense chance penalty when you do use it.
    @ 120 Chiv your Concecrate Weapon and EOO should give you 99% bonus damage. So if you used a super slayer, you wouldnt need perfection at all.
     
    #4 Logrus, Aug 23, 2012
    Last edited: Aug 23, 2012