1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

Class: Mage - TBC Mage Spells and Talents

Discussion in 'WoW Guides' started by RayneStorm, Aug 30, 2007.

Thread Status:
Not open for further replies.
  1. RayneStorm

    RayneStorm Guest

    With the addition of The Burning Crusade expansion, mages gained some spells and new talents. Here is a quick summary of said skills.

    SPELLS:

    <font color="blue">Teleport: Shattrath </font>
    Does just as it says...teleports the mage to Shattrath, the main neutral city in the Outlands. Requires a teleport reagent.

    <font color="blue">Molten Armor </font>
    Causes 75 Fire damage when hit, increases your chance to critically hit with spells by 3%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 minutes.

    <font color="blue">Portal: Shattrath </font>
    Creates a portal to Shattrath that the mage and party members can use. Requires a portal reagent.

    <font color="blue">Conjure Mana Emerald </font>
    Conjures a mana emerald that can be used to instantly restore 1136 to 1364 mana. The mana version of the Warlock Healthstone

    TALENTS:

    <font color="red">Arcane </font>
    <font color="blue">Empowered Arcane Missles </font>
    Arcane Missles gain 45% of your bonus spell effect, but raises mana cost by 6% at max points (3/3)

    <font color="blue">Spell Power </font>
    Increases critical chance of spells by 50% at max points (2/2)

    <font color="blue">Mind Mastery </font>
    Increases spell damage by up to 25% of your total intellect at max points (5/5)

    <font color="blue">Slow </font>
    Decreases movement by 50%, ranged attacks by 50%, and increases casting time by 50%. One talent point.

    <font color="red">Fire </font>
    <font color="blue">Pyromaniac </font>
    Increases critical hit chance, and reduces mana cost of all Fire spells by 3% at max points (3/3)

    <font color="blue">Molten Fury </font>
    Increases spell damage of all spells against targets with less than 20% health by 20% at max points (2/2)

    <font color="blue">Empowered Fireball </font>
    Fireball gains an extra 15% of your bonus spell damage at max points (5/5)

    <font color="blue">Dragon's Breath </font>
    Targets in a cone in front of caster take X to Y damage and are Disoriented for 3 seconds. Any direct damaging attacks will revive target. Turns off your attack when used. Takes one talent point, and has trainable levels.

    <font color="red">Frost</font>
    <font color="blue">Arctic Winds </font>
    Increases all frost damage you deal by 5%, and reduces the chance melee and ranged attacks will hit you by 5% at max points (5/5)

    <font color="blue">Empowered Frostbolt </font>
    Your frostbolt gains an additional 10% damage from your bonus spell damage, and an additional 5% chance to critically strike at max points (5/5)

    <font color="blue">Summon Water Elemental </font>
    Summons a water elemental to fight for you for 45 seconds. One talent point.
     
Thread Status:
Not open for further replies.