I been out of game for quite some time and I just read that concussion blow is going to be nerfed. Let me guess this is probably do to the fact that the call of the nerf is based on the dismount tamer template, otherwise no nerf call has been called for this since AOS launch. It was the same for armor ignore. AI went years before a call for a nerf on it. The main reason why it got nerfed was because of the revamp of the archer swing speed changes made by Speedman and MrTact. Then all of a sudden it was a major problem. As I see it, Pets should be nerfed vs players. It is just to much damage in a 3 second window. You compile pet damage + the tamers damage there is little chance for a fair fight. If any think this is balanced, then I would say lifting all the caps would be fair. Other stuff I find that the last PvP balance sweep - such as requiring 70-90 tactics in conjunction with a weapons skill to do special moves really hobbled the versatility of viable templates and that covers both sides of the playing field.